source: trunk/source/processes/hadronic/models/cascade/cascade/include/G4CascadeMomentum.hh @ 1315

Last change on this file since 1315 was 1315, checked in by garnier, 14 years ago

update geant4-09-04-beta-cand-01 interfaces-V09-03-09 vis-V09-03-08

File size: 3.8 KB
Line 
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25//
26// $Id: G4CascadeMomentum.hh,v 1.5 2010/03/16 22:10:26 mkelsey Exp $
27// GEANT4 tag $Name: geant4-09-04-beta-cand-01 $
28//
29// Class G4CascadeMomentum
30//
31// Class description:
32//
33// A simple wrapper class meant to replace the widespread use of
34// std::vector<double> in the cascade mode code, which causes
35// problems for performance due to excess memory allocations.
36//
37// NOTE:  The Bertini code does not pass legitimate four-vectors when
38//        creating new particles; the new getLV() function takes an
39//        optional mass argument (in Bertini units [GeV]) so that a
40//        valid G4LorentzVector can be returned.
41//
42// Author: Peter Elmer, Princeton University                  7-Aug-2008
43// Update: Michael Kelsey, SLAC (support G4LorentzVector)     8-Jan-2010
44// --------------------------------------------------------------------
45#ifndef G4CASCADE_MOMENTUM_HH
46#define G4CASCADE_MOMENTUM_HH
47
48#include <cassert>
49
50#include "G4Types.hh"
51#include "G4LorentzVector.hh"
52#include "G4ThreeVector.hh"
53
54class G4CascadeMomentum
55{
56  public:
57    G4CascadeMomentum() {for (int i=0; i<4; ++i) data_[i]=0.0;}
58
59    // WARNING!  This metric is (t,x,y,z), DIFFERENT FROM HepLV!
60    G4CascadeMomentum(const G4LorentzVector& lv) {
61      setLV(lv);
62    }
63
64    G4double& operator[](int i) {
65      assert(i>=0 && i<4);
66      return data_[i];
67    }
68    const G4double& operator[](int i) const {
69      assert(i>=0 && i<4);
70      return data_[i];
71    }
72
73    operator const G4LorentzVector&() const {
74      return getLV();                   // Casting can't do mass repairs
75    }
76
77    const G4LorentzVector& getLV(G4double mass=-1.) const {
78      if (mass>=0.) lv.setVectM(get3V(),mass);          // Force input mass!
79      else lv.set(data_[1],data_[2],data_[3],data_[0]);
80     
81      return lv;
82    }
83
84    G4ThreeVector get3V() const {
85      return getLV().vect();
86    }
87
88    void setLV(const G4LorentzVector& lv) {
89      data_[0] = lv.t();                // NOTE DIFFERENT METRIC CONVENTION!
90      data_[1] = lv.x();
91      data_[2] = lv.y();
92      data_[3] = lv.z();
93    }
94
95    G4CascadeMomentum& operator=(const G4LorentzVector& lv) {
96      setLV(lv);
97      return *this;
98    }
99
100  private:
101    G4double data_[4];
102    mutable G4LorentzVector lv;         // Buffer for conversion operations
103};
104
105#endif
106
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