1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // $Id: G4CollisionOutput.hh,v 1.20.2.1 2010/06/25 09:43:06 gunter Exp $ |
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27 | // Geant4 tag: $Name: geant4-09-04-beta-01 $ |
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28 | // |
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29 | // 20100114 M. Kelsey -- Remove G4CascadeMomentum, use G4LorentzVector directly |
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30 | // 20100407 M. Kelsey -- Replace ::resize(0) with ::clear() |
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31 | // 20100409 M. Kelsey -- Move function code to .cc files, not inlinable |
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32 | // 20100418 M. Kelsey -- Add function to boost output lists to lab frame |
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33 | // 20100520 M. Kelsey -- Add function to rotate Z axis, from G4Casc.Interface |
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34 | |
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35 | #ifndef G4COLLISION_OUTPUT_HH |
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36 | #define G4COLLISION_OUTPUT_HH |
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37 | |
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38 | #include "G4InuclElementaryParticle.hh" |
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39 | #include "G4InuclNuclei.hh" |
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40 | #include "G4LorentzRotation.hh" |
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41 | #include <algorithm> |
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42 | #include <vector> |
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43 | |
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44 | class G4LorentzConvertor; |
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45 | |
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46 | class G4CollisionOutput { |
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47 | |
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48 | public: |
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49 | |
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50 | G4CollisionOutput(); |
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51 | |
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52 | G4CollisionOutput& operator=(const G4CollisionOutput& right); |
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53 | |
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54 | void reset(); |
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55 | |
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56 | void addOutgoingParticle(const G4InuclElementaryParticle& particle) { |
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57 | outgoingParticles.push_back(particle); |
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58 | } |
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59 | |
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60 | void addOutgoingParticles(const std::vector<G4InuclElementaryParticle>& particles); |
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61 | |
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62 | void addTargetFragment(const G4InuclNuclei& nuclei) { |
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63 | nucleiFragments.push_back(nuclei); |
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64 | }; |
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65 | |
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66 | void addTargetFragments(const std::vector<G4InuclNuclei>& nuclea); |
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67 | |
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68 | const std::vector<G4InuclElementaryParticle>& getOutgoingParticles() const { |
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69 | return outgoingParticles; |
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70 | }; |
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71 | |
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72 | G4int numberOfNucleiFragments() const { |
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73 | return nucleiFragments.size(); |
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74 | }; |
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75 | |
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76 | const std::vector<G4InuclNuclei>& getNucleiFragments() const { |
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77 | return nucleiFragments; |
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78 | }; |
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79 | |
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80 | G4LorentzVector getTotalOutputMomentum() const; |
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81 | |
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82 | void printCollisionOutput() const; |
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83 | |
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84 | void boostToLabFrame(const G4LorentzConvertor& convertor); |
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85 | |
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86 | void rotateEvent(const G4LorentzRotation& rotate); |
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87 | |
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88 | void trivialise(G4InuclParticle* bullet, |
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89 | G4InuclParticle* target); |
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90 | |
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91 | void setOnShell(G4InuclParticle* bullet, |
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92 | G4InuclParticle* target); |
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93 | |
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94 | void setRemainingExitationEnergy(); |
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95 | |
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96 | double getRemainingExitationEnergy() const { |
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97 | return eex_rest; |
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98 | }; |
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99 | |
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100 | G4bool acceptable() const { |
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101 | return on_shell; |
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102 | }; |
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103 | |
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104 | private: |
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105 | G4int verboseLevel; |
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106 | std::vector<G4InuclElementaryParticle> outgoingParticles; |
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107 | std::vector<G4InuclNuclei> nucleiFragments; |
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108 | G4double eex_rest; |
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109 | |
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110 | std::pair<std::pair<G4int,G4int>, G4int> selectPairToTune(G4double de) const; |
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111 | |
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112 | G4bool on_shell; |
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113 | |
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114 | }; |
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115 | |
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116 | #endif // G4COLLISION_OUTPUT_HH |
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117 | |
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