1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // $Id: G4EvaporationInuclCollider.cc,v 1.10 2010/05/21 17:56:34 mkelsey Exp $ |
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26 | // Geant4 tag: $Name: geant4-09-04-beta-cand-01 $ |
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27 | // |
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28 | // 20100114 M. Kelsey -- Remove G4CascadeMomentum, use G4LorentzVector directly |
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29 | // 20100309 M. Kelsey -- Eliminate some unnecessary std::pow() |
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30 | // 20100413 M. Kelsey -- Pass G4CollisionOutput by ref to ::collide() |
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31 | // 20100517 M. Kelsey -- Inherit from common base class, make other colliders |
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32 | // simple data members. Eliminate unnecessary G4InuclNuclei ctor. |
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33 | |
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34 | #include "G4EvaporationInuclCollider.hh" |
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35 | #include "G4CollisionOutput.hh" |
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36 | #include "G4EquilibriumEvaporator.hh" |
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37 | #include "G4InuclNuclei.hh" |
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38 | |
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39 | |
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40 | typedef std::vector<G4InuclElementaryParticle>::iterator particleIterator; |
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41 | typedef std::vector<G4InuclNuclei>::iterator nucleiIterator; |
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42 | |
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43 | |
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44 | G4EvaporationInuclCollider::G4EvaporationInuclCollider() |
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45 | : G4VCascadeCollider("G4EvaporationInuclCollider"), |
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46 | theEquilibriumEvaporator(new G4EquilibriumEvaporator) {} |
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47 | |
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48 | void |
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49 | G4EvaporationInuclCollider::collide(G4InuclParticle* /*bullet*/, |
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50 | G4InuclParticle* target, |
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51 | G4CollisionOutput& globalOutput) { |
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52 | if (verboseLevel > 3) { |
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53 | G4cout << " >>> G4EvaporationInuclCollider::evaporate" << G4endl; |
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54 | } |
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55 | |
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56 | if (!dynamic_cast<G4InuclNuclei*>(target)) return; // Only nuclei evaporate |
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57 | |
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58 | target->printParticle(); // FIXME: Why is this not verbose protected??? |
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59 | |
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60 | theEquilibriumEvaporator->collide(0, target, globalOutput); |
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61 | |
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62 | if (verboseLevel > 3) { |
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63 | G4cout << " After EquilibriumEvaporator " << G4endl; |
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64 | globalOutput.printCollisionOutput(); |
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65 | G4cout << "G4EvaporationInuclCollider::collide end" << G4endl; |
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66 | } |
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67 | } |
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