// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // original class G4Nucleus by H.P. Wellisch // modified by J.L. Chuma, TRIUMF, 19-Nov-1996 // last modified: 27-Mar-1997 // Chr. Volcker, 10-Nov-1997: new methods and class variables. // M.G. Pia, 2 Oct 1998: modified GetFermiMomentum (original design was // the source of memory leaks) // This class G4LayeredNucleus by T. Lampen 14.6.2000 #ifndef G4LayeredNucleus_h #define G4LayeredNucleus_h 1 #include "G4Nucleus.hh" class G4LayeredNucleus : public G4Nucleus { public: G4LayeredNucleus() : G4Nucleus() { } G4LayeredNucleus( const G4double A, const G4double Z ) : G4Nucleus ( A, Z ) { } G4LayeredNucleus( const G4Material *aMaterial ) : G4Nucleus ( aMaterial ) { } G4ThreeVector GetMomentum(); void SetMomentum(const G4ThreeVector& mom); private: G4ThreeVector momentumVector; }; #endif