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25 | // |
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26 | // |
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27 | // $Id: G4QSplitter.hh,v 1.2 2006/06/29 20:06:37 gunter Exp $ |
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28 | // GEANT4 tag $Name: $ |
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29 | // |
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30 | // ---------------- G4QSplitter ---------------- |
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31 | // by Mikhail Kossov, Avgust 2005. |
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32 | // header for Hadron-Hadron Splitter in parton pairs of the CHIPS Model |
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33 | // -------------------------------------------------------------------- |
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34 | |
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35 | #ifndef G4QSplitter_h |
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36 | #define G4QSplitter_h 1 |
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37 | |
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38 | #include "G4QuasmonVector.hh" |
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39 | //#include "G4RandomDirection.hh" |
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40 | // Call G4RandomDirection() (global) instead of old RndmDir() (local) |
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41 | |
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42 | class G4QSplitter |
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43 | { |
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44 | public: |
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45 | // projectile Hadron (probably as a part of proj Nucleus) colliding with a nuclear target |
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46 | //G4QSplitter(G4QHadron projHadron, const G4bool projEnvFlag, const G4int targPDG); |
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47 | // projectile Hadron (probably as a part of proj Nucleus) colliding with nuclear Cluster |
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48 | G4QSplitter(G4QHadron projHadron, const G4bool projEnvFlag, const G4int targPDG, |
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49 | const G4bool targEnvFlag); // Cluster can have target nuclear environment |
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50 | // projectile Cluster (probably as a part of proj Nucleus) colliding with nuclear target |
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51 | //G4QSplitter(G4QNucleus projCluster, const G4bool projEnvFlag, const G4int targPDG); |
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52 | // projectile Cluster (probably as a part of proj Nucleus) colliding with nuclear Cluster |
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53 | //G4QSplitter(G4QNucleus projCluster, const G4bool projEnvFlag, const G4int targPDG, |
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54 | // const G4bool targEnvFlag); // Cluster can have target nuclear environment |
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55 | G4QSplitter(const G4QSplitter& right); // Copy the splitted system by value |
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56 | G4QSplitter(G4QSplitter* right); // Copy the splitted system by pointer |
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57 | ~G4QSplitter(); // Public Destructor |
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58 | |
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59 | // Overloaded operators |
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60 | const G4QSplitter& operator=(const G4QSplitter& right); // Copy the splitted system |
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61 | G4bool operator==(const G4QSplitter &right) const; // Compare two splitted systems |
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62 | G4bool operator!=(const G4QSplitter &right) const; // Compare two splitted systems |
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63 | |
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64 | //Selectors |
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65 | G4bool GetProjEnvFlag(); // Flag of nuclear environment around the projectile |
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66 | G4bool GetTargEnvFlag(); // Flag of nuclear environment around the target |
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67 | G4QuasmonVector* GetQuasmons(); // Get not decayed Quasmons (User must ClearAndDestr) |
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68 | G4QHadronVector* GetHadrons(); // Get current outputHadrons (User must ClearAndDestr) |
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69 | G4double GetWeight(); // Get weight of the event (?) |
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70 | G4int GetNOfHadrons(); // Get the number of created G4QHadrons |
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71 | G4int GetNOfQuasmons(); // Get the number of created G4Quasmons |
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72 | // Modifiers (Output: a Vector of Quasmons for fragmentation, some Quasms can be Hadrons) |
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73 | G4QHadronVector* Fragment(); // User must clear and destroy the G4QHadronVector |
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74 | |
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75 | // Static functions |
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76 | //static void SetParameters(G4double StParName=0., G4bool stFlag=false); |
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77 | |
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78 | private: |
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79 | G4QHadronVector HadronizeQString(); // Main HadronizationFunction used in Fragment() |
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80 | G4double RandomizeMomFractionFree(G4int nPart); // RandomMomFrac for nPart free partons |
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81 | G4double RandomizeMomFractionString(G4int nPart); // RandomMomFrac for nPart free partons |
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82 | |
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83 | // Body |
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84 | private: |
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85 | // Static Parameters |
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86 | //static G4double StParName; // Example of static parameter (see SetParameters) |
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87 | |
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88 | // Body |
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89 | G4bool theProjEnvFlag; // Projectile Environment Flag |
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90 | G4bool theTargEnvFlag; // Target Environment Flag |
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91 | G4QContent theProjQC; // Projectile Quark Content |
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92 | G4QContent theTargQC; // Target Quark Content |
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93 | G4LorentzVector theProj4Mom; // Projectile 4-momentum |
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94 | G4LorentzVector theTarg4Mom; // Target 4-momentum |
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95 | // Internal Quasmons |
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96 | G4QuasmonVector theQuasmons; // Vector of generated secondary Quasmons |
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97 | // Output Hadrons |
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98 | G4QHadronVector theQHadrons; // Vector of generated output Hadrons |
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99 | |
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100 | // Internal working parameters |
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101 | G4QCHIPSWorld* theWorld; // the CHIPS World |
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102 | G4LorentzVector tot4Mom; // Total 4-momentum in the reaction |
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103 | G4int totCharge; // Total charge in the reaction (for current control) |
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104 | G4int totBaryNum; // Total baryon number in the reaction (for cur.cont.) |
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105 | G4double theWeight; // Weight of the event |
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106 | }; |
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107 | |
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108 | //General function makes Random Unit 3D-Vector |
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109 | G4ThreeVector RndmDir(); // @@ ?? |
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110 | |
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111 | // Inline functions |
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112 | inline G4bool G4QSplitter::operator==(const G4QSplitter &rhs) const {return this == &rhs;} |
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113 | inline G4bool G4QSplitter::operator!=(const G4QSplitter &rhs) const {return this != &rhs;} |
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114 | |
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115 | #endif |
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