1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4QInteraction.cc,v 1.6 2009/08/28 14:49:10 mkossov Exp $ |
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28 | // GEANT4 tag $Name: hadr-chips-V09-03-08 $ |
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29 | // |
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30 | // ------------------------------------------------------------------ |
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31 | // GEANT 4 class implementation file |
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32 | // |
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33 | // ---------------- G4QInteraction---------------- |
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34 | // Created by Mikhail Kossov Oct, 2006 |
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35 | // class for colliding particles (hadrons) in Parton String Models |
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36 | // For comparison mirror member function is G4InteractionContent |
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37 | // --------------------------------------------------------------------- |
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38 | // Short description: Classify the interaction in soft/hard/diffractive |
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39 | // parts for firther treatment by the QGS algorithm. |
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40 | // --------------------------------------------------------------------- |
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41 | |
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42 | #include "G4QInteraction.hh" |
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43 | |
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44 | G4QInteraction::G4QInteraction(G4QHadron* aProjectile) : |
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45 | theProjectile(aProjectile), theTarget(0), theNumberOfDINR(0), |
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46 | theNumberOfHard(0),theNumberOfSoft(0),theNumberOfDiffractive(0) |
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47 | {} |
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48 | |
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49 | G4QInteraction::G4QInteraction(const G4QInteraction &right) : |
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50 | theProjectile(right.GetProjectile()), theTarget(right.GetTarget()), |
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51 | theNumberOfDINR(0), theNumberOfHard(0), theNumberOfSoft(0), theNumberOfDiffractive(0) |
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52 | {} |
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53 | |
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54 | G4QInteraction::~G4QInteraction() |
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55 | { |
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56 | //delete theProjectile; |
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57 | //if(theTarget) delete theTarget; |
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58 | } |
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