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Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4Evaporation.cc,v 1.26 2010/11/23 18:10:10 vnivanch Exp $ // GEANT4 tag $Name: geant4-09-04-ref-00 $ // // Hadronic Process: Nuclear De-excitations // by V. Lara (Oct 1998) // // Alex Howard - added protection for negative probabilities in the sum, 14/2/07 // // Modif (03 September 2008) by J. M. Quesada for external choice of inverse // cross section option // JMQ (06 September 2008) Also external choices have been added for // superimposed Coulomb barrier (if useSICBis set true, by default is false) // // V.Ivanchenko (27 July 2009) added G4EvaporationDefaultGEMFactory option // V.Ivanchenko (10 May 2010) rewrited BreakItUp method: do not make new/delete // photon channel first, fission second, // added G4UnstableFragmentBreakUp to decay // unphysical fragments (like 2n or 2p), // use Z and A integer #include "G4Evaporation.hh" #include "G4EvaporationFactory.hh" #include "G4EvaporationGEMFactory.hh" #include "G4EvaporationDefaultGEMFactory.hh" #include "G4HadronicException.hh" #include "G4NistManager.hh" G4Evaporation::G4Evaporation() { //theChannelFactory = new G4EvaporationFactory(); theChannelFactory = new G4EvaporationDefaultGEMFactory(); InitialiseEvaporation(); } G4Evaporation::G4Evaporation(std::vector * aChannelsVector) : theChannels(aChannelsVector), theChannelFactory(0), nChannels(0) { InitialiseEvaporation(); } G4Evaporation::~G4Evaporation() { if (theChannels != 0) { theChannels = 0; } if (theChannelFactory != 0) { delete theChannelFactory; } } void G4Evaporation::InitialiseEvaporation() { nist = G4NistManager::Instance(); minExcitation = CLHEP::keV; if(theChannelFactory) { theChannels = theChannelFactory->GetChannel(); } nChannels = theChannels->size(); probabilities.resize(nChannels, 0.0); Initialise(); } void G4Evaporation::Initialise() { // loop over evaporation channels std::vector::iterator i; for (i=theChannels->begin(); i != theChannels->end(); ++i) { // for inverse cross section choice (*i)->SetOPTxs(OPTxs); // for superimposed Coulomb Barrier for inverse cross sections (*i)->UseSICB(useSICB); } } void G4Evaporation::SetDefaultChannel() { if (theChannelFactory != 0) delete theChannelFactory; theChannelFactory = new G4EvaporationFactory(); InitialiseEvaporation(); } void G4Evaporation::SetGEMChannel() { if (theChannelFactory != 0) delete theChannelFactory; theChannelFactory = new G4EvaporationGEMFactory(); InitialiseEvaporation(); } void G4Evaporation::SetCombinedChannel() { if (theChannelFactory != 0) delete theChannelFactory; theChannelFactory = new G4EvaporationDefaultGEMFactory(); InitialiseEvaporation(); } G4FragmentVector * G4Evaporation::BreakItUp(const G4Fragment &theNucleus) { G4FragmentVector * theResult = new G4FragmentVector; G4FragmentVector * theTempResult; // The residual nucleus (after evaporation of each fragment) G4Fragment* theResidualNucleus = new G4Fragment(theNucleus); G4double totprob, prob, oldprob = 0.0; G4int maxchannel, i; G4int Amax = theResidualNucleus->GetA_asInt(); // Starts loop over evaporated particles, loop is limited by number // of nucleons for(G4int ia=0; iaGetA_asInt(); if(1 >= A) { theResult->push_back(theResidualNucleus); return theResult; } // check if it is stable, then finish evaporation G4int Z = theResidualNucleus->GetZ_asInt(); G4double abun = nist->GetIsotopeAbundance(Z, A); // G4cout << "### G4Evaporation::BreakItUp step " << ia << " Z= " << Z // << " A= " << A << " Eex(MeV)= " // << theResidualNucleus->GetExcitationEnergy() // << " aban= " << abun << G4endl; if(theResidualNucleus->GetExcitationEnergy() <= minExcitation && (abun > 0.0)) { theResult->push_back(theResidualNucleus); return theResult; } totprob = 0.0; maxchannel = nChannels; //G4cout << "### Evaporation loop #" << ia // << " Fragment: " << theResidualNucleus << G4endl; // loop over evaporation channels for(i=0; iInitialize(*theResidualNucleus); prob = (*theChannels)[i]->GetEmissionProbability(); //G4cout << " Channel# " << i << " prob= " << prob << G4endl; //if(0 == i && 0.0 == abun) { prob = 0.0; } totprob += prob; probabilities[i] = totprob; // if two recent probabilities are near zero stop computations if(i>=8) { if(prob <= totprob*1.e-8 && oldprob <= totprob*1.e-8) { maxchannel = i+1; break; } } oldprob = prob; } // photon evaporation in the case of no other channels available // do evaporation chain and reset total probability if(0.0 < totprob && probabilities[0] == totprob) { //G4cout << "Start gamma evaporation" << G4endl; theTempResult = (*theChannels)[0]->BreakUpFragment(theResidualNucleus); if(theTempResult) { size_t nsec = theTempResult->size(); for(size_t j=0; jpush_back((*theTempResult)[j]); } delete theTempResult; } totprob = 0.0; } // stable fragnent - evaporation is finished if(0.0 == totprob) { // if fragment is exotic, then try to decay it if(0.0 == abun && Z < 20) { //G4cout << "$$$ Decay exotic fragment" << G4endl; theTempResult = unstableBreakUp.BreakUpFragment(theResidualNucleus); if(theTempResult) { size_t nsec = theTempResult->size(); for(size_t j=0; jpush_back((*theTempResult)[j]); } delete theTempResult; } } // save residual fragment theResult->push_back(theResidualNucleus); return theResult; } // select channel totprob *= G4UniformRand(); // loop over evaporation channels for(i=0; i= totprob) { break; } } // this should not happen if(i >= nChannels) { i = nChannels - 1; } // single photon evaporation, primary pointer is kept if(0 == i) { //G4cout << "Single gamma" << G4endl; G4Fragment* gamma = (*theChannels)[0]->EmittedFragment(theResidualNucleus); if(gamma) { theResult->push_back(gamma); } // fission, return results to the main loop if fission is succesful } else if(1 == i) { //G4cout << "Fission" << G4endl; theTempResult = (*theChannels)[1]->BreakUp(*theResidualNucleus); if(theTempResult) { size_t nsec = theTempResult->size(); G4bool deletePrimary = true; for(size_t j=0; jpush_back((*theTempResult)[j]); } if(deletePrimary) { delete theResidualNucleus; } delete theTempResult; return theResult; } // other channels } else { //G4cout << "Channel # " << i << G4endl; theTempResult = (*theChannels)[i]->BreakUp(*theResidualNucleus); if(theTempResult) { size_t nsec = theTempResult->size(); if(nsec > 0) { --nsec; for(size_t j=0; jpush_back((*theTempResult)[j]); } // if the residual change its pointer // then delete previous residual fragment and update to the new if(theResidualNucleus != (*theTempResult)[nsec] ) { delete theResidualNucleus; theResidualNucleus = (*theTempResult)[nsec]; } } delete theTempResult; } } } // loop is stopped, save residual theResult->push_back(theResidualNucleus); #ifdef debug G4cout << "======== Evaporation Conservation Test ===========\n" << "==================================================\n"; CheckConservation(theNucleus,theResult); G4cout << "==================================================\n"; #endif return theResult; } /* G4FragmentVector * G4Evaporation::BreakItUp(const G4Fragment &theNucleus) { G4FragmentVector * theResult = new G4FragmentVector; // CHECK that Excitation Energy != 0 if (theNucleus.GetExcitationEnergy() <= 0.0) { theResult->push_back(new G4Fragment(theNucleus)); return theResult; } // The residual nucleus (after evaporation of each fragment) G4Fragment theResidualNucleus = theNucleus; // Number of channels G4int TotNumberOfChannels = theChannels->size(); // Starts loop over evaporated particles for (;;) { // loop over evaporation channels std::vector::iterator i; for (i=theChannels->begin(); i != theChannels->end(); i++) { // for inverse cross section choice (*i)->SetOPTxs(OPTxs); // for superimposed Coulomb Barrier for inverse cross sections (*i)->UseSICB(useSICB); (*i)->Initialize(theResidualNucleus); } // Can't use this form beacuse Initialize is a non const member function // for_each(theChannels->begin(),theChannels->end(), // bind2nd(mem_fun(&G4VEvaporationChannel::Initialize),theResidualNucleus)); // Work out total decay probability by summing over channels G4double TotalProbability = std::accumulate(theChannels->begin(), theChannels->end(), 0.0,SumProbabilities()); if (TotalProbability <= 0.0) { // Will be no evaporation more // write information about residual nucleus theResult->push_back(new G4Fragment(theResidualNucleus)); break; } else { // Selection of evaporation channel, fission or gamma // G4double * EmissionProbChannel = new G4double(TotNumberOfChannels); std::vector EmissionProbChannel; EmissionProbChannel.reserve(theChannels->size()); // EmissionProbChannel[0] = theChannels->at(0)->GetEmissionProbability(); G4double first = theChannels->front()->GetEmissionProbability(); EmissionProbChannel.push_back(first >0 ? first : 0); // index 0 // EmissionProbChannel.push_back(theChannels->front()->GetEmissionProbability()); // index 0 for (i= (theChannels->begin()+1); i != theChannels->end(); i++) { // EmissionProbChannel[i] = EmissionProbChannel[i-1] + // theChannels->at(i)->GetEmissionProbability(); // EmissionProbChannel.push_back(EmissionProbChannel.back() + (*i)->GetEmissionProbability()); first = (*i)->GetEmissionProbability(); EmissionProbChannel.push_back(first> 0? EmissionProbChannel.back() + first : EmissionProbChannel.back()); } G4double shoot = G4UniformRand() * TotalProbability; G4int j; for (j=0; j < TotNumberOfChannels; j++) { // if (shoot < EmissionProbChannel[i]) if (shoot < EmissionProbChannel[j]) break; } // delete [] EmissionProbChannel; EmissionProbChannel.clear(); if( j >= TotNumberOfChannels ) { G4cerr << " Residual A: " << theResidualNucleus.GetA() << " Residual Z: " << theResidualNucleus.GetZ() << " Excitation Energy: " << theResidualNucleus.GetExcitationEnergy() << G4endl; G4cerr << " j has not chosen a channel, j = " << j << " TotNumberOfChannels " << TotNumberOfChannels << " Total Probability: " << TotalProbability << G4endl; for (j=0; j < TotNumberOfChannels; j++) { G4cerr << " j: " << j << " EmissionProbChannel: " << EmissionProbChannel[j] << " and shoot: " << shoot << " (BreakUp(theResidualNucleus); #ifdef debug G4cout << "-----------------------------------------------------------\n"; G4cout << G4endl << " After the evaporation of a particle, testing conservation \n"; CheckConservation(theResidualNucleus,theEvaporationResult); G4cout << G4endl << "------------------------------------------------------------\n"; #endif // Check if chosen channel is fission (there are only two EXCITED fragments) // or the channel could not evaporate anything if ( theEvaporationResult->size() == 1 || ((*(theEvaporationResult->begin()))->GetExcitationEnergy() > 0.0 && (*(theEvaporationResult->end()-1))->GetExcitationEnergy() > 0.0) ) { // FISSION for (G4FragmentVector::iterator i = theEvaporationResult->begin(); i != theEvaporationResult->end(); ++i) { theResult->push_back(*(i)); } delete theEvaporationResult; break; } else { // EVAPORATION for (G4FragmentVector::iterator i = theEvaporationResult->begin(); i != theEvaporationResult->end()-1; ++i) { #ifdef PRECOMPOUND_TEST if ((*i)->GetA() == 0) (*i)->SetCreatorModel(G4String("G4PhotonEvaporation")); #endif theResult->push_back(*(i)); } theResidualNucleus = *(theEvaporationResult->back()); delete theEvaporationResult->back(); delete theEvaporationResult; #ifdef PRECOMPOUND_TEST theResidualNucleus.SetCreatorModel(G4String("ResidualNucleus")); #endif } } } } #ifdef debug G4cout << "======== Evaporation Conservation Test ===========\n" << "==================================================\n"; CheckConservation(theNucleus,theResult); G4cout << "==================================================\n"; #endif return theResult; } */ #ifdef debug void G4Evaporation::CheckConservation(const G4Fragment & theInitialState, G4FragmentVector * Result) const { G4double ProductsEnergy =0; G4ThreeVector ProductsMomentum; G4int ProductsA = 0; G4int ProductsZ = 0; for (G4FragmentVector::iterator h = Result->begin(); h != Result->end(); h++) { G4LorentzVector tmp = (*h)->GetMomentum(); ProductsEnergy += tmp.e(); ProductsMomentum += tmp.vect(); ProductsA += static_cast((*h)->GetA()); ProductsZ += static_cast((*h)->GetZ()); } if (ProductsA != theInitialState.GetA()) { G4cout << "!!!!!!!!!! Baryonic Number Conservation Violation !!!!!!!!!!" << G4endl; G4cout << "G4Evaporation.cc: Barionic Number Conservation test for evaporation fragments" << G4endl; G4cout << "Initial A = " << theInitialState.GetA() << " Fragments A = " << ProductsA << " Diference --> " << theInitialState.GetA() - ProductsA << G4endl; } if (ProductsZ != theInitialState.GetZ()) { G4cout << "!!!!!!!!!! Charge Conservation Violation !!!!!!!!!!" << G4endl; G4cout << "G4Evaporation.cc: Charge Conservation test for evaporation fragments" << G4endl; G4cout << "Initial Z = " << theInitialState.GetZ() << " Fragments Z = " << ProductsZ << " Diference --> " << theInitialState.GetZ() - ProductsZ << G4endl; } if (std::abs(ProductsEnergy-theInitialState.GetMomentum().e()) > 1.0*keV) { G4cout << "!!!!!!!!!! Energy Conservation Violation !!!!!!!!!!" << G4endl; G4cout << "G4Evaporation.cc: Energy Conservation test for evaporation fragments" << G4endl; G4cout << "Initial E = " << theInitialState.GetMomentum().e()/MeV << " MeV" << " Fragments E = " << ProductsEnergy/MeV << " MeV Diference --> " << (theInitialState.GetMomentum().e() - ProductsEnergy)/MeV << " MeV" << G4endl; } if (std::abs(ProductsMomentum.x()-theInitialState.GetMomentum().x()) > 1.0*keV || std::abs(ProductsMomentum.y()-theInitialState.GetMomentum().y()) > 1.0*keV || std::abs(ProductsMomentum.z()-theInitialState.GetMomentum().z()) > 1.0*keV) { G4cout << "!!!!!!!!!! Momentum Conservation Violation !!!!!!!!!!" << G4endl; G4cout << "G4Evaporation.cc: Momentum Conservation test for evaporation fragments" << G4endl; G4cout << "Initial P = " << theInitialState.GetMomentum().vect() << " MeV" << " Fragments P = " << ProductsMomentum << " MeV Diference --> " << theInitialState.GetMomentum().vect() - ProductsMomentum << " MeV" << G4endl; } return; } #endif