source: trunk/source/processes/hadronic/models/im_r_matrix/include/G4CollisionManager.hh@ 1007

Last change on this file since 1007 was 819, checked in by garnier, 17 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26#ifndef G4CollisionManager_hh
27#define G4CollisionManager_hh
28
29#include "globals.hh"
30#include "G4ListOfCollisions.hh"
31#include "G4KineticTrackVector.hh"
32
33class G4KineticTrack;
34class G4CollisionInitialState;
35
36class G4CollisionManager
37{
38public:
39 G4CollisionManager();
40 ~G4CollisionManager();
41
42 G4int Entries();
43 void AddCollision(G4double time, G4KineticTrack * proj,
44 G4KineticTrack * target = NULL);
45 void AddCollision(G4CollisionInitialState * collision)
46 {
47 theCollisionList->push_back(collision);
48 }
49 void RemoveCollision(G4CollisionInitialState * collision);
50 void RemoveTracksCollisions(G4KineticTrackVector * ktv);
51 void ClearAndDestroy();
52 G4CollisionInitialState * GetNextCollision();
53 void Print();
54
55private:
56 G4ListOfCollisions * theCollisionList; //was sorted (by time) vector...
57};
58
59
60
61inline G4int G4CollisionManager::Entries()
62{
63 return theCollisionList->size();
64}
65
66
67#endif
68
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