source: trunk/source/processes/hadronic/models/im_r_matrix/src/G4CollisionComposite.cc @ 1201

Last change on this file since 1201 was 819, checked in by garnier, 16 years ago

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27// $Id: G4CollisionComposite.cc,v 1.7 2007/07/05 21:43:24 dennis Exp $ //
28
29#include "globals.hh"
30#include "G4CollisionComposite.hh"
31#include "G4VCollision.hh"
32#include "G4CollisionVector.hh"
33#include "G4KineticTrack.hh"
34#include "G4KineticTrackVector.hh"
35#include "G4VCrossSectionSource.hh"
36#include "G4HadTmpUtil.hh"
37
38const G4int G4CollisionComposite::nPoints = 32;
39
40G4double G4CollisionComposite::theT[nPoints] = 
41{.01, .03, .05, .1, .15, .2, .3, .4, .5, .6, .7, .8, .9, 1.0, 1.2, 1.4, 1.6, 1.8, 2.0, 2.2, 2.5, 3.0, 3.5, 4.0, 5.0, 6.0, 8.0, 10., 15, 20, 50, 100};
42
43G4CollisionComposite::G4CollisionComposite()
44{ 
45}
46
47
48G4CollisionComposite::~G4CollisionComposite()
49{ 
50  std::for_each(components.begin(), components.end(), G4Delete());
51}
52
53
54G4double G4CollisionComposite::CrossSection(const G4KineticTrack& trk1, 
55                                            const G4KineticTrack& trk2) const
56{
57  G4double crossSect = 0.;
58  const G4VCrossSectionSource* xSource = GetCrossSectionSource();
59  if (xSource != 0)
60  // There is a total cross section for this Collision
61  {
62    crossSect = xSource->CrossSection(trk1,trk2);
63  }
64  else
65  {
66    // waiting for mutable to enable buffering.
67    const_cast<G4CollisionComposite *>(this)->BufferCrossSection(trk1.GetDefinition(), trk2.GetDefinition());
68//    G4cerr << "Buffer filled, reying with sqrts = "<< (trk1.Get4Momentum()+trk2.Get4Momentum()).mag() <<G4endl;
69    crossSect = BufferedCrossSection(trk1,trk2);
70  }
71  return crossSect;
72}
73
74
75G4KineticTrackVector* G4CollisionComposite::FinalState(const G4KineticTrack& trk1, 
76                                                          const G4KineticTrack& trk2) const
77{
78  std::vector<G4double> cxCache;
79  G4double partialCxSum = 0.0;
80
81  size_t i;
82  for (i=0; i<components.size(); i++) 
83  {
84    G4double partialCx;
85//    cout << "comp" << i << " " << components[i]()->GetName();
86    if (components[i]->IsInCharge(trk1,trk2)) 
87    {
88      partialCx = components[i]->CrossSection(trk1,trk2);
89    } 
90    else 
91    {
92      partialCx = 0.0;
93    }
94//    cout << "   cx=" << partialCx << endl;
95    partialCxSum += partialCx;
96    cxCache.push_back(partialCx);
97  }
98
99  G4double random = G4UniformRand()*partialCxSum;
100  G4double running = 0;
101  for (i=0; i<cxCache.size(); i++) 
102  {
103    running += cxCache[i];
104    if (running > random) 
105    {
106      return components[i]->FinalState(trk1, trk2);
107    }
108  }
109//  G4cerr <<"in charge = "<<IsInCharge(trk1, trk2)<<G4endl;
110//  G4cerr <<"Cross-section = "<<CrossSection(trk1, trk2)/millibarn<<" "<<running<<" "<<cxCache.size()<<G4endl;
111//  G4cerr <<"Names = "<<trk1.GetDefinition()->GetParticleName()<<", "<<trk2.GetDefinition()->GetParticleName()<<G4endl;
112//  throw G4HadronicException(__FILE__, __LINE__, "G4CollisionComposite: no final state found!");
113  return NULL;
114}
115
116
117G4bool G4CollisionComposite::IsInCharge(const G4KineticTrack& trk1, 
118                                        const G4KineticTrack& trk2) const
119{
120  G4bool isInCharge = false;
121
122  // The composite is in charge if any of its components is in charge
123
124  const G4CollisionVector* comps = GetComponents();
125  if (comps)
126    {
127      G4CollisionVector::const_iterator iter;
128      for (iter = comps->begin(); iter != comps->end(); ++iter)
129        {
130         if ( ((*iter))->IsInCharge(trk1,trk2) ) isInCharge = true;
131        }
132    }
133
134  return isInCharge;
135}
136
137void G4CollisionComposite::
138BufferCrossSection(const G4ParticleDefinition * aP, const G4ParticleDefinition * bP)
139{
140   // check if already buffered
141   size_t i;
142   for(i=0; i<theBuffer.size(); i++)
143   {
144     if(theBuffer[i].InCharge(aP, bP)) return;
145   }
146//   G4cerr << "Buffering for "<<aP->GetParticleName()<<" "<<bP->GetParticleName()<<G4endl;
147   
148   // buffer the new one.
149   G4CrossSectionBuffer aNewBuff(aP, bP);
150   size_t maxE=nPoints;
151   for(size_t tt=0; tt<maxE; tt++)
152   {
153     G4double aT = theT[tt]*GeV;
154     G4double crossSect = 0;
155     // The total cross-section is summed over all the component channels
156     
157     G4double atime = 0;
158     G4ThreeVector aPosition(0,0,0);
159     G4double aM = aP->GetPDGMass();
160     G4double aE = aM+aT;
161     G4ThreeVector aMom(0,0,std::sqrt(aE*aE-aM*aM));
162     G4LorentzVector a4Momentum(aE, aMom);
163     G4KineticTrack a(const_cast<G4ParticleDefinition *>(aP), atime, aPosition, a4Momentum);
164
165     G4double btime = 0;
166     G4ThreeVector bPosition(0,0,0);
167     G4ThreeVector bMom(0,0,0*MeV);
168     G4double bE = bP->GetPDGMass();
169     G4LorentzVector b4Momentum(bE, bMom);
170     G4KineticTrack b(const_cast<G4ParticleDefinition *>(bP), btime, bPosition, b4Momentum);
171     
172     for (i=0; i<components.size(); i++)
173     {
174       if(components[i]->IsInCharge(a,b))
175       {
176         crossSect += components[i]->CrossSection(a,b);
177       }
178     }
179     G4double sqrts = (a4Momentum+b4Momentum).mag();
180     aNewBuff.push_back(sqrts, crossSect);
181   }
182   theBuffer.push_back(aNewBuff);
183//   theBuffer.back().Print();
184}
185
186
187G4double G4CollisionComposite::
188BufferedCrossSection(const G4KineticTrack& trk1, const G4KineticTrack& trk2) const
189{
190   for(size_t i=0; i<theBuffer.size(); i++)
191   {
192     if(theBuffer[i].InCharge(trk1.GetDefinition(), trk2.GetDefinition())) 
193     {
194       return theBuffer[i].CrossSection(trk1, trk2);
195     }
196   }
197   throw G4HadronicException(__FILE__, __LINE__, "G4CollisionComposite::BufferedCrossSection - Blitz !!");
198   return 0;
199}
200
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