source: trunk/source/processes/hadronic/models/im_r_matrix/src/G4VAnnihilationCollision.cc @ 836

Last change on this file since 836 was 819, checked in by garnier, 16 years ago

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26
27#include "globals.hh"
28#include "G4VAnnihilationCollision.hh"
29#include "G4KineticTrack.hh"
30#include "G4VCrossSectionSource.hh"
31#include "G4Proton.hh"
32#include "G4Neutron.hh"
33#include "G4XNNElastic.hh"
34#include "G4AngularDistribution.hh"
35#include "G4ThreeVector.hh"
36#include "G4LorentzVector.hh"
37#include "G4LorentzRotation.hh"
38#include "G4KineticTrackVector.hh"
39#include "Randomize.hh"
40#include "G4PionPlus.hh"
41
42
43G4VAnnihilationCollision::G4VAnnihilationCollision()
44{ 
45}
46
47
48G4VAnnihilationCollision::~G4VAnnihilationCollision()
49{ 
50}
51
52
53G4KineticTrackVector* G4VAnnihilationCollision::FinalState(const G4KineticTrack& trk1, 
54                                                              const G4KineticTrack& trk2) const
55{ 
56  G4LorentzVector p = trk1.Get4Momentum() + trk2.Get4Momentum();
57  G4double sqrtS = p.m();
58//  G4double s = sqrtS * sqrtS;
59
60//  G4double m1 = trk1.GetActualMass();
61//  G4double m2 = trk2.GetActualMass();
62
63  G4ParticleDefinition* OutputDefinition = const_cast<G4ParticleDefinition *>( GetOutgoingParticle(trk1,trk2) );
64
65  // Unit vector of three-momentum
66
67  G4ThreeVector pFinal(0.0, 0.0, 0.0);
68  G4double eFinal = sqrtS;
69 
70  G4LorentzVector p4Final(pFinal, eFinal); 
71
72  // Lorentz transformation
73  G4LorentzRotation toLabFrame(p.boostVector());
74  p4Final *= toLabFrame;
75 
76  G4KineticTrack* final = new G4KineticTrack(OutputDefinition, 0.0, 
77                                             trk1.GetPosition(), p4Final);
78 
79  G4KineticTrackVector* finalTracks = new G4KineticTrackVector;
80
81  finalTracks->push_back(final);
82
83  return finalTracks;
84}
85
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