source: trunk/source/processes/hadronic/models/im_r_matrix/src/G4VAnnihilationCollision.cc@ 962

Last change on this file since 962 was 819, checked in by garnier, 17 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
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17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
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24// ********************************************************************
25//
26
27#include "globals.hh"
28#include "G4VAnnihilationCollision.hh"
29#include "G4KineticTrack.hh"
30#include "G4VCrossSectionSource.hh"
31#include "G4Proton.hh"
32#include "G4Neutron.hh"
33#include "G4XNNElastic.hh"
34#include "G4AngularDistribution.hh"
35#include "G4ThreeVector.hh"
36#include "G4LorentzVector.hh"
37#include "G4LorentzRotation.hh"
38#include "G4KineticTrackVector.hh"
39#include "Randomize.hh"
40#include "G4PionPlus.hh"
41
42
43G4VAnnihilationCollision::G4VAnnihilationCollision()
44{
45}
46
47
48G4VAnnihilationCollision::~G4VAnnihilationCollision()
49{
50}
51
52
53G4KineticTrackVector* G4VAnnihilationCollision::FinalState(const G4KineticTrack& trk1,
54 const G4KineticTrack& trk2) const
55{
56 G4LorentzVector p = trk1.Get4Momentum() + trk2.Get4Momentum();
57 G4double sqrtS = p.m();
58// G4double s = sqrtS * sqrtS;
59
60// G4double m1 = trk1.GetActualMass();
61// G4double m2 = trk2.GetActualMass();
62
63 G4ParticleDefinition* OutputDefinition = const_cast<G4ParticleDefinition *>( GetOutgoingParticle(trk1,trk2) );
64
65 // Unit vector of three-momentum
66
67 G4ThreeVector pFinal(0.0, 0.0, 0.0);
68 G4double eFinal = sqrtS;
69
70 G4LorentzVector p4Final(pFinal, eFinal);
71
72 // Lorentz transformation
73 G4LorentzRotation toLabFrame(p.boostVector());
74 p4Final *= toLabFrame;
75
76 G4KineticTrack* final = new G4KineticTrack(OutputDefinition, 0.0,
77 trk1.GetPosition(), p4Final);
78
79 G4KineticTrackVector* finalTracks = new G4KineticTrackVector;
80
81 finalTracks->push_back(final);
82
83 return finalTracks;
84}
85
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