| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4VElasticCollision.cc,v 1.3 2006/06/29 20:41:53 gunter Exp $ //
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| 28 |
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| 29 | #include "globals.hh"
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| 30 | #include "G4VElasticCollision.hh"
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| 31 | #include "G4KineticTrack.hh"
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| 32 | #include "G4VCrossSectionSource.hh"
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| 33 | #include "G4Proton.hh"
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| 34 | #include "G4Neutron.hh"
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| 35 | #include "G4XNNElastic.hh"
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| 36 | #include "G4AngularDistribution.hh"
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| 37 | #include "G4ThreeVector.hh"
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| 38 | #include "G4LorentzVector.hh"
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| 39 | #include "G4LorentzRotation.hh"
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| 40 | #include "G4KineticTrackVector.hh"
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| 41 | #include "G4AngularDistributionNP.hh" // np scattering
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| 42 | #include "G4AngularDistributionPP.hh" // nn and pp scattering
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| 43 | #include <typeinfo>
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| 44 |
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| 45 | G4VElasticCollision::G4VElasticCollision()
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| 46 | {
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| 47 | }
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| 48 |
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| 49 |
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| 50 | G4VElasticCollision::~G4VElasticCollision()
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| 51 | { }
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| 52 |
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| 53 |
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| 54 | G4KineticTrackVector* G4VElasticCollision::FinalState(const G4KineticTrack& trk1,
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| 55 | const G4KineticTrack& trk2) const
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| 56 | {
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| 57 | const G4VAngularDistribution* angDistribution;
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| 58 |
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| 59 | angDistribution = GetAngularDistribution();
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| 60 |
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| 61 |
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| 62 | G4LorentzVector pCM=trk1.Get4Momentum() + trk2.Get4Momentum();
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| 63 |
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| 64 | G4LorentzRotation toLabFrame(pCM.boostVector());
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| 65 | G4LorentzVector Ptmp=toLabFrame.inverse() * trk1.Get4Momentum(); //trk1 in CMS
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| 66 | G4LorentzRotation toZ;
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| 67 | toZ.rotateZ(-Ptmp.phi());
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| 68 | toZ.rotateY(-Ptmp.theta());
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| 69 | toLabFrame *= toZ.inverse();
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| 70 |
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| 71 | G4double s = pCM.mag2();
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| 72 | G4double m10 = trk1.GetDefinition()->GetPDGMass();
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| 73 | G4double m20 = trk2.GetDefinition()->GetPDGMass();
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| 74 | if(s-(m10+m20)*(m10+m20) < 0) return new G4KineticTrackVector;
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| 75 |
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| 76 | G4double m1 = trk1.GetActualMass();
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| 77 | G4double m2 = trk2.GetActualMass();
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| 78 |
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| 79 | // Angles of outgoing particles
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| 80 | G4double cosTheta = angDistribution->CosTheta(s,m1,m2);
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| 81 |
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| 82 | if ( (trk1.GetDefinition() == G4Proton::Proton() || trk1.GetDefinition() == G4Neutron::Neutron() )
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| 83 | &&(trk2.GetDefinition() == G4Proton::Proton() || trk2.GetDefinition() == G4Neutron::Neutron() ) )
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| 84 | {
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| 85 | if ( trk1.GetDefinition() == trk2.GetDefinition() )
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| 86 | {
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| 87 | if ( trk1.GetDefinition() == G4Proton::Proton() )
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| 88 | {
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| 89 | // G4cout << "scatterangle pp " << cosTheta
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| 90 | // << " " << typeid(*angDistribution).name() << G4endl;
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| 91 | } else {
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| 92 | // G4cout << "scatterangle nn " << cosTheta
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| 93 | // << " " << typeid(*angDistribution).name() << G4endl;
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| 94 | }
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| 95 | } else {
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| 96 | // G4cout << "scatterangle pn " << cosTheta
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| 97 | // << " " << typeid(*angDistribution).name() << G4endl;
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| 98 | }
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| 99 | } else {
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| 100 | // G4cout << "scatterangle other " << cosTheta
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| 101 | // << " " << typeid(*angDistribution).name() << G4endl;
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| 102 | }
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| 103 |
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| 104 | G4double phi = angDistribution->Phi();
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| 105 | G4double Theta = std::acos(cosTheta);
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| 106 |
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| 107 | // Unit vector of three-momentum
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| 108 | G4ThreeVector pFinal1(std::sin(Theta)*std::cos(phi), std::sin(Theta)*std::sin(phi), cosTheta);
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| 109 | // Three momentum in cm system
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| 110 | G4double pInCM = std::sqrt((s-(m10+m20)*(m10+m20))*(s-(m10-m20)*(m10-m20))/(4.*s));
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| 111 | pFinal1 = pFinal1 * pInCM;
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| 112 | G4ThreeVector pFinal2 = -pFinal1;
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| 113 |
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| 114 | G4double eFinal1 = std::sqrt(pFinal1.mag2() + m10*m10);
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| 115 | G4double eFinal2 = std::sqrt(pFinal2.mag2() + m20*m20);
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| 116 |
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| 117 | G4LorentzVector p4Final1(pFinal1, eFinal1);
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| 118 | G4LorentzVector p4Final2(pFinal2, eFinal2);
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| 119 |
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| 120 | // Lorentz transformation
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| 121 | p4Final1 *= toLabFrame;
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| 122 | p4Final2 *= toLabFrame;
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| 123 |
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| 124 | // Final tracks are copies of incoming ones, with modified 4-momenta
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| 125 | G4KineticTrack* final1 = new G4KineticTrack(trk1);
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| 126 | final1->Set4Momentum(p4Final1);
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| 127 | G4KineticTrack* final2 = new G4KineticTrack(trk2);
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| 128 | final2->Set4Momentum(p4Final2);
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| 129 |
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| 130 | G4KineticTrackVector* finalTracks = new G4KineticTrackVector;
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| 131 | finalTracks->push_back(final1);
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| 132 | finalTracks->push_back(final2);
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| 133 |
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| 134 | return finalTracks;
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| 135 | }
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