// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4LCapture.cc,v 1.14 2007/02/24 05:17:29 dennis Exp $ // GEANT4 tag $Name: geant4-09-03-cand-01 $ // // // G4 Model: Low-energy Neutron Capture // F.W. Jones, TRIUMF, 03-DEC-96 // // This is a prototype of a low-energy neutron capture process. // Currently it is based on the GHEISHA routine CAPTUR, // and conforms fairly closely to the original Fortran. // // HPW Capture using models now. the code comes from the // original G4LCapture class. // // 25-JUN-98 FWJ: replaced missing Initialize for ParticleChange. // #include "globals.hh" #include "G4LCapture.hh" #include "Randomize.hh" G4LCapture::G4LCapture() : G4HadronicInteraction("G4LCapture") { SetMinEnergy( 0.0*GeV ); SetMaxEnergy( DBL_MAX ); } G4LCapture::~G4LCapture() { theParticleChange.Clear(); } G4HadFinalState* G4LCapture::ApplyYourself(const G4HadProjectile & aTrack, G4Nucleus& targetNucleus) { theParticleChange.Clear(); theParticleChange.SetStatusChange(stopAndKill); G4double N = targetNucleus.GetN(); G4double Z = targetNucleus.GetZ(); const G4LorentzVector theMom = aTrack.Get4Momentum(); G4double P = theMom.vect().mag()/GeV; G4double Px = theMom.vect().x()/GeV; G4double Py = theMom.vect().y()/GeV; G4double Pz = theMom.vect().z()/GeV; G4double E = theMom.e()/GeV; G4double E0 = aTrack.GetDefinition()->GetPDGMass()/GeV; G4double Q = aTrack.GetDefinition()->GetPDGCharge(); if (verboseLevel > 1) { G4cout << "G4LCapture:ApplyYourself: incident particle:" << G4endl; G4cout << "P " << P << " GeV/c" << G4endl; G4cout << "Px " << Px << " GeV/c" << G4endl; G4cout << "Py " << Py << " GeV/c" << G4endl; G4cout << "Pz " << Pz << " GeV/c" << G4endl; G4cout << "E " << E << " GeV" << G4endl; G4cout << "mass " << E0 << " GeV" << G4endl; G4cout << "charge " << Q << G4endl; } // GHEISHA ADD operation to get total energy, mass, charge: if (verboseLevel > 1) { G4cout << "G4LCapture:ApplyYourself: material:" << G4endl; G4cout << "A " << N << G4endl; G4cout << "Z " << Z << G4endl; G4cout << "atomic mass " << Atomas(N, Z) << "GeV" << G4endl; } E = E + Atomas(N, Z); G4double E02 = E*E - P*P; E0 = std::sqrt(std::abs(E02)); if (E02 < 0) E0 = -E0; Q = Q + Z; if (verboseLevel > 1) { G4cout << "G4LCapture:ApplyYourself: total:" << G4endl; G4cout << "E " << E << " GeV" << G4endl; G4cout << "mass " << E0 << " GeV" << G4endl; G4cout << "charge " << Q << G4endl; } Px = -Px; Py = -Py; Pz = -Pz; // Make a gamma... G4double p; if (Z == 1 && N == 1) { // special case for hydrogen p = 0.0022; } else { G4double ran = G4RandGauss::shoot(); p = 0.0065 + ran*0.0010; } G4double ran1 = G4UniformRand(); G4double ran2 = G4UniformRand(); G4double cost = -1. + 2.*ran1; G4double sint = std::sqrt(std::abs(1. - cost*cost)); G4double phi = ran2*twopi; G4double px = p*sint*std::sin(phi); G4double py = p*sint*std::cos(phi); G4double pz = p*cost; G4double e = p; G4double e0 = 0.; G4double a = px*Px + py*Py + pz*Pz; a = (a/(E + E0) - e)/E0; px = px + a*Px; py = py + a*Py; pz = pz + a*Pz; G4DynamicParticle* aGamma; aGamma = new G4DynamicParticle(G4Gamma::GammaDefinition(), G4ThreeVector(px*GeV, py*GeV, pz*GeV)); theParticleChange.AddSecondary(aGamma); // Make another gamma if there is sufficient energy left over... G4double xp = 0.008 - p; if (xp > 0.) { if (Z > 1 || N > 1) { ran1 = G4UniformRand(); ran2 = G4UniformRand(); cost = -1. + 2.*ran1; sint = std::sqrt(std::abs(1. - cost*cost)); phi = ran2*twopi; px = xp*sint*std::sin(phi); py = xp*sint*std::cos(phi); pz = xp*cost; e = xp; e0 = 0.; a = px*Px + py*Py + pz*Pz; a = (a/(E + E0) - e)/E0; px = px + a*Px; py = py + a*Py; pz = pz + a*Pz; aGamma = new G4DynamicParticle(G4Gamma::GammaDefinition(), G4ThreeVector(px*GeV, py*GeV, pz*GeV)); theParticleChange.AddSecondary(aGamma); } } return &theParticleChange; }