| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4LCapture.cc,v 1.14 2007/02/24 05:17:29 dennis Exp $
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| 28 | // GEANT4 tag $Name: geant4-09-03-cand-01 $
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| 29 | //
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| 30 | //
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| 31 | // G4 Model: Low-energy Neutron Capture
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| 32 | // F.W. Jones, TRIUMF, 03-DEC-96
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| 33 | //
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| 34 | // This is a prototype of a low-energy neutron capture process.
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| 35 | // Currently it is based on the GHEISHA routine CAPTUR,
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| 36 | // and conforms fairly closely to the original Fortran.
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| 37 | //
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| 38 | // HPW Capture using models now. the code comes from the
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| 39 | // original G4LCapture class.
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| 40 | //
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| 41 | // 25-JUN-98 FWJ: replaced missing Initialize for ParticleChange.
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| 42 | //
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| 43 |
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| 44 | #include "globals.hh"
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| 45 | #include "G4LCapture.hh"
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| 46 | #include "Randomize.hh"
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| 47 |
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| 48 | G4LCapture::G4LCapture() :
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| 49 | G4HadronicInteraction("G4LCapture")
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| 50 | {
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| 51 | SetMinEnergy( 0.0*GeV );
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| 52 | SetMaxEnergy( DBL_MAX );
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| 53 | }
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| 54 |
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| 55 | G4LCapture::~G4LCapture()
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| 56 | {
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| 57 | theParticleChange.Clear();
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| 58 | }
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| 59 |
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| 60 | G4HadFinalState*
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| 61 | G4LCapture::ApplyYourself(const G4HadProjectile & aTrack, G4Nucleus& targetNucleus)
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| 62 | {
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| 63 |
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| 64 | theParticleChange.Clear();
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| 65 | theParticleChange.SetStatusChange(stopAndKill);
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| 66 |
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| 67 | G4double N = targetNucleus.GetN();
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| 68 | G4double Z = targetNucleus.GetZ();
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| 69 |
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| 70 | const G4LorentzVector theMom = aTrack.Get4Momentum();
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| 71 | G4double P = theMom.vect().mag()/GeV;
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| 72 | G4double Px = theMom.vect().x()/GeV;
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| 73 | G4double Py = theMom.vect().y()/GeV;
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| 74 | G4double Pz = theMom.vect().z()/GeV;
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| 75 | G4double E = theMom.e()/GeV;
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| 76 | G4double E0 = aTrack.GetDefinition()->GetPDGMass()/GeV;
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| 77 | G4double Q = aTrack.GetDefinition()->GetPDGCharge();
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| 78 | if (verboseLevel > 1) {
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| 79 | G4cout << "G4LCapture:ApplyYourself: incident particle:" << G4endl;
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| 80 | G4cout << "P " << P << " GeV/c" << G4endl;
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| 81 | G4cout << "Px " << Px << " GeV/c" << G4endl;
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| 82 | G4cout << "Py " << Py << " GeV/c" << G4endl;
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| 83 | G4cout << "Pz " << Pz << " GeV/c" << G4endl;
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| 84 | G4cout << "E " << E << " GeV" << G4endl;
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| 85 | G4cout << "mass " << E0 << " GeV" << G4endl;
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| 86 | G4cout << "charge " << Q << G4endl;
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| 87 | }
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| 88 |
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| 89 | // GHEISHA ADD operation to get total energy, mass, charge:
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| 90 |
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| 91 | if (verboseLevel > 1) {
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| 92 | G4cout << "G4LCapture:ApplyYourself: material:" << G4endl;
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| 93 | G4cout << "A " << N << G4endl;
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| 94 | G4cout << "Z " << Z << G4endl;
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| 95 | G4cout << "atomic mass " <<
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| 96 | Atomas(N, Z) << "GeV" << G4endl;
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| 97 | }
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| 98 | E = E + Atomas(N, Z);
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| 99 | G4double E02 = E*E - P*P;
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| 100 | E0 = std::sqrt(std::abs(E02));
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| 101 | if (E02 < 0) E0 = -E0;
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| 102 | Q = Q + Z;
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| 103 | if (verboseLevel > 1) {
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| 104 | G4cout << "G4LCapture:ApplyYourself: total:" << G4endl;
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| 105 | G4cout << "E " << E << " GeV" << G4endl;
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| 106 | G4cout << "mass " << E0 << " GeV" << G4endl;
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| 107 | G4cout << "charge " << Q << G4endl;
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| 108 | }
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| 109 | Px = -Px;
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| 110 | Py = -Py;
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| 111 | Pz = -Pz;
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| 112 |
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| 113 | // Make a gamma...
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| 114 |
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| 115 | G4double p;
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| 116 | if (Z == 1 && N == 1) { // special case for hydrogen
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| 117 | p = 0.0022;
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| 118 | } else {
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| 119 | G4double ran = G4RandGauss::shoot();
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| 120 | p = 0.0065 + ran*0.0010;
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| 121 | }
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| 122 |
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| 123 | G4double ran1 = G4UniformRand();
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| 124 | G4double ran2 = G4UniformRand();
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| 125 | G4double cost = -1. + 2.*ran1;
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| 126 | G4double sint = std::sqrt(std::abs(1. - cost*cost));
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| 127 | G4double phi = ran2*twopi;
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| 128 |
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| 129 | G4double px = p*sint*std::sin(phi);
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| 130 | G4double py = p*sint*std::cos(phi);
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| 131 | G4double pz = p*cost;
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| 132 | G4double e = p;
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| 133 | G4double e0 = 0.;
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| 134 |
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| 135 | G4double a = px*Px + py*Py + pz*Pz;
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| 136 | a = (a/(E + E0) - e)/E0;
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| 137 |
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| 138 | px = px + a*Px;
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| 139 | py = py + a*Py;
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| 140 | pz = pz + a*Pz;
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| 141 |
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| 142 | G4DynamicParticle* aGamma;
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| 143 | aGamma = new G4DynamicParticle(G4Gamma::GammaDefinition(),
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| 144 | G4ThreeVector(px*GeV, py*GeV, pz*GeV));
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| 145 | theParticleChange.AddSecondary(aGamma);
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| 146 |
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| 147 | // Make another gamma if there is sufficient energy left over...
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| 148 |
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| 149 | G4double xp = 0.008 - p;
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| 150 | if (xp > 0.) {
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| 151 | if (Z > 1 || N > 1) {
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| 152 | ran1 = G4UniformRand();
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| 153 | ran2 = G4UniformRand();
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| 154 | cost = -1. + 2.*ran1;
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| 155 | sint = std::sqrt(std::abs(1. - cost*cost));
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| 156 | phi = ran2*twopi;
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| 157 |
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| 158 | px = xp*sint*std::sin(phi);
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| 159 | py = xp*sint*std::cos(phi);
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| 160 | pz = xp*cost;
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| 161 | e = xp;
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| 162 | e0 = 0.;
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| 163 |
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| 164 | a = px*Px + py*Py + pz*Pz;
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| 165 | a = (a/(E + E0) - e)/E0;
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| 166 |
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| 167 | px = px + a*Px;
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| 168 | py = py + a*Py;
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| 169 | pz = pz + a*Pz;
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| 170 |
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| 171 | aGamma = new G4DynamicParticle(G4Gamma::GammaDefinition(),
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| 172 | G4ThreeVector(px*GeV, py*GeV, pz*GeV));
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| 173 | theParticleChange.AddSecondary(aGamma);
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| 174 | }
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| 175 | }
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| 176 | return &theParticleChange;
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| 177 | }
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