source: trunk/source/processes/hadronic/models/low_energy/src/G4LEAlphaInelastic.cc @ 1337

Last change on this file since 1337 was 819, checked in by garnier, 16 years ago

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28 // Hadronic Process: Alpha Inelastic Process
29 // J.L. Chuma, TRIUMF, 25-Feb-1997
30 // Last modified: 27-Mar-1997
31 // J.L. Chuma, 08-May-2001: Update original incident passed back in vec[0]
32 //                          from NuclearReaction
33 //
34#include "G4LEAlphaInelastic.hh"
35#include "Randomize.hh"
36#include "G4Electron.hh"
37 
38 G4HadFinalState *
39  G4LEAlphaInelastic::ApplyYourself( const G4HadProjectile &aTrack,
40                                     G4Nucleus &targetNucleus )
41  {
42    theParticleChange.Clear();
43    G4double A = targetNucleus.GetN();
44    G4double Z = targetNucleus.GetZ();
45       
46    G4double kineticEnergy = aTrack.Get4Momentum().e()-aTrack.GetDefinition()->GetPDGMass();
47    if( verboseLevel > 1 )
48    {
49      const G4Material *targetMaterial = aTrack.GetMaterial();
50      G4cout << "G4LEAlphaInelastic::ApplyYourself called" << G4endl;
51      G4cout << "kinetc energy = " <<kineticEnergy/MeV << "MeV, ";
52      G4cout << "target material = " << targetMaterial->GetName() << G4endl;
53    }
54   
55    // Work-around for lack of model above 100 MeV
56    if (kineticEnergy/MeV > 100. || kineticEnergy <= 0.1*MeV) 
57    {
58      theParticleChange.SetStatusChange(isAlive);
59      theParticleChange.SetEnergyChange(aTrack.GetKineticEnergy());
60      theParticleChange.SetMomentumChange(aTrack.Get4Momentum().vect().unit()); 
61      return &theParticleChange;     
62    }
63    G4double theAtomicMass = targetNucleus.AtomicMass( A, Z );
64    G4double massVec[9];
65    massVec[0] = targetNucleus.AtomicMass( A+4.0, Z+2.0 );
66    massVec[1] = targetNucleus.AtomicMass( A+3.0, Z+2.0 );
67    massVec[2] = targetNucleus.AtomicMass( A+3.0, Z+1.0 );
68    massVec[3] = targetNucleus.AtomicMass( A+2.0, Z+1.0 );
69    massVec[4] = targetNucleus.AtomicMass( A+1.0, Z+1.0 );
70    massVec[5] = theAtomicMass;
71    massVec[6] = targetNucleus.AtomicMass( A+2.0, Z+2.0 );
72    massVec[7] = massVec[3];
73    massVec[8] = targetNucleus.AtomicMass( A+2.0, Z     );
74    //
75    G4FastVector<G4ReactionProduct,4> vec;  // vec will contain the secondary particles
76    G4int vecLen = 0;
77    vec.Initialize( 0 );
78    //
79    theReactionDynamics.NuclearReaction( vec, vecLen, &aTrack,
80                                         targetNucleus, theAtomicMass, massVec );
81    //
82    G4double p = vec[0]->GetMomentum().mag();
83    theParticleChange.SetMomentumChange( vec[0]->GetMomentum() *(1./p));
84    theParticleChange.SetEnergyChange( vec[0]->GetKineticEnergy() );
85    delete vec[0];
86    //
87    G4DynamicParticle *pd;
88    for( G4int i=1; i<vecLen; ++i )
89    {
90      pd = new G4DynamicParticle();
91      pd->SetDefinition( vec[i]->GetDefinition() );
92      pd->SetMomentum( vec[i]->GetMomentum() );
93      theParticleChange.AddSecondary( pd );
94      delete vec[i];
95    }
96    //
97    return &theParticleChange;
98  }
99 
100 /* end of file */
101 
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