source: trunk/source/processes/hadronic/models/management/include/G4HadronicInteraction.hh @ 1355

Last change on this file since 1355 was 1340, checked in by garnier, 14 years ago

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[819]1//
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[1315]27// $Id: G4HadronicInteraction.hh,v 1.14 2010/04/03 00:40:45 dennis Exp $
[1340]28// GEANT4 tag $Name: geant4-09-03-ref-09 $
[819]29//
[1055]30// Hadronic Interaction  abstract base class
31// This class is the base class for the model classes.
32// It sorts out the energy-range for the models and provides
33// class utilities.
34// original by H.P. Wellisch
35// Modified by J.L.Chuma, TRIUMF, 21-Mar-1997
36// Last modified: 3-Apr-1997
37// Added units to energy initialization: J.L. Chuma  04-Apr-97
38// Modified by J.L.Chuma, 05-May-97  to Initialize theBlockedCounter
39// Modified by J.L.Chuma, 08-Jul-97 to implement the Nucleus changes
40// Adding a registry for memory management of hadronic models, HPW 22-Mar-99
41// 23-Jan-2009 V.Ivanchenko move constructor and destructor to the body
42//                          and reorder methods in the header
[1196]43// 29-Jun-2009 V.Ivanchenko add SampleInvariantT method
44// 29-Aug-2009 V.Ivanchenko moved G4ReactionDynamics to G4InelasticInteraction,
45//                          add const pointers, and added recoilEnergyThreshold
46//                          member and accesors
[819]47
48// Class Description
49// This is the base class for all hadronic interaction models in geant4.
[1055]50// If you want to implement a new way of producing a final state, please,
51//  inherit from here.
[819]52// Class Description - End
53 
54#ifndef G4HadronicInteraction_h
55#define G4HadronicInteraction_h 1
56 
57#include "G4HadFinalState.hh"
58#include "G4Material.hh"
59#include "G4Nucleus.hh"
60#include "G4Track.hh"
61#include "G4HadProjectile.hh"
[1196]62#include "G4ReactionDynamics.hh"
[819]63
[1055]64class G4HadronicInteraction
65{
66public: // With description
[819]67   
[1055]68  G4HadronicInteraction(const G4String& modelName = "HadronicModel");
[819]69   
[1055]70  virtual ~G4HadronicInteraction();
[819]71   
[1055]72  virtual G4HadFinalState *ApplyYourself(const G4HadProjectile &aTrack, 
73                                         G4Nucleus & targetNucleus ) = 0;
[1196]74  // The interface to implement for final state production code.
75
76  virtual G4double SampleInvariantT(const G4ParticleDefinition* p, 
77                                    G4double plab,
78                                    G4int Z, G4int A);
79  // The interface to implement sampling of scattering or change exchange
[1055]80   
81  virtual G4bool IsApplicable(const G4HadProjectile &/*aTrack*/, 
82                              G4Nucleus & /*targetNucleus*/)
[1196]83  { return true;}
[1055]84 
85  inline G4double GetMinEnergy() const
86  { return theMinEnergy; }
[819]87   
[1196]88  G4double GetMinEnergy( const G4Material *aMaterial,
89                         const G4Element *anElement ) const;
[1055]90   
[1196]91  inline void SetMinEnergy( G4double anEnergy )
[1055]92  { theMinEnergy = anEnergy; }
[819]93   
[1196]94  void SetMinEnergy( G4double anEnergy, const G4Element *anElement );
[819]95   
[1196]96  void SetMinEnergy( G4double anEnergy, const G4Material *aMaterial );
[819]97   
[1055]98  inline G4double GetMaxEnergy() const
99  { return theMaxEnergy; }
[819]100   
[1196]101  G4double GetMaxEnergy( const G4Material *aMaterial,
102                         const G4Element *anElement ) const;
[819]103   
[1055]104  inline void SetMaxEnergy( const G4double anEnergy )
105  { theMaxEnergy = anEnergy; }
[819]106   
[1196]107  void SetMaxEnergy( G4double anEnergy, const G4Element *anElement );
[819]108   
[1196]109  void SetMaxEnergy( G4double anEnergy, const G4Material *aMaterial );
[819]110 
[1055]111  inline const G4HadronicInteraction *GetMyPointer() const
112  { return this; }
[819]113
[1055]114  inline G4int GetVerboseLevel() const
115  { return verboseLevel; }
[819]116
[1055]117  inline void SetVerboseLevel( G4int value )
118  { verboseLevel = value; }
[819]119
[1055]120  inline const G4String& GetModelName() const
121  { return theModelName; }
[819]122   
[1196]123  void DeActivateFor( const G4Material *aMaterial );
[819]124   
[1196]125  inline void ActivateFor( const G4Material *aMaterial ) 
[1055]126  { 
127    Block(); 
128    SetMaxEnergy(GetMaxEnergy(), aMaterial);
129    SetMinEnergy(GetMinEnergy(), aMaterial);
130  }
[819]131
[1196]132  void DeActivateFor( const G4Element *anElement ); 
133  inline void ActivateFor( const G4Element *anElement )
[1055]134  { 
135    Block(); 
136    SetMaxEnergy(GetMaxEnergy(), anElement);
137    SetMinEnergy(GetMinEnergy(), anElement);
138  }
[819]139
[1196]140  G4bool IsBlocked( const G4Material *aMaterial ) const;
141  G4bool IsBlocked( const G4Element *anElement) const;
[1055]142
[1196]143  inline void SetRecoilEnergyThreshold(G4double val) 
144  { recoilEnergyThreshold = val; }
145
146  G4double GetRecoilEnergyThreshold() const 
147  { return recoilEnergyThreshold;}
148
[1055]149  inline G4bool operator==(const G4HadronicInteraction &right ) const
150  { return ( this == (G4HadronicInteraction *) &right ); }
[819]151   
[1055]152  inline G4bool operator!=(const G4HadronicInteraction &right ) const
153  { return ( this != (G4HadronicInteraction *) &right ); }
[1315]154
155
156  inline std::pair<G4double, G4double> GetEnergyMomentumCheckLevels() const
157  { return epCheckLevels; }
[819]158   
[1315]159  inline void SetEnergyMomentumCheckLevels(G4double relativeLevel, G4double absoluteLevel)
160  { epCheckLevels.first = relativeLevel;
161    epCheckLevels.second = absoluteLevel; }
162   
[1055]163private:
[819]164   
[1055]165  G4HadronicInteraction(const G4HadronicInteraction &right );
166  const G4HadronicInteraction& operator=(const G4HadronicInteraction &right);
167
168protected:
169
[1196]170  inline void SetModelName(const G4String& nam) 
171  { theModelName = nam; }
172
[1055]173  inline G4bool IsBlocked() const { return isBlocked;}
174  inline void Block() { isBlocked = true; }
[819]175   
[1055]176  G4HadFinalState theParticleChange;
177  // the G4HadFinalState object which is modified and returned
178  // by address by the ApplyYourself method,
179  // (instead of aParticleChange as found in G4VProcess)
[819]180   
[1055]181  G4int verboseLevel;
182  // control flag for output messages
183  // 0: silent
184  // 1: warning messages
185  // 2: more
186  // (instead of verboseLevel as found in G4VProcess)
[1196]187
188  // these two have global validity energy range   
[1055]189  G4double theMinEnergy;
190  G4double theMaxEnergy;
[1196]191
[1055]192  G4bool isBlocked;
[819]193
[1196]194private:       
195   
196  G4double recoilEnergyThreshold;
197
[1055]198  G4String theModelName;
[1315]199
200  std::pair<G4double, G4double> epCheckLevels;
201
[1196]202  std::vector<std::pair<G4double, const G4Material *> > theMinEnergyList;
203  std::vector<std::pair<G4double, const G4Material *> > theMaxEnergyList;
204  std::vector<std::pair<G4double, const G4Element *> > theMinEnergyListElements;
205  std::vector<std::pair<G4double, const G4Element *> > theMaxEnergyListElements;
206  std::vector<const G4Material *> theBlockedList;
207  std::vector<const G4Element *> theBlockedListElements;
[1055]208};
[819]209 
210#endif
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