1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4V3DNucleus.hh,v 1.6 2008/05/16 14:02:37 gunter Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-02-ref-02 $ |
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29 | // |
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30 | #ifndef G4V3DNucleus_h |
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31 | #define G4V3DNucleus_h 1 |
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32 | |
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33 | class G4Nucleon; |
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34 | class G4VNuclearDensity; |
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35 | #include "G4DynamicParticle.hh" |
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36 | #include <utility> |
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37 | #include "Randomize.hh" |
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38 | #include <vector> |
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39 | |
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40 | class G4V3DNucleus |
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41 | { |
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42 | |
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43 | public: |
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44 | G4V3DNucleus(); |
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45 | virtual ~G4V3DNucleus(); |
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46 | |
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47 | private: |
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48 | G4V3DNucleus(const G4V3DNucleus &right); |
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49 | const G4V3DNucleus & operator=(const G4V3DNucleus &right); |
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50 | int operator==(const G4V3DNucleus &right) const; |
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51 | int operator!=(const G4V3DNucleus &right) const; |
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52 | |
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53 | public: |
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54 | virtual void Init(G4double theA, G4double theZ) = 0; |
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55 | virtual G4bool StartLoop() = 0; |
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56 | virtual G4Nucleon * GetNextNucleon() = 0; |
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57 | virtual const std::vector<G4Nucleon *> & GetNucleons() = 0; |
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58 | virtual G4int GetMassNumber() = 0; |
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59 | virtual G4double GetMass() = 0; |
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60 | virtual G4int GetCharge() = 0; |
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61 | virtual G4double GetNuclearRadius() = 0; |
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62 | virtual G4double GetNuclearRadius(const G4double maxRelativeDensity) = 0; |
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63 | virtual G4double GetOuterRadius() = 0; |
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64 | virtual G4double CoulombBarrier() = 0; |
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65 | virtual void DoLorentzBoost(const G4LorentzVector & theBoost) = 0; |
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66 | virtual void DoLorentzBoost(const G4ThreeVector & theBeta) = 0; |
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67 | virtual void DoLorentzContraction(const G4LorentzVector & theBoost) = 0; |
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68 | virtual void DoLorentzContraction(const G4ThreeVector & theBeta) = 0; |
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69 | virtual void DoTranslation(const G4ThreeVector & theShift) = 0; |
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70 | virtual const G4VNuclearDensity * GetNuclearDensity() const = 0; |
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71 | virtual void SortNucleonsInZ() = 0; |
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72 | |
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73 | public: |
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74 | std::pair<G4double, G4double> ChooseImpactXandY(G4double maxImpact); |
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75 | std::pair<G4double, G4double> RefetchImpactXandY(){return theImpactParameter;} |
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76 | |
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77 | private: |
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78 | |
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79 | std::pair<G4double, G4double> theImpactParameter; |
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80 | |
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81 | }; |
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82 | |
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83 | inline |
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84 | std::pair<G4double, G4double> G4V3DNucleus:: |
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85 | ChooseImpactXandY(G4double maxImpact) |
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86 | { |
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87 | G4double x,y; |
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88 | do |
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89 | { |
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90 | x = 2*G4UniformRand() - 1; |
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91 | y = 2*G4UniformRand() - 1; |
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92 | } |
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93 | while(x*x + y*y > 1); |
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94 | G4double impactX = x*(maxImpact); |
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95 | G4double impactY = y*(maxImpact); |
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96 | theImpactParameter.first = impactX; |
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97 | theImpactParameter.second = impactY; |
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98 | return theImpactParameter; |
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99 | } |
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100 | |
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101 | |
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102 | #endif |
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103 | |
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104 | |
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