// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4NeutronHPFinalState.hh,v 1.15 2008/08/05 22:43:26 tkoi Exp $ // GEANT4 tag $Name: geant4-09-02 $ // // 080721 Create adjust_final_state method by T. Koi // 080801 Introduce theNDLDataA,Z which has A and Z of NDL data by T. Koi // #ifndef G4NeutronHPFinalState_h #define G4NeutronHPFinalState_h #include "G4Material.hh" #include "G4FastVector.hh" #include "G4HadFinalState.hh" #include "G4NeutronHPNames.hh" #include "G4NeutronHPVector.hh" #include "G4HadProjectile.hh" class G4NeutronHPFinalState { public: G4NeutronHPFinalState() { hasFSData = true; hasXsec = true; hasAnyData = true; theBaseZ = 0; theBaseA = 0; theNDLDataZ = 0; theNDLDataA = 0; adjustResult = true; if ( getenv( "G4NEUTRONHP_DO_NOT_ADJUST_FINAL_STATE" ) ) adjustResult = false; }; virtual ~G4NeutronHPFinalState(){}; virtual void Init (G4double A, G4double Z, G4String & dirName, G4String & aFSType) = 0; virtual G4HadFinalState * ApplyYourself(const G4HadProjectile & ) { throw G4HadronicException(__FILE__, __LINE__, "G4HadFinalState * ApplyYourself(const G4HadProjectile & theTrack) needs implementation"); return 0; }; // of course this would better be Done templating G4NeutronHPChannel..., // but due to peculiarities of the DEC compiler, this way it // is easier to maintain. virtual G4NeutronHPFinalState * New() = 0; G4bool HasXsec() {return hasXsec;}; G4bool HasFSData() {return hasFSData;}; G4bool HasAnyData() {return hasAnyData;}; virtual G4double GetXsec(G4double ) { return 0; }; virtual G4NeutronHPVector * GetXsec() { return 0; }; void SetA_Z(G4double anA, G4double aZ) {theBaseA = anA; theBaseZ = aZ; }; G4double GetZ() { return theBaseZ; }; G4double GetN() { return theBaseA; }; protected: G4bool hasXsec; G4bool hasFSData; G4bool hasAnyData; G4NeutronHPNames theNames; G4HadFinalState theResult; G4double theBaseA; G4double theBaseZ; //080721 protected: void adjust_final_state ( G4LorentzVector ); G4int theNDLDataZ; G4int theNDLDataA; private: G4bool adjustResult; }; #endif