source: trunk/source/processes/hadronic/models/neutron_hp/include/G4NeutronHPFinalState.hh@ 1199

Last change on this file since 1199 was 1196, checked in by garnier, 16 years ago

update CVS release candidate geant4.9.3.01

File size: 3.7 KB
Line 
1//
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4// * *
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13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
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24// ********************************************************************
25//
26//
27// $Id: G4NeutronHPFinalState.hh,v 1.15 2008/08/05 22:43:26 tkoi Exp $
28// GEANT4 tag $Name: geant4-09-03-cand-01 $
29//
30// 080721 Create adjust_final_state method by T. Koi
31// 080801 Introduce theNDLDataA,Z which has A and Z of NDL data by T. Koi
32//
33#ifndef G4NeutronHPFinalState_h
34#define G4NeutronHPFinalState_h
35
36#include "G4Material.hh"
37#include "G4FastVector.hh"
38#include "G4HadFinalState.hh"
39#include "G4NeutronHPNames.hh"
40#include "G4NeutronHPVector.hh"
41#include "G4HadProjectile.hh"
42
43class G4NeutronHPFinalState
44{
45public:
46
47 G4NeutronHPFinalState()
48 {
49 hasFSData = true;
50 hasXsec = true;
51 hasAnyData = true;
52 theBaseZ = 0;
53 theBaseA = 0;
54
55 theNDLDataZ = 0;
56 theNDLDataA = 0;
57
58 adjustResult = true;
59 if ( getenv( "G4NEUTRONHP_DO_NOT_ADJUST_FINAL_STATE" ) ) adjustResult = false;
60
61 };
62
63 virtual ~G4NeutronHPFinalState(){};
64
65 virtual void Init (G4double A, G4double Z, G4String & dirName, G4String & aFSType) = 0;
66 virtual G4HadFinalState * ApplyYourself(const G4HadProjectile & )
67 {
68 throw G4HadronicException(__FILE__, __LINE__, "G4HadFinalState * ApplyYourself(const G4HadProjectile & theTrack) needs implementation");
69 return 0;
70 };
71
72 // of course this would better be Done templating G4NeutronHPChannel...,
73 // but due to peculiarities of the DEC compiler, this way it
74 // is easier to maintain.
75 virtual G4NeutronHPFinalState * New() = 0;
76
77 G4bool HasXsec() {return hasXsec;};
78 G4bool HasFSData() {return hasFSData;};
79 G4bool HasAnyData() {return hasAnyData;};
80
81 virtual G4double GetXsec(G4double ) { return 0; };
82 virtual G4NeutronHPVector * GetXsec() { return 0; };
83
84 void SetA_Z(G4double anA, G4double aZ) {theBaseA = anA; theBaseZ = aZ; };
85 G4double GetZ() { return theBaseZ; };
86 G4double GetN() { return theBaseA; };
87
88 protected:
89
90 G4bool hasXsec;
91 G4bool hasFSData;
92 G4bool hasAnyData;
93 G4NeutronHPNames theNames;
94
95 G4HadFinalState theResult;
96
97 G4double theBaseA;
98 G4double theBaseZ;
99
100
101//080721
102 protected:
103 void adjust_final_state ( G4LorentzVector );
104 G4int theNDLDataZ;
105 G4int theNDLDataA;
106
107 private:
108 G4bool adjustResult;
109
110
111};
112#endif
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