// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4NeutronHPGamma.hh,v 1.14 2007/06/06 12:45:13 ahoward Exp $ // GEANT4 tag $Name: geant4-09-02-ref-02 $ // #ifndef G4NeutronHPGamma_h #define G4NeutronHPGamma_h 1 #include "globals.hh" #include "G4ios.hh" #include #include "G4DynamicParticleVector.hh" #include "G4DynamicParticle.hh" #include "G4Gamma.hh" #include "G4NeutronHPLevel.hh" class G4NeutronHPGamma { public: G4NeutronHPGamma(); ~G4NeutronHPGamma(); G4bool Init(std::ifstream & aDataFile); inline void SetNext(G4NeutronHPLevel * aLevel) { next = aLevel; } G4DynamicParticleVector * GetDecayGammas() { G4DynamicParticleVector * theResult; if(next == 0) { theResult = new G4DynamicParticleVector; } else { theResult = next->GetDecayGammas(); } G4DynamicParticle * theNew = new G4DynamicParticle; theNew->SetDefinition(G4Gamma::Gamma()); theNew->SetKineticEnergy(gammaEnergy); theResult->push_back(theNew); return theResult; } inline G4double GetLevelEnergy() { return levelEnergy; } inline G4double GetGammaEnergy() { return gammaEnergy; } inline G4double GetWeight() { return probability; } private: G4double levelEnergy; G4double gammaEnergy; G4double probability; G4NeutronHPLevel * next; static int instancecount; }; #endif