// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4FTFModel.cc,v 1.7 2007/04/24 10:32:59 gunter Exp $ // GEANT4 tag $Name: geant4-09-01-patch-02 $ // // ------------------------------------------------------------ // GEANT 4 class implementation file // // ---------------- G4FTFModel ---------------- // by Gunter Folger, May 1998. // class implementing the excitation in the FTF Parton String Model // ------------------------------------------------------------ #include "G4FTFModel.hh" #include "G4FTFParticipants.hh" #include "G4InteractionContent.hh" #include "G4LorentzRotation.hh" #include "G4ParticleDefinition.hh" #include "G4ios.hh" // Class G4FTFModel G4FTFModel::G4FTFModel():theExcitation(new G4DiffractiveExcitation()) // Uzhi { G4VPartonStringModel::SetThisPointer(this); } G4FTFModel::G4FTFModel(G4double a, G4double b, G4double c):theExcitation(new G4DiffractiveExcitation()) { G4VPartonStringModel::SetThisPointer(this); } G4FTFModel::G4FTFModel(G4DiffractiveExcitation * anExcitation) : theExcitation(anExcitation) { G4VPartonStringModel::SetThisPointer(this); } G4FTFModel::~G4FTFModel() {} const G4FTFModel & G4FTFModel::operator=(const G4FTFModel &) { throw G4HadronicException(__FILE__, __LINE__, "G4FTFModel::operator= is not meant to be accessed "); return *this; } int G4FTFModel::operator==(const G4FTFModel &right) const { return this==&right; } int G4FTFModel::operator!=(const G4FTFModel &right) const { return this!=&right; } void G4FTFModel::Init(const G4Nucleus & aNucleus, const G4DynamicParticle & aProjectile) { theParticipants.Init(aNucleus.GetN(),aNucleus.GetZ()); // Uzhi N-mass number Z-charge theProjectile = aProjectile; } G4ExcitedStringVector * G4FTFModel::GetStrings() { theParticipants.BuildInteractions(theProjectile); if (! ExciteParticipants()) return NULL;; G4ExcitedStringVector * theStrings = BuildStrings(); return theStrings; } struct DeleteVSplitableHadron { void operator()(G4VSplitableHadron * aH){delete aH;} }; G4ExcitedStringVector * G4FTFModel::BuildStrings() { // Loop over all collisions; find all primaries, and all target ( targets may // be duplicate in the List ( to unique G4VSplitableHadrons) G4ExcitedStringVector * strings; strings = new G4ExcitedStringVector(); std::vector primaries; std::vector targets; theParticipants.StartLoop(); // restart a loop while ( theParticipants.Next() ) { const G4InteractionContent & interaction=theParticipants.GetInteraction(); // do not allow for duplicates ... if ( primaries.end() == std::find(primaries.begin(), primaries.end(), interaction.GetProjectile()) ) primaries.push_back(interaction.GetProjectile()); if ( targets.end() == std::find(targets.begin(), targets.end(),interaction.GetTarget()) ) targets.push_back(interaction.GetTarget()); } // G4cout << "BuildStrings prim/targ " << primaries.entries() << " , " << // targets.entries() << G4endl; unsigned int ahadron; for ( ahadron=0; ahadron < primaries.size() ; ahadron++) { G4bool isProjectile=true; strings->push_back(theExcitation->String(primaries[ahadron], isProjectile)); } for ( ahadron=0; ahadron < targets.size() ; ahadron++) { G4bool isProjectile=false; strings->push_back(theExcitation->String(targets[ahadron], isProjectile)); } std::for_each(primaries.begin(), primaries.end(), DeleteVSplitableHadron()); primaries.clear(); std::for_each(targets.begin(), targets.end(), DeleteVSplitableHadron()); targets.clear(); return strings; } G4bool G4FTFModel::ExciteParticipants() { while (theParticipants.Next()) { const G4InteractionContent & collision=theParticipants.GetInteraction(); //G4cout << " soft colls : " << collision.GetNumberOfSoftCollisions() << G4endl; // Uzhi no match G4VSplitableHadron * projectile=collision.GetProjectile(); G4VSplitableHadron * target=collision.GetTarget(); if ( ! theExcitation->ExciteParticipants(projectile, target) ) { // give up, clean up std::vector primaries; std::vector targets; theParticipants.StartLoop(); // restart a loop while ( theParticipants.Next() ) { const G4InteractionContent & interaction=theParticipants.GetInteraction(); // do not allow for duplicates ... if ( primaries.end() == std::find(primaries.begin(), primaries.end(), interaction.GetProjectile()) ) primaries.push_back(interaction.GetProjectile()); if ( targets.end() == std::find(targets.begin(), targets.end(),interaction.GetTarget()) ) targets.push_back(interaction.GetTarget()); } std::for_each(primaries.begin(), primaries.end(), DeleteVSplitableHadron()); primaries.clear(); std::for_each(targets.begin(), targets.end(), DeleteVSplitableHadron()); targets.clear(); return false; } } return true; }