source: trunk/source/processes/hadronic/models/parton_string/hadronization/include/G4FragmentingString.hh @ 1340

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26//
27// $Id: G4FragmentingString.hh,v 1.5 2010/09/20 12:46:23 vuzhinsk Exp $
28// GEANT4 tag $Name: geant4-09-03-ref-09 $
29//
30
31#ifndef G4FragmentingString_h
32#define G4FragmentingString_h 1
33
34// ------------------------------------------------------------
35//      GEANT 4 class header file
36//
37//      ---------------- G4FragmentingString ----------------
38//             by Gunter Folger, September 2001.
39//       class for an excited string used in Fragmention
40// ------------------------------------------------------------
41
42#include "G4ios.hh"
43#include "globals.hh"
44#include "G4ThreeVector.hh"
45#include "G4LorentzVector.hh"
46#include "G4ParticleDefinition.hh"
47
48class G4ExcitedString;
49
50class G4FragmentingString 
51{
52
53  public:
54     
55      G4FragmentingString(const G4FragmentingString &right);
56      G4FragmentingString(const G4ExcitedString &excited);
57      G4FragmentingString(const G4FragmentingString &old,
58                          G4ParticleDefinition * newdecay,
59                          const G4LorentzVector *momentum);
60      G4FragmentingString(const G4FragmentingString &old,      // Uzhi
61                          G4ParticleDefinition * newdecay);    // Uzhi
62                         
63      ~G4FragmentingString();
64
65      int operator==(const G4FragmentingString &right) const;
66
67      int operator!=(const G4FragmentingString &right) const;
68
69     
70      G4LorentzVector Get4Momentum() const;
71
72      G4ThreeVector StablePt();
73      G4ThreeVector DecayPt();
74     
75      G4double LightConePlus();
76      G4double LightConeMinus();
77      G4double LightConeDecay();
78   
79      G4double Mass() const;
80      G4double Mass2() const;
81      G4double MassT2() const;
82     
83      G4ParticleDefinition* GetLeftParton(void) const;
84      G4ParticleDefinition* GetRightParton(void) const;
85     
86      G4ParticleDefinition* GetStableParton() const; // stable at the moment
87      G4ParticleDefinition* GetDecayParton() const;  // currently involved in fragmentation
88
89      void SetLeftPartonStable();
90      void SetRightPartonStable();
91
92      G4int GetDecayDirection() const;
93           
94      G4bool    DecayIsQuark();
95      G4bool    StableIsQuark();
96      G4bool    FourQuarkString(void) const;
97
98
99  private:
100
101      G4ParticleDefinition *LeftParton, *RightParton; 
102      G4ThreeVector Ptleft,Ptright;    // Pt (px,py) for partons (pz ignored!)
103      G4double Pplus, Pminus;        // p-, p+ of string, Plus ass. to Left!
104 
105      G4ParticleDefinition * theStableParton, * theDecayParton;
106     
107      enum DecaySide { None, Left, Right };
108      DecaySide decaying; 
109};
110
111inline
112int G4FragmentingString::operator==(const G4FragmentingString &right) const
113{
114        return this == &right;
115}
116
117inline
118int G4FragmentingString::operator!=(const G4FragmentingString &right) const
119{
120        return this != &right;
121}
122
123
124inline
125G4ParticleDefinition * G4FragmentingString::GetStableParton() const
126{
127     return  theStableParton;
128}       
129
130inline
131G4ParticleDefinition * G4FragmentingString::GetDecayParton() const
132{
133     return  theDecayParton;
134}       
135
136inline
137G4ParticleDefinition* G4FragmentingString::GetLeftParton(void) const
138    {
139    return LeftParton; 
140    }
141
142inline
143G4ParticleDefinition* G4FragmentingString::GetRightParton(void) const
144    {
145    return RightParton; 
146    }
147
148
149
150#endif
151
152
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