| 1 | //
|
|---|
| 2 | // ********************************************************************
|
|---|
| 3 | // * License and Disclaimer *
|
|---|
| 4 | // * *
|
|---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
|
|---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
|
|---|
| 7 | // * conditions of the Geant4 Software License, included in the file *
|
|---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
|
|---|
| 9 | // * include a list of copyright holders. *
|
|---|
| 10 | // * *
|
|---|
| 11 | // * Neither the authors of this software system, nor their employing *
|
|---|
| 12 | // * institutes,nor the agencies providing financial support for this *
|
|---|
| 13 | // * work make any representation or warranty, express or implied, *
|
|---|
| 14 | // * regarding this software system or assume any liability for its *
|
|---|
| 15 | // * use. Please see the license in the file LICENSE and URL above *
|
|---|
| 16 | // * for the full disclaimer and the limitation of liability. *
|
|---|
| 17 | // * *
|
|---|
| 18 | // * This code implementation is the result of the scientific and *
|
|---|
| 19 | // * technical work of the GEANT4 collaboration. *
|
|---|
| 20 | // * By using, copying, modifying or distributing the software (or *
|
|---|
| 21 | // * any work based on the software) you agree to acknowledge its *
|
|---|
| 22 | // * use in resulting scientific publications, and indicate your *
|
|---|
| 23 | // * acceptance of all terms of the Geant4 Software license. *
|
|---|
| 24 | // ********************************************************************
|
|---|
| 25 | //
|
|---|
| 26 | //
|
|---|
| 27 | // $Id: G4InteractionContent.hh,v 1.4 2007/01/24 10:28:54 gunter Exp $
|
|---|
| 28 | // GEANT4 tag $Name: geant4-09-02 $
|
|---|
| 29 | //
|
|---|
| 30 |
|
|---|
| 31 | #ifndef G4InteractionContent_h
|
|---|
| 32 | #define G4InteractionContent_h 1
|
|---|
| 33 |
|
|---|
| 34 | // ------------------------------------------------------------
|
|---|
| 35 | // GEANT 4 class header file
|
|---|
| 36 | //
|
|---|
| 37 | // ---------------- G4InteractionContent----------------
|
|---|
| 38 | // by Gunter Folger, June 1998.
|
|---|
| 39 | // class for a storing colliding particles in PartonString Models
|
|---|
| 40 | // ------------------------------------------------------------
|
|---|
| 41 |
|
|---|
| 42 | #include "globals.hh"
|
|---|
| 43 |
|
|---|
| 44 | #include "G4VSplitableHadron.hh"
|
|---|
| 45 |
|
|---|
| 46 | class G4InteractionContent
|
|---|
| 47 | {
|
|---|
| 48 |
|
|---|
| 49 | public:
|
|---|
| 50 |
|
|---|
| 51 | G4InteractionContent(G4VSplitableHadron *aPrimaryParticipant);
|
|---|
| 52 |
|
|---|
| 53 | ~G4InteractionContent();
|
|---|
| 54 |
|
|---|
| 55 | int operator==(const G4InteractionContent &right) const;
|
|---|
| 56 | int operator!=(const G4InteractionContent &right) const;
|
|---|
| 57 |
|
|---|
| 58 | G4VSplitableHadron * GetProjectile() const ;
|
|---|
| 59 | G4VSplitableHadron * GetTarget() const;
|
|---|
| 60 |
|
|---|
| 61 | void SetTarget(G4VSplitableHadron *aTarget);
|
|---|
| 62 |
|
|---|
| 63 | G4int GetNumberOfSoftCollisions();
|
|---|
| 64 | G4int GetNumberOfHardCollisions();
|
|---|
| 65 | void SetNumberOfSoftCollisions(int);
|
|---|
| 66 | void SetNumberOfHardCollisions(int);
|
|---|
| 67 | G4int GetNumberOfDiffractiveCollisions();
|
|---|
| 68 | void SetNumberOfDiffractiveCollisions(int);
|
|---|
| 69 |
|
|---|
| 70 | void SplitHadrons();
|
|---|
| 71 |
|
|---|
| 72 | #ifdef G4DEBUG
|
|---|
| 73 | void Dump();
|
|---|
| 74 | #endif
|
|---|
| 75 |
|
|---|
| 76 |
|
|---|
| 77 | public:
|
|---|
| 78 | G4InteractionContent(){}
|
|---|
| 79 | G4InteractionContent(const G4InteractionContent &right);
|
|---|
| 80 | const G4InteractionContent & operator=(const G4InteractionContent &right);
|
|---|
| 81 |
|
|---|
| 82 | protected:
|
|---|
| 83 |
|
|---|
| 84 | private:
|
|---|
| 85 |
|
|---|
| 86 | G4VSplitableHadron * theTarget;
|
|---|
| 87 | G4VSplitableHadron * theProjectile;
|
|---|
| 88 |
|
|---|
| 89 | G4int theNumberOfHard;
|
|---|
| 90 | G4int theNumberOfSoft;
|
|---|
| 91 | G4int theNumberOfDiffractive;
|
|---|
| 92 | };
|
|---|
| 93 |
|
|---|
| 94 | // Class G4InteractionContent
|
|---|
| 95 |
|
|---|
| 96 | inline G4VSplitableHadron * G4InteractionContent::GetProjectile() const
|
|---|
| 97 | {
|
|---|
| 98 | return theProjectile;
|
|---|
| 99 | }
|
|---|
| 100 |
|
|---|
| 101 | inline G4VSplitableHadron * G4InteractionContent::GetTarget() const
|
|---|
| 102 | {
|
|---|
| 103 | return theTarget;
|
|---|
| 104 | }
|
|---|
| 105 |
|
|---|
| 106 | inline void G4InteractionContent::SetTarget(G4VSplitableHadron *aTarget)
|
|---|
| 107 | {
|
|---|
| 108 | theTarget = aTarget;
|
|---|
| 109 | }
|
|---|
| 110 |
|
|---|
| 111 | inline G4int G4InteractionContent::GetNumberOfSoftCollisions()
|
|---|
| 112 | {
|
|---|
| 113 | return theNumberOfSoft;
|
|---|
| 114 | }
|
|---|
| 115 |
|
|---|
| 116 | inline G4int G4InteractionContent::GetNumberOfHardCollisions()
|
|---|
| 117 | {
|
|---|
| 118 | return theNumberOfHard;
|
|---|
| 119 | }
|
|---|
| 120 |
|
|---|
| 121 | inline void G4InteractionContent::SetNumberOfSoftCollisions(int nCol)
|
|---|
| 122 | {
|
|---|
| 123 | theNumberOfSoft = nCol;
|
|---|
| 124 | }
|
|---|
| 125 |
|
|---|
| 126 | inline void G4InteractionContent::SetNumberOfHardCollisions(int nCol)
|
|---|
| 127 | {
|
|---|
| 128 | theNumberOfHard = nCol;
|
|---|
| 129 | }
|
|---|
| 130 |
|
|---|
| 131 | inline G4int G4InteractionContent::GetNumberOfDiffractiveCollisions()
|
|---|
| 132 | {
|
|---|
| 133 | return theNumberOfDiffractive;
|
|---|
| 134 | }
|
|---|
| 135 |
|
|---|
| 136 | inline void G4InteractionContent::SetNumberOfDiffractiveCollisions(int nCol)
|
|---|
| 137 | {
|
|---|
| 138 | theNumberOfDiffractive = nCol;
|
|---|
| 139 | }
|
|---|
| 140 |
|
|---|
| 141 | inline void G4InteractionContent::SplitHadrons()
|
|---|
| 142 | {
|
|---|
| 143 | if ( theProjectile != NULL ) theProjectile->SplitUp();
|
|---|
| 144 | if ( theTarget != NULL ) theTarget->SplitUp();
|
|---|
| 145 | }
|
|---|
| 146 | #ifdef G4DEBUG
|
|---|
| 147 | inline void G4InteractionContent::Dump()
|
|---|
| 148 | {
|
|---|
| 149 | G4cout << " G4InteractionContent " << this << G4endl
|
|---|
| 150 | << "Hard/Soft/Diff "
|
|---|
| 151 | << theNumberOfHard<<" / "
|
|---|
| 152 | <<theNumberOfSoft<<" / "
|
|---|
| 153 | <<theNumberOfDiffractive << G4endl
|
|---|
| 154 | << "Projectile " ;
|
|---|
| 155 | if ( theProjectile )
|
|---|
| 156 | { G4cout << theProjectile->GetDefinition()->GetPDGEncoding()
|
|---|
| 157 | << " " << theProjectile->Get4Momentum()<< G4endl;
|
|---|
| 158 | } else {
|
|---|
| 159 | G4cout << " none " << G4endl;
|
|---|
| 160 | }
|
|---|
| 161 | if ( theTarget )
|
|---|
| 162 | { G4cout << theTarget->GetDefinition()->GetPDGEncoding()
|
|---|
| 163 | << " " << theTarget->Get4Momentum()<< G4endl;
|
|---|
| 164 | } else {
|
|---|
| 165 | G4cout << " none " << G4endl;
|
|---|
| 166 | }
|
|---|
| 167 |
|
|---|
| 168 | }
|
|---|
| 169 | #endif
|
|---|
| 170 |
|
|---|
| 171 | #endif
|
|---|
| 172 |
|
|---|
| 173 |
|
|---|