source: trunk/source/processes/hadronic/models/parton_string/management/src/G4VSplitableHadron.cc @ 847

Last change on this file since 847 was 819, checked in by garnier, 16 years ago

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27// $Id: G4VSplitableHadron.cc,v 1.4 2006/06/29 20:55:51 gunter Exp $
28// GEANT4 tag $Name:  $
29//
30
31// ------------------------------------------------------------
32//      GEANT 4 class implementation file
33//
34//      ---------------- G4VSplitableHadron----------------
35//             by Gunter Folger, June 1998.
36//       class storing an interacting particle. Used by Parton String Models.
37// ------------------------------------------------------------
38
39#include "G4VSplitableHadron.hh"
40#include "G4Nucleon.hh"
41#include "G4VKineticNucleon.hh"
42
43G4VSplitableHadron::G4VSplitableHadron()
44      :  theDefinition(NULL), theCollisionCount(0), isSplit(false)
45{
46}
47
48G4VSplitableHadron::G4VSplitableHadron(const G4ReactionProduct & aPrimary)
49      :  theCollisionCount(0), isSplit(false)
50{
51        theDefinition=aPrimary.GetDefinition();
52        the4Momentum.setVect(aPrimary.GetMomentum());
53        the4Momentum.setE(aPrimary.GetTotalEnergy());
54}
55
56G4VSplitableHadron::G4VSplitableHadron(const G4Nucleon & aNucleon)
57{
58        theCollisionCount=0;
59  isSplit = false;
60        theDefinition=aNucleon.GetParticleType();
61        the4Momentum=aNucleon.GetMomentum();
62        thePosition=aNucleon.GetPosition();
63}
64
65G4VSplitableHadron::G4VSplitableHadron(const G4VKineticNucleon * aNucleon)
66{
67        theCollisionCount=0;
68  isSplit = false;
69        theDefinition=aNucleon->GetDefinition();
70        the4Momentum=aNucleon->Get4Momentum();
71        thePosition=aNucleon->GetPosition();
72}
73
74G4VSplitableHadron::G4VSplitableHadron(const G4VSplitableHadron &right)
75{
76        theCollisionCount=0;
77  isSplit = false;
78        theDefinition= right.GetDefinition();
79        the4Momentum= right.Get4Momentum();
80        thePosition=  right.GetPosition();
81}
82
83
84G4VSplitableHadron::~G4VSplitableHadron()
85{
86}
87
88
89const G4VSplitableHadron & G4VSplitableHadron::operator=(const G4VSplitableHadron &)
90{
91  throw G4HadronicException(__FILE__, __LINE__, "G4VSplitableHadron::operator= meant to not be accessable");
92  return *this;
93}
94
95
96int G4VSplitableHadron::operator==(const G4VSplitableHadron &right) const
97{
98        return this==&right;
99}
100
101int G4VSplitableHadron::operator!=(const G4VSplitableHadron &right) const
102{
103        return this!=&right;
104}
105
106
107void G4VSplitableHadron::SplitUp()
108{
109}
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