source: trunk/source/processes/hadronic/models/parton_string/management/src/G4VSplitableHadron.cc@ 1036

Last change on this file since 1036 was 1007, checked in by garnier, 17 years ago

update to geant4.9.2

File size: 4.0 KB
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25//
26//
27// $Id: G4VSplitableHadron.cc,v 1.5 2008/05/19 13:03:20 vuzhinsk Exp $
28// GEANT4 tag $Name: geant4-09-02 $
29//
30
31// ------------------------------------------------------------
32// GEANT 4 class implementation file
33//
34// ---------------- G4VSplitableHadron----------------
35// by Gunter Folger, June 1998.
36// class storing an interacting particle. Used by Parton String Models.
37// ------------------------------------------------------------
38
39#include "G4VSplitableHadron.hh"
40#include "G4Nucleon.hh"
41#include "G4VKineticNucleon.hh"
42
43G4VSplitableHadron::G4VSplitableHadron()
44 : theDefinition(NULL), TimeOfCreation(0.), theCollisionCount(0), isSplit(false) // Uzhi 8.05.08
45{
46}
47
48G4VSplitableHadron::G4VSplitableHadron(const G4ReactionProduct & aPrimary)
49 : TimeOfCreation(0.), theCollisionCount(0), isSplit(false) // Uzhi 8.05.08
50{
51 theDefinition=aPrimary.GetDefinition();
52 the4Momentum.setVect(aPrimary.GetMomentum());
53 the4Momentum.setE(aPrimary.GetTotalEnergy());
54}
55
56G4VSplitableHadron::G4VSplitableHadron(const G4Nucleon & aNucleon)
57{
58 TimeOfCreation = 0.; // Uzhi 8.05.08
59 theCollisionCount= 0;
60 isSplit = false;
61 theDefinition =aNucleon.GetParticleType();
62 the4Momentum =aNucleon.GetMomentum();
63 thePosition =aNucleon.GetPosition();
64}
65
66G4VSplitableHadron::G4VSplitableHadron(const G4VKineticNucleon * aNucleon)
67{
68 TimeOfCreation = 0.; // Uzhi 8.05.08
69 theCollisionCount= 0;
70 isSplit = false;
71 theDefinition =aNucleon->GetDefinition();
72 the4Momentum =aNucleon->Get4Momentum();
73 thePosition =aNucleon->GetPosition();
74}
75
76G4VSplitableHadron::G4VSplitableHadron(const G4VSplitableHadron &right)
77{
78 TimeOfCreation = 0.; // Uzhi 8.05.08
79 theCollisionCount= 0;
80 isSplit = false;
81 theDefinition = right.GetDefinition();
82 the4Momentum = right.Get4Momentum();
83 thePosition = right.GetPosition();
84}
85
86
87G4VSplitableHadron::~G4VSplitableHadron()
88{
89}
90
91
92const G4VSplitableHadron & G4VSplitableHadron::operator=(const G4VSplitableHadron &)
93{
94 throw G4HadronicException(__FILE__, __LINE__, "G4VSplitableHadron::operator= meant to not be accessable");
95 return *this;
96}
97
98
99int G4VSplitableHadron::operator==(const G4VSplitableHadron &right) const
100{
101 return this==&right;
102}
103
104int G4VSplitableHadron::operator!=(const G4VSplitableHadron &right) const
105{
106 return this!=&right;
107}
108
109
110void G4VSplitableHadron::SplitUp()
111{
112}
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