// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // #ifndef G4PartonPair_h #define G4PartonPair_h 1 #include "globals.hh" #include "G4ThreeVector.hh" #include "G4LorentzVector.hh" #include "G4Parton.hh" #include "G4PartonVector.hh" class G4PartonPair { public: enum { DIFFRACTIVE = 1, SOFT = 2, HARD = 3 }; enum { PROJECTILE = 1, TARGET = -1 }; public: G4PartonPair(G4Parton* P1, G4Parton* P2, G4int Type, G4int Direction); G4PartonPair(const G4PartonPair &right); ~G4PartonPair(); int operator==(const G4PartonPair &right) const; int operator!=(const G4PartonPair &right) const; void SetPartons(G4Parton* P1, G4Parton* P2); void SetCollisionType(G4int Type); G4int GetCollisionType(); G4Parton* GetParton1(void); G4Parton* GetParton2(void); G4int GetDirection(); private: G4Parton* Parton1; G4Parton* Parton2; G4int CollisionType; G4int Direction; }; inline int G4PartonPair::operator==(const G4PartonPair &right) const { return (CollisionType == right.CollisionType && *Parton1 == *right.Parton1 && *Parton2 == *right.Parton2)? 1: 0; } inline int G4PartonPair::operator!=(const G4PartonPair &right) const { return (CollisionType == right.CollisionType && *Parton1 == *right.Parton1 && *Parton2 == *right.Parton2)? 0: 1; } inline G4Parton* G4PartonPair::GetParton1(void) { return Parton1; } inline G4Parton* G4PartonPair::GetParton2(void) { return Parton2; } inline void G4PartonPair::SetCollisionType(G4int Type) { CollisionType = Type; } inline G4int G4PartonPair::GetCollisionType() { return CollisionType; } inline G4int G4PartonPair::GetDirection() { return Direction; } #endif