source: trunk/source/processes/hadronic/models/parton_string/qgsm/include/G4PartonPair.hh @ 1198

Last change on this file since 1198 was 819, checked in by garnier, 16 years ago

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26#ifndef G4PartonPair_h
27#define G4PartonPair_h 1
28
29#include "globals.hh"
30#include "G4ThreeVector.hh"
31#include "G4LorentzVector.hh"
32#include "G4Parton.hh"
33#include "G4PartonVector.hh"
34
35class G4PartonPair 
36{
37  public:
38      enum {
39           DIFFRACTIVE = 1,
40           SOFT = 2,
41           HARD  = 3 
42           };
43      enum
44           {
45           PROJECTILE = 1,
46           TARGET = -1
47           };   
48  public:
49      G4PartonPair(G4Parton* P1, G4Parton* P2, G4int Type, G4int Direction);
50      G4PartonPair(const G4PartonPair &right);
51      ~G4PartonPair();
52     
53      int operator==(const G4PartonPair &right) const;
54      int operator!=(const G4PartonPair &right) const;
55
56      void  SetPartons(G4Parton* P1, G4Parton* P2);
57      void  SetCollisionType(G4int Type);
58      G4int GetCollisionType();
59      G4Parton* GetParton1(void);
60      G4Parton* GetParton2(void);
61      G4int GetDirection();
62     
63     
64  private:
65      G4Parton* Parton1; 
66      G4Parton* Parton2; 
67      G4int     CollisionType;
68      G4int     Direction;
69
70};
71
72inline int G4PartonPair::operator==(const G4PartonPair &right) const
73    {
74    return (CollisionType == right.CollisionType && 
75       *Parton1 == *right.Parton1 &&
76       *Parton2 == *right.Parton2)? 1: 0;
77    }
78
79inline int G4PartonPair::operator!=(const G4PartonPair &right) const
80    {
81    return (CollisionType == right.CollisionType && 
82       *Parton1 == *right.Parton1 &&
83       *Parton2 == *right.Parton2)? 0: 1;
84    }
85
86inline G4Parton* G4PartonPair::GetParton1(void)
87    {
88    return Parton1;
89    }
90
91inline G4Parton* G4PartonPair::GetParton2(void)
92    {
93    return Parton2;
94    }
95
96inline void G4PartonPair::SetCollisionType(G4int Type)
97    {
98    CollisionType = Type;
99    }
100
101inline G4int G4PartonPair::GetCollisionType()
102    {
103    return CollisionType;
104    }
105   
106inline G4int G4PartonPair::GetDirection()
107    {
108    return Direction;
109    }
110
111
112#endif
113
114
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