// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4LowEIonFragmentation.hh,v 1.3 2006/06/29 20:58:04 gunter Exp $ // GEANT4 tag $Name: geant4-09-02 $ // // by H.P. Wellisch #ifndef G4LowEIonFragmentation_h #define G4LowEIonFragmentation_h 1 #include "G4PreCompoundModel.hh" #include "G4HadronicInteraction.hh" #include "G4ExcitationHandler.hh" #include "G4Fancy3DNucleus.hh" class G4LowEIonFragmentation : public G4HadronicInteraction { public: G4LowEIonFragmentation(G4ExcitationHandler * const value) { theHandler = value; theModel = new G4PreCompoundModel(theHandler); } G4LowEIonFragmentation() { theHandler = new G4ExcitationHandler; theModel = new G4PreCompoundModel(theHandler); } ~G4LowEIonFragmentation() {delete theModel;} private: G4LowEIonFragmentation(const G4LowEIonFragmentation &) : G4HadronicInteraction() {}; const G4LowEIonFragmentation& operator=(const G4LowEIonFragmentation &right); G4bool operator==(const G4LowEIonFragmentation &right) const; G4bool operator!=(const G4LowEIonFragmentation &right) const; public: G4HadFinalState * ApplyYourself(const G4HadProjectile & thePrimary, G4Nucleus & theNucleus); static G4double GetCrossSection() { // clog << "area/millibarn = "<