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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4PreCompoundTransitions.cc,v 1.13 2007/07/23 12:48:54 ahoward Exp $ |
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28 | // GEANT4 tag $Name: $ |
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29 | // |
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30 | // by V. Lara |
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31 | |
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32 | #include "G4PreCompoundTransitions.hh" |
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33 | #include "G4HadronicException.hh" |
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34 | |
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35 | const G4PreCompoundTransitions & G4PreCompoundTransitions:: |
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36 | operator=(const G4PreCompoundTransitions &) |
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37 | { |
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38 | throw G4HadronicException(__FILE__, __LINE__, "G4PreCompoundTransitions::operator= meant to not be accessable"); |
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39 | return *this; |
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40 | } |
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41 | |
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42 | |
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43 | G4bool G4PreCompoundTransitions::operator==(const G4PreCompoundTransitions &) const |
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44 | { |
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45 | return false; |
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46 | } |
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47 | |
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48 | G4bool G4PreCompoundTransitions::operator!=(const G4PreCompoundTransitions &) const |
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49 | { |
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50 | return true; |
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51 | } |
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52 | |
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53 | |
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54 | G4double G4PreCompoundTransitions:: |
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55 | CalculateProbability(const G4Fragment & aFragment) |
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56 | { |
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57 | // Fermi energy |
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58 | const G4double FermiEnergy = G4PreCompoundParameters::GetAddress()->GetFermiEnergy(); |
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59 | |
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60 | // Nuclear radius |
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61 | const G4double r0 = G4PreCompoundParameters::GetAddress()->GetTransitionsr0(); |
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62 | |
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63 | // In order to calculate the level density parameter |
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64 | // G4EvaporationLevelDensityParameter theLDP; |
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65 | |
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66 | // Number of holes |
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67 | G4double H = aFragment.GetNumberOfHoles(); |
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68 | // Number of Particles |
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69 | G4double P = aFragment.GetNumberOfParticles(); |
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70 | // Number of Excitons |
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71 | G4double N = P+H; |
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72 | // Nucleus |
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73 | G4double A = aFragment.GetA(); |
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74 | G4double Z = static_cast<G4double>(aFragment.GetZ()); |
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75 | G4double U = aFragment.GetExcitationEnergy(); |
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76 | |
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77 | // Relative Energy (T_{rel}) |
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78 | G4double RelativeEnergy = (8.0/5.0)*FermiEnergy + U/N; |
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79 | |
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80 | // Sample kind of nucleon-projectile |
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81 | G4bool ChargedNucleon(false); |
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82 | G4double chtest = 0.5; |
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83 | if (P > 0) chtest = aFragment.GetNumberOfCharged()/P; |
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84 | if (G4UniformRand() < chtest) ChargedNucleon = true; |
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85 | |
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86 | // Relative Velocity: |
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87 | // <V_{rel}>^2 |
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88 | G4double RelativeVelocitySqr(0.0); |
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89 | if (ChargedNucleon) RelativeVelocitySqr = 2.0*RelativeEnergy/proton_mass_c2; |
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90 | else RelativeVelocitySqr = 2.0*RelativeEnergy/neutron_mass_c2; |
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91 | |
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92 | // <V_{rel}> |
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93 | G4double RelativeVelocity = std::sqrt(RelativeVelocitySqr); |
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94 | |
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95 | // Proton-Proton Cross Section |
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96 | G4double ppXSection = (10.63/RelativeVelocitySqr - 29.92/RelativeVelocity + 42.9)*millibarn; |
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97 | // Proton-Neutron Cross Section |
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98 | G4double npXSection = (34.10/RelativeVelocitySqr - 82.20/RelativeVelocity + 82.2)*millibarn; |
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99 | |
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100 | // Averaged Cross Section: \sigma(V_{rel}) |
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101 | // G4double AveragedXSection = (ppXSection+npXSection)/2.0; |
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102 | G4double AveragedXSection(0.0); |
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103 | if (ChargedNucleon) |
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104 | { |
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105 | AveragedXSection = ((Z-1.0) * ppXSection + (A-Z-1.0) * npXSection) / (A-1.0); |
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106 | } |
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107 | else |
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108 | { |
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109 | AveragedXSection = ((A-Z-1.0) * ppXSection + Z * npXSection) / (A-1.0); |
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110 | } |
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111 | |
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112 | // Fermi relative energy ratio |
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113 | G4double FermiRelRatio = FermiEnergy/RelativeEnergy; |
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114 | |
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115 | // This factor is introduced to take into account the Pauli principle |
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116 | G4double PauliFactor = 1.0 - (7.0/5.0)*FermiRelRatio; |
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117 | if (FermiRelRatio > 0.5) PauliFactor += (2.0/5.0)*FermiRelRatio*std::pow(2.0 - (1.0/FermiRelRatio), 5.0/2.0); |
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118 | |
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119 | // Interaction volume |
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120 | G4double Vint = (4.0/3.0)*pi*std::pow(2.0*r0 + hbarc/(proton_mass_c2*RelativeVelocity) , 3.0); |
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121 | |
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122 | // Transition probability for \Delta n = +2 |
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123 | // TransitionProb1 = 0.00332*AveragedXSection*PauliFactor*std::sqrt(RelativeEnergy)/ |
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124 | // std::pow(1.2 + 1.0/(4.7*RelativeVelocity), 3.0); |
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125 | TransitionProb1 = AveragedXSection*PauliFactor*std::sqrt(2.0*RelativeEnergy/proton_mass_c2)/Vint; |
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126 | if (TransitionProb1 < 0.0) TransitionProb1 = 0.0; |
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127 | |
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128 | // g = (6.0/pi2)*aA; |
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129 | // G4double a = theLDP.LevelDensityParameter(A,Z,U-G4PairingCorrection::GetInstance()->GetPairingCorrection(A,Z)); |
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130 | G4double a = G4PreCompoundParameters::GetAddress()->GetLevelDensity(); |
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131 | // GE = g*E where E is Excitation Energy |
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132 | G4double GE = (6.0/pi2)*a*A*U; |
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133 | |
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134 | |
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135 | // F(p,h) = 0.25*(p^2 + h^2 + p - h) - 0.5*h |
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136 | G4double Fph = ((P*P+H*H+P-H)/4.0 - H/2.0); |
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137 | G4bool NeverGoBack(false); |
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138 | //AH if (U-Fph < 0.0) NeverGoBack = true; |
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139 | if (GE-Fph < 0.0) NeverGoBack = true; |
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140 | // F(p+1,h+1) |
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141 | G4double Fph1 = Fph + N/2.0; |
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142 | // (n+1)/n ((g*E - F(p,h))/(g*E - F(p+1,h+1)))^(n+1) |
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143 | G4double ProbFactor = std::pow((GE-Fph)/(GE-Fph1),N+1.0); |
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144 | |
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145 | |
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146 | if (NeverGoBack) |
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147 | { |
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148 | TransitionProb2 = 0.0; |
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149 | TransitionProb3 = 0.0; |
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150 | } |
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151 | else |
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152 | { |
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153 | // Transition probability for \Delta n = -2 (at F(p,h) = 0) |
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154 | // TransitionProb2 = max(0, (TransitionProb1*P*H*(P+H+1.0)*(P+H-2.0))/(GE*GE)); |
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155 | // TransitionProb2 = (TransitionProb1*P*H*(P+H+1.0)*(P+H-2.0))/(GE*GE); |
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156 | TransitionProb2 = TransitionProb1 * ProbFactor * (P*H*(N+1.0)*(N-2.0))/((GE-Fph)*(GE-Fph)); |
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157 | if (TransitionProb2 < 0.0) TransitionProb2 = 0.0; |
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158 | |
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159 | |
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160 | // Transition probability for \Delta n = 0 (at F(p,h) = 0) |
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161 | // TransitionProb3 = TransitionProb1*(P+H+1.0)*(P*(P-1.0)+4.0*P*H+H*(H-1.0))/((P+H)*GE); |
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162 | TransitionProb3 = TransitionProb1 * ProbFactor * ((N+1.0)/N) * (P*(P-1.0) + 4.0*P*H + H*(H-1.0))/(GE-Fph); |
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163 | if (TransitionProb3 < 0.0) TransitionProb3 = 0.0; |
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164 | } |
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165 | |
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166 | return TransitionProb1 + TransitionProb2 + TransitionProb3; |
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167 | } |
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168 | |
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169 | |
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170 | G4Fragment G4PreCompoundTransitions::PerformTransition(const G4Fragment & aFragment) |
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171 | { |
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172 | G4Fragment result(aFragment); |
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173 | G4double ChosenTransition = G4UniformRand()*(TransitionProb1 + TransitionProb2 + TransitionProb3); |
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174 | G4int deltaN = 0; |
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175 | G4int Nexcitons = result.GetNumberOfExcitons(); |
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176 | if (ChosenTransition <= TransitionProb1) |
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177 | { |
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178 | // Number of excitons is increased on \Delta n = +2 |
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179 | deltaN = 2; |
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180 | } |
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181 | else if (ChosenTransition <= TransitionProb1+TransitionProb2) |
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182 | { |
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183 | // Number of excitons is increased on \Delta n = -2 |
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184 | deltaN = -2; |
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185 | } |
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186 | |
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187 | // AH/JMQ: Randomly decrease the number of charges if deltaN is -2 and in proportion to the number charges w.r.t. number of particles |
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188 | if(deltaN < 0 && G4UniformRand() <= static_cast<G4double>(result.GetNumberOfCharged())/static_cast<G4double>(result.GetNumberOfParticles()) && (result.GetNumberOfCharged() >= 1)) |
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189 | result.SetNumberOfCharged(result.GetNumberOfCharged()+deltaN/2); // deltaN is negative! |
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190 | |
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191 | // result.SetNumberOfParticles was here |
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192 | // result.SetNumberOfHoles was here |
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193 | // the following lines have to be before SetNumberOfCharged, otherwise the check on number of charged vs. number of particles fails |
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194 | result.SetNumberOfParticles(result.GetNumberOfParticles()+deltaN/2); |
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195 | result.SetNumberOfHoles(result.GetNumberOfHoles()+deltaN/2); |
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196 | |
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197 | // With weight Z/A, number of charged particles is decreased on +1 |
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198 | // if ((deltaN > 0 || result.GetNumberOfCharged() > 0) && // AH/JMQ check is now in initialize within G4VPreCompoundFragment |
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199 | if ( ( deltaN > 0 ) && |
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200 | (G4UniformRand() <= static_cast<G4double>(result.GetZ()-result.GetNumberOfCharged())/ |
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201 | std::max(static_cast<G4double>(result.GetA()-Nexcitons),1.))) |
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202 | { |
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203 | result.SetNumberOfCharged(result.GetNumberOfCharged()+deltaN/2); |
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204 | } |
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205 | |
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206 | // Number of charged can not be greater that number of particles |
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207 | if ( result.GetNumberOfParticles() < result.GetNumberOfCharged() ) |
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208 | { |
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209 | result.SetNumberOfCharged(result.GetNumberOfParticles()); |
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210 | } |
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211 | |
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212 | // moved from above to make code more readable |
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213 | // result.SetNumberOfParticles(result.GetNumberOfParticles()+deltaN/2); |
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214 | // result.SetNumberOfHoles(result.GetNumberOfHoles()+deltaN/2); |
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215 | |
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216 | return result; |
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217 | } |
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218 | |
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