// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // ------------------------------------------------------------------- // GEANT4 Class file // // // File name: G4QMDSystem.hh // // Author: Koi, Tatsumi (tkoi@slac.stanford.edu) // // Creation date: 29 March 2007 // ----------------------------------------------------------------------------- // // 080602 Fix memory leaks by T. Koi // 081120 Add EraseParticipant and InsertParticipant Methods by T. Koi #ifndef G4QMDSystem_hh #define G4QMDSystem_hh #include "G4QMDParticipant.hh" class G4QMDSystem { public: G4QMDSystem(); ~G4QMDSystem(); void SetParticipant( G4QMDParticipant* particle ) { participants.push_back ( particle ); }; void SetSystem ( G4QMDSystem* , G4ThreeVector , G4ThreeVector ); void SubtractSystem ( G4QMDSystem* ); G4QMDParticipant* EraseParticipant( G4int i ) { G4QMDParticipant* particle = participants[ i ]; participants.erase( std::find ( participants.begin() , participants.end() , participants[ i ] ) ) ; return particle; }; void DeleteParticipant( G4int i ) { delete participants[ i ] ; participants.erase( std::find ( participants.begin() , participants.end() , participants[ i ] ) ); }; void InsertParticipant( G4QMDParticipant* particle , G4int j ); G4int GetTotalNumberOfParticipant() { return participants.size(); }; G4QMDParticipant* GetParticipant( G4int i ) { return participants[i]; }; void IncrementCollisionCounter() { numberOfCollision++; }; G4int GetNOCollision() { return numberOfCollision; }; void ShowParticipants(); void Clear(); protected: std::vector< G4QMDParticipant* > participants; private: G4int numberOfCollision; }; #endif