// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4RPGFragmentation.hh,v 1.2 2008/02/22 22:02:13 dennis Exp $ // GEANT4 tag $Name: geant4-09-03-ref-09 $ // // Author: D.H. Wright // Date: 29 May 2007 // #ifndef G4RPGFragmentation_h #define G4RPGFragmentation_h 1 // Class Description: // // Calculation of the hadron fragmentation stage of the hadron-nucleus // reaction. The Gheisha method of parameterized fragmentation is used. #include "G4RPGReaction.hh" #include "G4DynamicParticle.hh" #include "G4ReactionProduct.hh" #include "G4Nucleus.hh" #include "G4FastVector.hh" #include "G4HadProjectile.hh" class G4RPGFragmentation : public G4RPGReaction { public: // with description G4RPGFragmentation(); void FragmentationIntegral(G4double /*pt*/, G4double /*et*/, G4double /*parMass*/, G4double /*secMass*/); G4bool ReactionStage(const G4HadProjectile* /*originalIncident*/, G4ReactionProduct& /*modifiedOriginal*/, G4bool& /*incidentHasChanged*/, const G4DynamicParticle* /*originalTarget*/, G4ReactionProduct& /*targetParticle*/, G4bool& /*targetHasChanged*/, const G4Nucleus& /*targetNucleus*/, G4ReactionProduct& /*currentParticle*/, G4FastVector& /*vec*/, G4int& /*vecLen*/, G4bool /*leadFlag*/, G4ReactionProduct& /*leadingStrangeParticle*/); private: void ReduceEnergiesOfSecondaries(G4int /*startingIndex*/, G4double& /*forwardKinetic*/, G4double& /*backwardKinetic*/, G4FastVector& /*vec*/, G4int& /*vecLen*/, G4ReactionProduct& /*forwardPseudoParticle*/, G4ReactionProduct& /*backwardPseudoParticle*/, G4double& /*pt*/); G4double dndl[20]; }; #endif