source: trunk/source/processes/hadronic/models/rpg/include/G4RPGInelastic.hh@ 1036

Last change on this file since 1036 was 1007, checked in by garnier, 17 years ago

update to geant4.9.2

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
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12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
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24// ********************************************************************
25//
26// $Id: G4RPGInelastic.hh,v 1.3 2008/02/22 22:17:25 dennis Exp $
27// GEANT4 tag $Name: geant4-09-02 $
28//
29// Author: D. H. Wright
30// Date: 26 May 2007
31//
32
33#ifndef G4RPGInelastic_h
34#define G4RPGInelastic_h 1
35
36// Class Description:
37//
38// Base class for re-parameterized Gheisha-style models.
39
40#include "globals.hh"
41#include <vector>
42#include "G4FastVector.hh"
43#include "G4HadronicInteraction.hh"
44#include "G4ReactionProduct.hh"
45#include "Randomize.hh"
46#include "G4RPGFragmentation.hh"
47#include "G4RPGTwoCluster.hh"
48#include "G4RPGTwoBody.hh"
49#include "G4RPGStrangeProduction.hh"
50#include "G4RPGPionSuppression.hh"
51
52
53class G4RPGInelastic : public G4HadronicInteraction
54 {
55 public: // with description
56
57 G4RPGInelastic(const G4String& modelName = "RPGInelastic")
58 : G4HadronicInteraction(modelName)
59 { cache = 0.0;}
60
61 virtual ~G4RPGInelastic()
62 { }
63
64 protected: // with description
65
66 G4double Pmltpc(G4int np, G4int nm, G4int nz, G4int n,
67 G4double b, G4double c);
68
69 G4int Factorial(G4int n);
70
71 G4bool MarkLeadingStrangeParticle(const G4ReactionProduct& currentParticle,
72 const G4ReactionProduct& targetParticle,
73 G4ReactionProduct& leadParticle);
74
75 void SetUpPions(const G4int np, const G4int nm, const G4int nz,
76 G4FastVector<G4ReactionProduct,256> &vec,
77 G4int &vecLen);
78
79 // void Rotate(G4FastVector<G4ReactionProduct,256> &vec, G4int &vecLen);
80
81 void GetNormalizationConstant(const G4double availableEnergy,
82 G4double &n,
83 G4double &anpn);
84
85 void CalculateMomenta(G4FastVector<G4ReactionProduct,256> &vec,
86 G4int &vecLen,
87 const G4HadProjectile *originalIncident,
88 const G4DynamicParticle *originalTarget,
89 G4ReactionProduct &modifiedOriginal,
90 G4Nucleus &targetNucleus,
91 G4ReactionProduct &currentParticle,
92 G4ReactionProduct &targetParticle,
93 G4bool &incidentHasChanged,
94 G4bool &targetHasChanged,
95 G4bool quasiElastic);
96
97 void SetUpChange(G4FastVector<G4ReactionProduct,256> &vec,
98 G4int &vecLen,
99 G4ReactionProduct &currentParticle,
100 G4ReactionProduct &targetParticle,
101 G4bool &incidentHasChanged);
102
103 G4RPGFragmentation fragmentation;
104
105 G4RPGTwoCluster twoCluster;
106
107 G4RPGPionSuppression pionSuppression;
108
109 G4RPGStrangeProduction strangeProduction;
110
111 G4RPGTwoBody twoBody;
112
113 std::pair<G4int, G4double> interpolateEnergy(G4double ke) const;
114
115 G4int sampleFlat(std::vector<G4double> sigma) const;
116
117 void CheckQnums(G4FastVector<G4ReactionProduct,256> &vec,
118 G4int &vecLen,
119 G4ReactionProduct &currentParticle,
120 G4ReactionProduct &targetParticle,
121 G4double Q, G4double B, G4double S);
122
123 enum {pi0, pip, pim, kp, km, k0, k0b, pro, neu,
124 lam, sp, s0, sm, xi0, xim, om, ap, an};
125
126 static G4ParticleDefinition* particleDef[18];
127
128 private:
129
130 G4double cache;
131 G4ThreeVector what;
132
133 static const G4double energyScale[30];
134
135 };
136
137#endif
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