source: trunk/source/processes/hadronic/models/rpg/include/G4RPGKLongInelastic.hh@ 819

Last change on this file since 819 was 819, checked in by garnier, 17 years ago

import all except CVS

File size: 2.8 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4RPGKLongInelastic.hh,v 1.1 2007/07/18 20:51:37 dennis Exp $
28// GEANT4 tag $Name: $
29//
30// Author: D. H. Wright
31// Date: 18 June 2007
32//
33
34// Class Description:
35// Final state production model for K0L inelastic scattering
36// using the re-parameterized Gheisha model.
37
38
39#ifndef G4RPGKLongInelastic_h
40#define G4RPGKLongInelastic_h 1
41
42#include "G4RPGInelastic.hh"
43#include "G4RPGKZeroInelastic.hh"
44#include "G4RPGAntiKZeroInelastic.hh"
45#include "Randomize.hh"
46
47
48class G4RPGKLongInelastic : public G4RPGInelastic
49{
50 public:
51 G4RPGKLongInelastic() : G4RPGInelastic("G4RPGKLongInelastic")
52 {
53 SetMinEnergy( 0.0 );
54 SetMaxEnergy( 25.*GeV );
55 }
56
57 virtual ~G4RPGKLongInelastic(){ }
58
59 G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus )
60 {
61 if(G4UniformRand() < 0.50)
62 {
63 return theKZeroInelastic.ApplyYourself(aTrack, targetNucleus);
64 }
65 else
66 {
67 return theAntiKZeroInelastic.ApplyYourself(aTrack, targetNucleus);
68 }
69 }
70
71 G4RPGKZeroInelastic theKZeroInelastic;
72 G4RPGAntiKZeroInelastic theAntiKZeroInelastic;
73
74
75};
76#endif
77
78
Note: See TracBrowser for help on using the repository browser.