source: trunk/source/processes/hadronic/models/rpg/include/G4RPGKMinusInelastic.hh @ 1340

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25//
26// $Id: G4RPGKMinusInelastic.hh,v 1.1 2007/07/18 20:51:37 dennis Exp $
27// GEANT4 tag $Name: geant4-09-03-ref-09 $
28//
29
30 
31#ifndef G4RPGKMinusInelastic_h
32#define G4RPGKMinusInelastic_h 1
33 
34// Class Description:
35// Final state production model for K- inelastic scattering
36// using the re-parameterized Gheisha model.
37
38#include "G4RPGInelastic.hh"
39
40
41 class G4RPGKMinusInelastic : public G4RPGInelastic
42 {
43 public:
44   
45    G4RPGKMinusInelastic() : G4RPGInelastic("G4RPGKMinusInelastic")
46    {
47      SetMinEnergy( 0.0 );
48      SetMaxEnergy( 25.*GeV );
49    }
50   
51    ~G4RPGKMinusInelastic()
52    { }
53   
54    G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack,
55                                      G4Nucleus &targetNucleus );
56   
57 private:
58   
59    void Cascade(                               // derived from CASKM
60      G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
61      G4int &vecLen,
62      const G4HadProjectile *originalIncident,
63      G4ReactionProduct &currentParticle,
64      G4ReactionProduct &targetParticle,
65      G4bool &incidentHasChanged, 
66      G4bool &targetHasChanged,
67      G4bool &quasiElastic );
68   
69 };
70 
71#endif
72 
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