source: trunk/source/processes/hadronic/models/rpg/include/G4RPGKShortInelastic.hh@ 1036

Last change on this file since 1036 was 1007, checked in by garnier, 17 years ago

update to geant4.9.2

File size: 2.8 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// $Id: G4RPGKShortInelastic.hh,v 1.1 2007/07/18 20:51:37 dennis Exp $
27// GEANT4 tag $Name: geant4-09-02 $
28//
29// Author: D. H. Wright
30// Date: 18 June 2007
31//
32
33// Class Description:
34// Final state production model for K0L inelastic scattering
35// using the re-parameterized Gheisha model.
36
37
38#ifndef G4RPGKShortInelastic_h
39#define G4RPGKShortInelastic_h 1
40
41#include "G4RPGInelastic.hh"
42#include "G4RPGKZeroInelastic.hh"
43#include "G4RPGAntiKZeroInelastic.hh"
44#include "Randomize.hh"
45
46
47class G4RPGKShortInelastic : public G4RPGInelastic
48{
49 public:
50 G4RPGKShortInelastic() : G4RPGInelastic("G4RPGKShortInelastic")
51 {
52 SetMinEnergy( 0.0 );
53 SetMaxEnergy( 25.*GeV );
54 }
55
56 virtual ~G4RPGKShortInelastic(){ }
57
58 G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus )
59 {
60 if(G4UniformRand() < 0.50)
61 {
62 return theKZeroInelastic.ApplyYourself(aTrack, targetNucleus);
63 }
64 else
65 {
66 return theAntiKZeroInelastic.ApplyYourself(aTrack, targetNucleus);
67 }
68 }
69
70 private:
71 G4RPGKZeroInelastic theKZeroInelastic;
72 G4RPGAntiKZeroInelastic theAntiKZeroInelastic;
73
74
75};
76#endif
Note: See TracBrowser for help on using the repository browser.