source: trunk/source/processes/hadronic/models/rpg/include/G4RPGPiPlusInelastic.hh @ 847

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26// $Id: G4RPGPiPlusInelastic.hh,v 1.1 2007/07/18 20:51:37 dennis Exp $
27// GEANT4 tag $Name: geant4-09-01-patch-02 $
28//
29// Author: D. H. Wright
30// Date:   26 May 2007
31//
32
33#ifndef G4RPGPiPlusInelastic_h
34#define G4RPGPiPlusInelastic_h 1
35 
36// Class Description:
37// Final state production model for pi+ inelastic scattering
38// using the re-parameterized Gheisha model
39
40#include "G4RPGInelastic.hh"
41 
42 class G4RPGPiPlusInelastic : public G4RPGInelastic
43 {
44 public:
45   
46    G4RPGPiPlusInelastic() : G4RPGInelastic("G4RPGPiPlusInelastic")
47    {
48      SetMinEnergy( 0.0 );
49      SetMaxEnergy( 55.*GeV );
50    }
51   
52    ~G4RPGPiPlusInelastic() { }
53   
54    G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack,
55                                      G4Nucleus &targetNucleus );
56   
57 private:
58   
59    void Cascade(                               // derived from CASPIP
60      G4FastVector<G4ReactionProduct,256> &vec,
61      G4int &vecLen,
62      const G4HadProjectile *originalIncident,
63      G4ReactionProduct &currentParticle,
64      G4ReactionProduct &targetParticle,
65      G4bool &incidentHasChanged, 
66      G4bool &targetHasChanged,
67      G4bool &quasiElastic );
68   
69 };
70#endif
71 
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