source: trunk/source/processes/hadronic/models/rpg/include/G4RPGReaction.hh @ 1340

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26// $Id: G4RPGReaction.hh,v 1.3 2008/05/05 21:21:54 dennis Exp $
27// GEANT4 tag $Name: geant4-09-03-ref-09 $
28//
29// Author: D. H. Wright
30// Date:   26 May 2007
31//
32
33#ifndef G4RPGReaction_h
34#define G4RPGReaction_h 1
35
36// Class Description:
37//
38// Base class providing methods for various stages of the re-parameterized
39// Gheisha model calculation of primary and secondary final state momenta
40
41#include "G4DynamicParticle.hh"
42#include "G4ReactionProduct.hh"
43#include "G4Nucleus.hh"
44#include "G4FastVector.hh"
45#include "G4HadProjectile.hh"
46
47
48class G4RPGReaction 
49{
50public:  // with description
51   
52  G4RPGReaction() {}
53   
54  virtual ~G4RPGReaction() {}
55
56  G4bool ReactionStage(const G4HadProjectile* /*originalIncident*/,
57                       G4ReactionProduct& /*modifiedOriginal*/,
58                       G4bool& /*incidentHasChanged*/,
59                       const G4DynamicParticle* /*originalTarget*/,
60                       G4ReactionProduct& /*targetParticle*/,
61                       G4bool& /*targetHasChanged*/,
62                       const G4Nucleus& /*targetNucleus*/,
63                       G4ReactionProduct& /*currentParticle*/,
64                       G4FastVector<G4ReactionProduct,256>& /*vec*/,
65                       G4int& /*vecLen*/,
66                       G4bool /*leadFlag*/,
67                       G4ReactionProduct& /*leadingStrangeParticle*/);
68
69
70  void AddBlackTrackParticles(const G4double /*epnb*/,
71                              const G4int /*npnb*/,
72                              const G4double /*edta*/,
73                              const G4int /*ndta*/,
74                              const G4ReactionProduct& /*modifiedOriginal*/,
75                              G4int /*PinNucleus*/,
76                              G4int /*NinNucleus*/,
77                              const G4Nucleus& /*aNucleus*/,
78                              G4FastVector<G4ReactionProduct,256>& /*vec*/,
79                              G4int& /*vecLen*/ );
80
81
82  G4double GenerateNBodyEvent(const G4double totalEnergy,
83                              const G4bool constantCrossSection,
84                              G4FastVector<G4ReactionProduct,256> &vec,
85                              G4int& vecLen);
86   
87  G4double GenerateNBodyEventT(const G4double totalEnergy,
88                               const G4bool constantCrossSection,
89                               std::vector<G4ReactionProduct*>& list);
90   
91  void NuclearReaction(G4FastVector<G4ReactionProduct,4> &vec,
92                       G4int& vecLen,
93                       const G4HadProjectile* originalIncident,
94                       const G4Nucleus& aNucleus,
95                       const G4double theAtomicMass,
96                       const G4double* massVec);
97   
98protected:  // with description
99   
100  void Rotate(const G4double numberofFinalStateNucleons,
101              const G4ThreeVector& temp,
102              const G4ReactionProduct& modifiedOriginal,
103              const G4HadProjectile* originalIncident,
104              const G4Nucleus& targetNucleus,
105              G4ReactionProduct &currentParticle,
106              G4ReactionProduct &targetParticle,
107              G4FastVector<G4ReactionProduct,256> &vec,
108              G4int& vecLen );
109   
110  void Defs1(const G4ReactionProduct& modifiedOriginal,
111             G4ReactionProduct& currentParticle,
112             G4ReactionProduct& targetParticle,
113             G4FastVector<G4ReactionProduct,256> &vec,
114             G4int& vecLen);
115   
116  std::pair<G4int, G4int> GetFinalStateNucleons(
117             const G4DynamicParticle* originalTarget,
118             const G4FastVector<G4ReactionProduct,256>& vec,
119             const G4int& vecLen );
120
121  void MomentumCheck(const G4ReactionProduct &modifiedOriginal,
122                     G4ReactionProduct &currentParticle,
123                     G4ReactionProduct &targetParticle,
124                     G4FastVector<G4ReactionProduct,256> &vec,
125                     G4int& vecLen);
126   
127  G4double normal();
128   
129  G4ThreeVector Isotropic(const G4double&);
130 
131};
132 
133#endif
134 
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