source: trunk/source/processes/hadronic/models/rpg/include/G4RPGSigmaMinusInelastic.hh @ 1340

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25//
26// $Id: G4RPGSigmaMinusInelastic.hh,v 1.1 2007/07/18 20:51:37 dennis Exp $
27// GEANT4 tag $Name: geant4-09-03-ref-09 $
28//
29// Author: D. H. Wright
30// Date:   18 June 2007
31//
32
33// Class Description:
34// Final state production model for sigma- inelastic scattering
35// using the re-parameterized Gheisha model.
36
37 
38#ifndef G4RPGSigmaMinusInelastic_h
39#define G4RPGSigmaMinusInelastic_h 1
40 
41
42#include "G4RPGInelastic.hh"
43 
44 class G4RPGSigmaMinusInelastic : public G4RPGInelastic
45 {
46 public:
47   
48    G4RPGSigmaMinusInelastic() : G4RPGInelastic("G4RPGSigmaMinusInelastic")
49    {
50      SetMinEnergy( 0.0 );
51      SetMaxEnergy( 25.*GeV );
52    }
53   
54    ~G4RPGSigmaMinusInelastic()
55    { }
56
57    G4HadFinalState* ApplyYourself(const G4HadProjectile &aTrack,
58                                   G4Nucleus &targetNucleus );
59   
60 private:
61   
62    void Cascade(                               // derived from CASSM
63      G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
64      G4int &vecLen,
65      const G4HadProjectile *originalIncident,
66      G4ReactionProduct &currentParticle,
67      G4ReactionProduct &targetParticle,
68      G4bool &incidentHasChanged, 
69      G4bool &targetHasChanged,
70      G4bool &quasiElastic );
71   
72 };
73 
74#endif
75 
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