| [819] | 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| [1228] | 26 | // $Id: G4RPGInelastic.cc,v 1.8 2009/11/20 16:39:38 dennis Exp $
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| 27 | // GEANT4 tag $Name: geant4-09-03 $
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| [819] | 28 | //
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| 29 |
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| 30 | #include "G4RPGInelastic.hh"
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| 31 | #include "Randomize.hh"
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| 32 | #include "G4HadReentrentException.hh"
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| 33 | #include "G4RPGStrangeProduction.hh"
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| 34 | #include "G4RPGTwoBody.hh"
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| 35 |
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| [1055] | 36 |
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| 37 | G4RPGInelastic::G4RPGInelastic(const G4String& modelName)
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| 38 | : G4HadronicInteraction(modelName)
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| 39 | {
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| 40 | cache = 0.0;
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| 41 | particleDef[0] = G4PionZero::PionZero();
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| 42 | particleDef[1] = G4PionPlus::PionPlus();
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| 43 | particleDef[2] = G4PionMinus::PionMinus();
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| 44 | particleDef[3] = G4KaonPlus::KaonPlus();
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| 45 | particleDef[4] = G4KaonMinus::KaonMinus();
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| 46 | particleDef[5] = G4KaonZero::KaonZero();
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| 47 | particleDef[6] = G4AntiKaonZero::AntiKaonZero();
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| 48 | particleDef[7] = G4Proton::Proton();
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| 49 | particleDef[8] = G4Neutron::Neutron();
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| 50 | particleDef[9] = G4Lambda::Lambda();
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| 51 | particleDef[10] = G4SigmaPlus::SigmaPlus();
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| 52 | particleDef[11] = G4SigmaZero::SigmaZero();
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| 53 | particleDef[12] = G4SigmaMinus::SigmaMinus();
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| 54 | particleDef[13] = G4XiZero::XiZero();
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| 55 | particleDef[14] = G4XiMinus::XiMinus();
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| 56 | particleDef[15] = G4OmegaMinus::OmegaMinus();
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| 57 | particleDef[16] = G4AntiProton::AntiProton();
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| 58 | particleDef[17] = G4AntiNeutron::AntiNeutron();
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| [1228] | 59 |
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| 60 | G4cout << " **************************************************** " << G4endl;
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| 61 | G4cout << " * The RPG model is currently under development and * " << G4endl;
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| 62 | G4cout << " * should not be used. * " << G4endl;
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| 63 | G4cout << " **************************************************** " << G4endl;
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| [1055] | 64 | }
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| 65 |
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| 66 |
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| [819] | 67 | G4double G4RPGInelastic::Pmltpc(G4int np, G4int nm, G4int nz,
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| 68 | G4int n, G4double b, G4double c)
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| 69 | {
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| 70 | const G4double expxu = 82.; // upper bound for arg. of exp
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| 71 | const G4double expxl = -expxu; // lower bound for arg. of exp
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| 72 | G4double npf = 0.0;
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| 73 | G4double nmf = 0.0;
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| 74 | G4double nzf = 0.0;
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| 75 | G4int i;
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| 76 | for( i=2; i<=np; i++ )npf += std::log((double)i);
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| 77 | for( i=2; i<=nm; i++ )nmf += std::log((double)i);
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| 78 | for( i=2; i<=nz; i++ )nzf += std::log((double)i);
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| 79 | G4double r;
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| 80 | r = std::min( expxu, std::max( expxl, -(np-nm+nz+b)*(np-nm+nz+b)/(2*c*c*n*n)-npf-nmf-nzf ) );
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| 81 | return std::exp(r);
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| 82 | }
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| 83 |
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| 84 |
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| 85 | G4int G4RPGInelastic::Factorial( G4int n )
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| 86 | {
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| 87 | G4int m = std::min(n,10);
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| 88 | G4int result = 1;
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| 89 | if( m <= 1 )return result;
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| 90 | for( G4int i=2; i<=m; ++i )result *= i;
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| 91 | return result;
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| 92 | }
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| 93 |
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| 94 |
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| 95 | G4bool G4RPGInelastic::MarkLeadingStrangeParticle(
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| 96 | const G4ReactionProduct ¤tParticle,
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| 97 | const G4ReactionProduct &targetParticle,
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| 98 | G4ReactionProduct &leadParticle )
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| 99 | {
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| 100 | // The following was in GenerateXandPt and TwoCluster.
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| 101 | // Add a parameter to the GenerateXandPt function telling it about the
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| 102 | // strange particle.
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| 103 | //
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| 104 | // Assumes that the original particle was a strange particle
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| 105 | //
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| 106 | G4bool lead = false;
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| 107 | if( (currentParticle.GetMass() >= G4KaonPlus::KaonPlus()->GetPDGMass()) &&
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| 108 | (currentParticle.GetDefinition() != G4Proton::Proton()) &&
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| 109 | (currentParticle.GetDefinition() != G4Neutron::Neutron()) )
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| 110 | {
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| 111 | lead = true;
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| 112 | leadParticle = currentParticle; // set lead to the incident particle
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| 113 | }
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| 114 | else if( (targetParticle.GetMass() >= G4KaonPlus::KaonPlus()->GetPDGMass()) &&
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| 115 | (targetParticle.GetDefinition() != G4Proton::Proton()) &&
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| 116 | (targetParticle.GetDefinition() != G4Neutron::Neutron()) )
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| 117 | {
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| 118 | lead = true;
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| 119 | leadParticle = targetParticle; // set lead to the target particle
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| 120 | }
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| 121 | return lead;
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| 122 | }
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| 123 |
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| 124 |
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| 125 | void G4RPGInelastic::SetUpPions(const G4int np, const G4int nm,
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| 126 | const G4int nz,
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| 127 | G4FastVector<G4ReactionProduct,256> &vec,
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| 128 | G4int &vecLen)
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| 129 | {
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| 130 | if( np+nm+nz == 0 )return;
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| 131 | G4int i;
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| 132 | G4ReactionProduct *p;
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| 133 | for( i=0; i<np; ++i )
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| 134 | {
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| 135 | p = new G4ReactionProduct;
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| 136 | p->SetDefinition( G4PionPlus::PionPlus() );
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| 137 | (G4UniformRand() < 0.5) ? p->SetSide( -1 ) : p->SetSide( 1 );
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| 138 | vec.SetElement( vecLen++, p );
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| 139 | }
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| 140 | for( i=np; i<np+nm; ++i )
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| 141 | {
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| 142 | p = new G4ReactionProduct;
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| 143 | p->SetDefinition( G4PionMinus::PionMinus() );
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| 144 | (G4UniformRand() < 0.5) ? p->SetSide( -1 ) : p->SetSide( 1 );
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| 145 | vec.SetElement( vecLen++, p );
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| 146 | }
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| 147 | for( i=np+nm; i<np+nm+nz; ++i )
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| 148 | {
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| 149 | p = new G4ReactionProduct;
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| 150 | p->SetDefinition( G4PionZero::PionZero() );
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| 151 | (G4UniformRand() < 0.5) ? p->SetSide( -1 ) : p->SetSide( 1 );
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| 152 | vec.SetElement( vecLen++, p );
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| 153 | }
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| 154 | }
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| 155 |
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| 156 |
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| 157 | void G4RPGInelastic::GetNormalizationConstant(
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| 158 | const G4double energy, // MeV, <0 means annihilation channels
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| 159 | G4double &n,
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| 160 | G4double &anpn )
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| 161 | {
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| 162 | const G4double expxu = 82.; // upper bound for arg. of exp
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| 163 | const G4double expxl = -expxu; // lower bound for arg. of exp
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| 164 | const G4int numSec = 60;
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| 165 | //
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| 166 | // the only difference between the calculation for annihilation channels
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| 167 | // and normal is the starting value, iBegin, for the loop below
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| 168 | //
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| 169 | G4int iBegin = 1;
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| 170 | G4double en = energy;
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| 171 | if( energy < 0.0 )
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| 172 | {
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| 173 | iBegin = 2;
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| 174 | en *= -1.0;
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| 175 | }
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| 176 | //
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| 177 | // number of total particles vs. centre of mass Energy - 2*proton mass
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| 178 | //
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| 179 | G4double aleab = std::log(en/GeV);
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| 180 | n = 3.62567 + aleab*(0.665843 + aleab*(0.336514 + aleab*(0.117712 + 0.0136912*aleab)));
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| 181 | n -= 2.0;
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| 182 | //
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| 183 | // normalization constant for kno-distribution
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| 184 | //
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| 185 | anpn = 0.0;
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| 186 | G4double test, temp;
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| 187 | for( G4int i=iBegin; i<=numSec; ++i )
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| 188 | {
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| 189 | temp = pi*i/(2.0*n*n);
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| 190 | test = std::exp( std::min( expxu, std::max( expxl, -(pi/4.0)*(i*i)/(n*n) ) ) );
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| 191 | if( temp < 1.0 )
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| 192 | {
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| 193 | if( test >= 1.0e-10 )anpn += temp*test;
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| 194 | }
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| 195 | else
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| 196 | anpn += temp*test;
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| 197 | }
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| 198 | }
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| 199 |
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| [962] | 200 | void
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| 201 | G4RPGInelastic::CalculateMomenta(G4FastVector<G4ReactionProduct,256>& vec,
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| 202 | G4int& vecLen,
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| 203 | const G4HadProjectile* originalIncident,
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| 204 | const G4DynamicParticle* originalTarget,
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| 205 | G4ReactionProduct& modifiedOriginal,
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| 206 | G4Nucleus& targetNucleus,
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| 207 | G4ReactionProduct& currentParticle,
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| 208 | G4ReactionProduct& targetParticle,
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| 209 | G4bool& incidentHasChanged,
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| 210 | G4bool& targetHasChanged,
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| 211 | G4bool quasiElastic)
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| [819] | 212 | {
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| 213 | cache = 0;
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| 214 | what = originalIncident->Get4Momentum().vect();
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| 215 |
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| 216 | G4ReactionProduct leadingStrangeParticle;
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| 217 |
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| [962] | 218 | // strangeProduction.ReactionStage(originalIncident, modifiedOriginal,
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| 219 | // incidentHasChanged, originalTarget,
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| 220 | // targetParticle, targetHasChanged,
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| 221 | // targetNucleus, currentParticle,
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| 222 | // vec, vecLen,
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| 223 | // false, leadingStrangeParticle);
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| [819] | 224 |
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| 225 | if( quasiElastic )
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| 226 | {
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| 227 | twoBody.ReactionStage(originalIncident, modifiedOriginal,
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| 228 | incidentHasChanged, originalTarget,
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| 229 | targetParticle, targetHasChanged,
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| 230 | targetNucleus, currentParticle,
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| 231 | vec, vecLen,
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| 232 | false, leadingStrangeParticle);
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| 233 | return;
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| 234 | }
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| 235 |
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| 236 | G4bool leadFlag = MarkLeadingStrangeParticle(currentParticle,
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| 237 | targetParticle,
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| 238 | leadingStrangeParticle );
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| 239 | //
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| 240 | // Note: the number of secondaries can be reduced in GenerateXandPt
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| 241 | // and TwoCluster
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| 242 | //
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| 243 | G4bool finishedGenXPt = false;
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| 244 | G4bool annihilation = false;
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| 245 | if( originalIncident->GetDefinition()->GetPDGEncoding() < 0 &&
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| 246 | currentParticle.GetMass() == 0.0 && targetParticle.GetMass() == 0.0 )
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| 247 | {
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| 248 | // original was an anti-particle and annihilation has taken place
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| 249 | annihilation = true;
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| 250 | G4double ekcor = 1.0;
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| 251 | G4double ek = originalIncident->GetKineticEnergy();
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| 252 | G4double ekOrg = ek;
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| 253 |
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| 254 | const G4double tarmas = originalTarget->GetDefinition()->GetPDGMass();
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| 255 | if( ek > 1.0*GeV )ekcor = 1./(ek/GeV);
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| 256 | const G4double atomicWeight = targetNucleus.GetN();
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| 257 | ek = 2*tarmas + ek*(1.+ekcor/atomicWeight);
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| 258 | G4double tkin = targetNucleus.Cinema(ek);
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| 259 | ek += tkin;
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| 260 | ekOrg += tkin;
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| 261 | // modifiedOriginal.SetKineticEnergy( ekOrg );
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| 262 | //
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| 263 | // evaporation -- re-calculate black track energies
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| 264 | // this was Done already just before the cascade
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| 265 | //
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| 266 | tkin = targetNucleus.AnnihilationEvaporationEffects(ek, ekOrg);
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| 267 | ekOrg -= tkin;
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| 268 | ekOrg = std::max( 0.0001*GeV, ekOrg );
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| 269 | modifiedOriginal.SetKineticEnergy( ekOrg );
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| 270 | G4double amas = originalIncident->GetDefinition()->GetPDGMass();
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| 271 | G4double et = ekOrg + amas;
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| 272 | G4double p = std::sqrt( std::abs(et*et-amas*amas) );
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| 273 | G4double pp = modifiedOriginal.GetMomentum().mag();
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| 274 | if( pp > 0.0 )
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| 275 | {
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| 276 | G4ThreeVector momentum = modifiedOriginal.GetMomentum();
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| 277 | modifiedOriginal.SetMomentum( momentum * (p/pp) );
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| 278 | }
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| 279 | if( ekOrg <= 0.0001 )
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| 280 | {
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| 281 | modifiedOriginal.SetKineticEnergy( 0.0 );
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| 282 | modifiedOriginal.SetMomentum( 0.0, 0.0, 0.0 );
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| 283 | }
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| 284 | }
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| 285 |
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| 286 | // twsup gives percentage of time two-cluster model is called
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| 287 |
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| 288 | const G4double twsup[] = { 1.0, 0.7, 0.5, 0.3, 0.2, 0.1 };
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| 289 | G4double rand1 = G4UniformRand();
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| 290 | G4double rand2 = G4UniformRand();
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| 291 |
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| 292 | // Cache current, target, and secondaries
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| 293 | G4ReactionProduct saveCurrent = currentParticle;
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| 294 | G4ReactionProduct saveTarget = targetParticle;
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| 295 | std::vector<G4ReactionProduct> savevec;
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| 296 | for (G4int i = 0; i < vecLen; i++) savevec.push_back(*vec[i]);
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| 297 |
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| [962] | 298 | // Call fragmentation code if
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| 299 | // 1) there is annihilation, or
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| 300 | // 2) there are more than 5 secondaries, or
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| 301 | // 3) incident KE is > 1 GeV AND
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| 302 | // ( incident is a kaon AND rand < 0.5 OR twsup )
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| 303 | //
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| 304 |
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| 305 | if( annihilation || vecLen > 5 ||
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| 306 | ( modifiedOriginal.GetKineticEnergy()/GeV >= 1.0 &&
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| 307 |
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| [819] | 308 | (((originalIncident->GetDefinition() == G4KaonPlus::KaonPlus() ||
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| 309 | originalIncident->GetDefinition() == G4KaonMinus::KaonMinus() ||
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| 310 | originalIncident->GetDefinition() == G4KaonZeroLong::KaonZeroLong() ||
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| 311 | originalIncident->GetDefinition() == G4KaonZeroShort::KaonZeroShort()) &&
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| [962] | 312 | rand1 < 0.5)
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| 313 | || rand2 > twsup[vecLen]) ) )
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| [819] | 314 |
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| 315 | finishedGenXPt =
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| 316 | fragmentation.ReactionStage(originalIncident, modifiedOriginal,
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| 317 | incidentHasChanged, originalTarget,
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| 318 | targetParticle, targetHasChanged,
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| 319 | targetNucleus, currentParticle,
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| 320 | vec, vecLen,
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| 321 | leadFlag, leadingStrangeParticle);
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| 322 |
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| [962] | 323 | if (finishedGenXPt) return;
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| [819] | 324 |
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| 325 | G4bool finishedTwoClu = false;
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| [962] | 326 |
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| 327 | if (modifiedOriginal.GetTotalMomentum() < 1.0) {
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| 328 | for (G4int i = 0; i < vecLen; i++) delete vec[i];
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| [819] | 329 | vecLen = 0;
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| [962] | 330 |
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| 331 | } else {
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| [819] | 332 | // Occaisionally, GenerateXandPt will fail in the annihilation channel.
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| 333 | // Restore current, target and secondaries to pre-GenerateXandPt state
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| 334 | // before trying annihilation in TwoCluster
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| 335 |
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| 336 | if (!finishedGenXPt && annihilation) {
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| 337 | currentParticle = saveCurrent;
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| 338 | targetParticle = saveTarget;
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| 339 | for (G4int i = 0; i < vecLen; i++) delete vec[i];
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| 340 | vecLen = 0;
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| 341 | vec.Initialize( 0 );
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| 342 | for (G4int i = 0; i < G4int(savevec.size()); i++) {
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| 343 | G4ReactionProduct* p = new G4ReactionProduct;
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| 344 | *p = savevec[i];
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| 345 | vec.SetElement( vecLen++, p );
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| 346 | }
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| 347 | }
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| 348 |
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| [962] | 349 | // Big violations of energy conservation in this method - don't use
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| 350 | //
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| 351 | // pionSuppression.ReactionStage(originalIncident, modifiedOriginal,
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| 352 | // incidentHasChanged, originalTarget,
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| 353 | // targetParticle, targetHasChanged,
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| 354 | // targetNucleus, currentParticle,
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| 355 | // vec, vecLen,
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| 356 | // false, leadingStrangeParticle);
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| [819] | 357 |
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| 358 | try
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| 359 | {
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| 360 | finishedTwoClu =
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| 361 | twoCluster.ReactionStage(originalIncident, modifiedOriginal,
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| 362 | incidentHasChanged, originalTarget,
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| 363 | targetParticle, targetHasChanged,
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| 364 | targetNucleus, currentParticle,
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| 365 | vec, vecLen,
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| 366 | leadFlag, leadingStrangeParticle);
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| 367 | }
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| 368 | catch(G4HadReentrentException aC)
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| 369 | {
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| 370 | aC.Report(G4cout);
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| 371 | throw G4HadReentrentException(__FILE__, __LINE__, "Failing to calculate momenta");
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| 372 | }
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| 373 | }
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| 374 |
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| [962] | 375 | if (finishedTwoClu) return;
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| [819] | 376 |
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| 377 | twoBody.ReactionStage(originalIncident, modifiedOriginal,
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| 378 | incidentHasChanged, originalTarget,
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| 379 | targetParticle, targetHasChanged,
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| 380 | targetNucleus, currentParticle,
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| 381 | vec, vecLen,
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| 382 | false, leadingStrangeParticle);
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| 383 | }
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| 384 |
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| [962] | 385 | /*
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| [819] | 386 | void G4RPGInelastic::
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| 387 | Rotate(G4FastVector<G4ReactionProduct,256> &vec, G4int &vecLen)
|
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| 388 | {
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| 389 | G4double rotation = 2.*pi*G4UniformRand();
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| 390 | cache = rotation;
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| 391 | G4int i;
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| 392 | for( i=0; i<vecLen; ++i )
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| 393 | {
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| 394 | G4ThreeVector momentum = vec[i]->GetMomentum();
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| 395 | momentum = momentum.rotate(rotation, what);
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| 396 | vec[i]->SetMomentum(momentum);
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| 397 | }
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|---|
| 398 | }
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| [962] | 399 | */
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| [819] | 400 |
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|---|
| 401 | void
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| [962] | 402 | G4RPGInelastic::SetUpChange(G4FastVector<G4ReactionProduct,256>& vec,
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| 403 | G4int& vecLen,
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|---|
| 404 | G4ReactionProduct& currentParticle,
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|---|
| 405 | G4ReactionProduct& targetParticle,
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| 406 | G4bool& incidentHasChanged )
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|---|
| [819] | 407 | {
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|---|
| 408 | theParticleChange.Clear();
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| [962] | 409 | G4ParticleDefinition* aKaonZL = G4KaonZeroLong::KaonZeroLong();
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| 410 | G4ParticleDefinition* aKaonZS = G4KaonZeroShort::KaonZeroShort();
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| [819] | 411 | G4int i;
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|---|
| [962] | 412 |
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| 413 | if (currentParticle.GetDefinition() == particleDef[k0]) {
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|---|
| 414 | if (G4UniformRand() < 0.5) {
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|---|
| 415 | currentParticle.SetDefinitionAndUpdateE(aKaonZL);
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|---|
| [819] | 416 | incidentHasChanged = true;
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|---|
| [962] | 417 | } else {
|
|---|
| 418 | currentParticle.SetDefinitionAndUpdateE(aKaonZS);
|
|---|
| [819] | 419 | }
|
|---|
| [962] | 420 | } else if (currentParticle.GetDefinition() == particleDef[k0b]) {
|
|---|
| 421 | if (G4UniformRand() < 0.5) {
|
|---|
| 422 | currentParticle.SetDefinitionAndUpdateE(aKaonZL);
|
|---|
| 423 | } else {
|
|---|
| 424 | currentParticle.SetDefinitionAndUpdateE(aKaonZS);
|
|---|
| [819] | 425 | incidentHasChanged = true;
|
|---|
| 426 | }
|
|---|
| 427 | }
|
|---|
| 428 |
|
|---|
| [962] | 429 | if (targetParticle.GetDefinition() == particleDef[k0] ||
|
|---|
| 430 | targetParticle.GetDefinition() == particleDef[k0b] ) {
|
|---|
| 431 | if (G4UniformRand() < 0.5) {
|
|---|
| 432 | targetParticle.SetDefinitionAndUpdateE(aKaonZL);
|
|---|
| 433 | } else {
|
|---|
| 434 | targetParticle.SetDefinitionAndUpdateE(aKaonZS);
|
|---|
| 435 | }
|
|---|
| [819] | 436 | }
|
|---|
| [962] | 437 |
|
|---|
| 438 | for (i = 0; i < vecLen; ++i) {
|
|---|
| 439 | if (vec[i]->GetDefinition() == particleDef[k0] ||
|
|---|
| 440 | vec[i]->GetDefinition() == particleDef[k0b] ) {
|
|---|
| 441 | if (G4UniformRand() < 0.5) {
|
|---|
| 442 | vec[i]->SetDefinitionAndUpdateE(aKaonZL);
|
|---|
| 443 | } else {
|
|---|
| 444 | vec[i]->SetDefinitionAndUpdateE(aKaonZS);
|
|---|
| 445 | }
|
|---|
| [819] | 446 | }
|
|---|
| 447 | }
|
|---|
| 448 |
|
|---|
| [962] | 449 | if (incidentHasChanged) {
|
|---|
| [819] | 450 | G4DynamicParticle* p0 = new G4DynamicParticle;
|
|---|
| [962] | 451 | p0->SetDefinition(currentParticle.GetDefinition() );
|
|---|
| 452 | p0->SetMomentum(currentParticle.GetMomentum() );
|
|---|
| [819] | 453 | theParticleChange.AddSecondary( p0 );
|
|---|
| 454 | theParticleChange.SetStatusChange( stopAndKill );
|
|---|
| 455 | theParticleChange.SetEnergyChange( 0.0 );
|
|---|
| [962] | 456 |
|
|---|
| 457 | } else {
|
|---|
| [819] | 458 | G4double p = currentParticle.GetMomentum().mag()/MeV;
|
|---|
| 459 | G4ThreeVector m = currentParticle.GetMomentum();
|
|---|
| [962] | 460 | if (p > DBL_MIN)
|
|---|
| [819] | 461 | theParticleChange.SetMomentumChange( m.x()/p, m.y()/p, m.z()/p );
|
|---|
| 462 | else
|
|---|
| 463 | theParticleChange.SetMomentumChange( 0.0, 0.0, 1.0 );
|
|---|
| 464 |
|
|---|
| 465 | G4double aE = currentParticle.GetKineticEnergy();
|
|---|
| 466 | if (std::fabs(aE)<.1*eV) aE=.1*eV;
|
|---|
| 467 | theParticleChange.SetEnergyChange( aE );
|
|---|
| 468 | }
|
|---|
| 469 |
|
|---|
| [962] | 470 | if (targetParticle.GetMass() > 0.0) // Tgt particle can be eliminated in TwoBody
|
|---|
| [819] | 471 | {
|
|---|
| 472 | G4ThreeVector momentum = targetParticle.GetMomentum();
|
|---|
| 473 | momentum = momentum.rotate(cache, what);
|
|---|
| 474 | G4double targKE = targetParticle.GetKineticEnergy();
|
|---|
| 475 | G4ThreeVector dir(0.0, 0.0, 1.0);
|
|---|
| 476 | if (targKE < DBL_MIN)
|
|---|
| 477 | targKE = DBL_MIN;
|
|---|
| 478 | else
|
|---|
| 479 | dir = momentum/momentum.mag();
|
|---|
| 480 |
|
|---|
| 481 | G4DynamicParticle* p1 =
|
|---|
| 482 | new G4DynamicParticle(targetParticle.GetDefinition(), dir, targKE);
|
|---|
| 483 |
|
|---|
| 484 | theParticleChange.AddSecondary( p1 );
|
|---|
| 485 | }
|
|---|
| 486 |
|
|---|
| 487 | G4DynamicParticle* p;
|
|---|
| [962] | 488 | for (i = 0; i < vecLen; ++i) {
|
|---|
| [819] | 489 | G4double secKE = vec[i]->GetKineticEnergy();
|
|---|
| 490 | G4ThreeVector momentum = vec[i]->GetMomentum();
|
|---|
| 491 | G4ThreeVector dir(0.0, 0.0, 1.0);
|
|---|
| 492 | if (secKE < DBL_MIN)
|
|---|
| 493 | secKE = DBL_MIN;
|
|---|
| 494 | else
|
|---|
| 495 | dir = momentum/momentum.mag();
|
|---|
| 496 |
|
|---|
| 497 | p = new G4DynamicParticle(vec[i]->GetDefinition(), dir, secKE);
|
|---|
| 498 | theParticleChange.AddSecondary( p );
|
|---|
| 499 | delete vec[i];
|
|---|
| 500 | }
|
|---|
| 501 | }
|
|---|
| [962] | 502 |
|
|---|
| 503 |
|
|---|
| 504 | std::pair<G4int, G4double>
|
|---|
| 505 | G4RPGInelastic::interpolateEnergy(G4double e) const
|
|---|
| 506 | {
|
|---|
| 507 | G4int index = 29;
|
|---|
| 508 | G4double fraction = 0.0;
|
|---|
| 509 |
|
|---|
| 510 | for (G4int i = 1; i < 30; i++) {
|
|---|
| 511 | if (e < energyScale[i]) {
|
|---|
| 512 | index = i-1;
|
|---|
| 513 | fraction = (e - energyScale[index]) / (energyScale[i] - energyScale[index]);
|
|---|
| 514 | break;
|
|---|
| 515 | }
|
|---|
| 516 | }
|
|---|
| 517 | return std::pair<G4int, G4double>(index, fraction);
|
|---|
| 518 | }
|
|---|
| 519 |
|
|---|
| 520 |
|
|---|
| 521 | G4int
|
|---|
| 522 | G4RPGInelastic::sampleFlat(std::vector<G4double> sigma) const
|
|---|
| 523 | {
|
|---|
| 524 | G4int i;
|
|---|
| 525 | G4double sum(0.);
|
|---|
| 526 | for (i = 0; i < G4int(sigma.size()); i++) sum += sigma[i];
|
|---|
| 527 |
|
|---|
| 528 | G4double fsum = sum*G4UniformRand();
|
|---|
| 529 | G4double partialSum = 0.0;
|
|---|
| 530 | G4int channel = 0;
|
|---|
| 531 |
|
|---|
| 532 | for (i = 0; i < G4int(sigma.size()); i++) {
|
|---|
| 533 | partialSum += sigma[i];
|
|---|
| 534 | if (fsum < partialSum) {
|
|---|
| 535 | channel = i;
|
|---|
| 536 | break;
|
|---|
| 537 | }
|
|---|
| 538 | }
|
|---|
| 539 |
|
|---|
| 540 | return channel;
|
|---|
| 541 | }
|
|---|
| 542 |
|
|---|
| 543 |
|
|---|
| 544 | void G4RPGInelastic::CheckQnums(G4FastVector<G4ReactionProduct,256> &vec,
|
|---|
| 545 | G4int &vecLen,
|
|---|
| 546 | G4ReactionProduct ¤tParticle,
|
|---|
| 547 | G4ReactionProduct &targetParticle,
|
|---|
| 548 | G4double Q, G4double B, G4double S)
|
|---|
| 549 | {
|
|---|
| 550 | G4ParticleDefinition* projDef = currentParticle.GetDefinition();
|
|---|
| 551 | G4ParticleDefinition* targDef = targetParticle.GetDefinition();
|
|---|
| 552 | G4double chargeSum = projDef->GetPDGCharge() + targDef->GetPDGCharge();
|
|---|
| 553 | G4double baryonSum = projDef->GetBaryonNumber() + targDef->GetBaryonNumber();
|
|---|
| 554 | G4double strangenessSum = projDef->GetQuarkContent(3) -
|
|---|
| 555 | projDef->GetAntiQuarkContent(3) +
|
|---|
| 556 | targDef->GetQuarkContent(3) -
|
|---|
| 557 | targDef->GetAntiQuarkContent(3);
|
|---|
| 558 |
|
|---|
| 559 | G4ParticleDefinition* secDef = 0;
|
|---|
| 560 | for (G4int i = 0; i < vecLen; i++) {
|
|---|
| 561 | secDef = vec[i]->GetDefinition();
|
|---|
| 562 | chargeSum += secDef->GetPDGCharge();
|
|---|
| 563 | baryonSum += secDef->GetBaryonNumber();
|
|---|
| 564 | strangenessSum += secDef->GetQuarkContent(3)
|
|---|
| 565 | - secDef->GetAntiQuarkContent(3);
|
|---|
| 566 | }
|
|---|
| 567 |
|
|---|
| 568 | G4bool OK = true;
|
|---|
| 569 | if (chargeSum != Q) {
|
|---|
| 570 | G4cout << " Charge not conserved " << G4endl;
|
|---|
| 571 | OK = false;
|
|---|
| 572 | }
|
|---|
| 573 | if (baryonSum != B) {
|
|---|
| 574 | G4cout << " Baryon number not conserved " << G4endl;
|
|---|
| 575 | OK = false;
|
|---|
| 576 | }
|
|---|
| 577 | if (strangenessSum != S) {
|
|---|
| 578 | G4cout << " Strangeness not conserved " << G4endl;
|
|---|
| 579 | OK = false;
|
|---|
| 580 | }
|
|---|
| 581 |
|
|---|
| 582 | if (!OK) {
|
|---|
| 583 | G4cout << " projectile: " << projDef->GetParticleName()
|
|---|
| 584 | << " target: " << targDef->GetParticleName() << G4endl;
|
|---|
| 585 | for (G4int i = 0; i < vecLen; i++) {
|
|---|
| 586 | secDef = vec[i]->GetDefinition();
|
|---|
| 587 | G4cout << secDef->GetParticleName() << " " ;
|
|---|
| 588 | }
|
|---|
| 589 | G4cout << G4endl;
|
|---|
| 590 | }
|
|---|
| 591 |
|
|---|
| 592 | }
|
|---|
| 593 |
|
|---|
| 594 |
|
|---|
| 595 | const G4double G4RPGInelastic::energyScale[30] = {
|
|---|
| 596 | 0.0, 0.01, 0.013, 0.018, 0.024, 0.032, 0.042, 0.056, 0.075, 0.1,
|
|---|
| 597 | 0.13, 0.18, 0.24, 0.32, 0.42, 0.56, 0.75, 1.0, 1.3, 1.8,
|
|---|
| 598 | 2.4, 3.2, 4.2, 5.6, 7.5, 10.0, 13.0, 18.0, 24.0, 32.0 };
|
|---|
| 599 |
|
|---|
| 600 |
|
|---|
| [819] | 601 | /* end of file */
|
|---|