| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // $Id: G4RPGPiMinusInelastic.cc,v 1.4 2008/05/05 21:21:55 dennis Exp $
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| 27 | // GEANT4 tag $Name: geant4-09-03-ref-09 $
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| 28 | //
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| 29 |
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| 30 | #include "G4RPGPiMinusInelastic.hh"
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| 31 | #include "Randomize.hh"
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| 32 |
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| 33 | G4HadFinalState*
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| 34 | G4RPGPiMinusInelastic::ApplyYourself(const G4HadProjectile& aTrack,
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| 35 | G4Nucleus& targetNucleus)
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| 36 | {
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| 37 | const G4HadProjectile* originalIncident = &aTrack;
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| 38 |
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| 39 | if (originalIncident->GetKineticEnergy()<= 0.1) {
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| 40 | theParticleChange.SetStatusChange(isAlive);
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| 41 | theParticleChange.SetEnergyChange(aTrack.GetKineticEnergy());
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| 42 | theParticleChange.SetMomentumChange(aTrack.Get4Momentum().vect().unit());
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| 43 | return &theParticleChange;
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| 44 | }
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| 45 |
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| 46 | // create the target particle
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| 47 |
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| 48 | G4DynamicParticle* originalTarget = targetNucleus.ReturnTargetParticle();
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| 49 | G4ReactionProduct targetParticle( originalTarget->GetDefinition() );
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| 50 |
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| 51 | G4ReactionProduct currentParticle(
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| 52 | const_cast<G4ParticleDefinition *>(originalIncident->GetDefinition() ) );
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| 53 | currentParticle.SetMomentum( originalIncident->Get4Momentum().vect() );
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| 54 | currentParticle.SetKineticEnergy( originalIncident->GetKineticEnergy() );
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| 55 |
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| 56 | // Fermi motion and evaporation
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| 57 | // As of Geant3, the Fermi energy calculation had not been Done
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| 58 |
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| 59 | G4double ek = originalIncident->GetKineticEnergy();
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| 60 | G4double amas = originalIncident->GetDefinition()->GetPDGMass();
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| 61 |
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| 62 | G4double tkin = targetNucleus.Cinema( ek );
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| 63 | ek += tkin;
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| 64 | currentParticle.SetKineticEnergy( ek );
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| 65 | G4double et = ek + amas;
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| 66 | G4double p = std::sqrt( std::abs((et-amas)*(et+amas)) );
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| 67 | G4double pp = currentParticle.GetMomentum().mag();
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| 68 | if( pp > 0.0 ) {
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| 69 | G4ThreeVector momentum = currentParticle.GetMomentum();
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| 70 | currentParticle.SetMomentum( momentum * (p/pp) );
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| 71 | }
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| 72 |
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| 73 | // calculate black track energies
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| 74 |
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| 75 | tkin = targetNucleus.EvaporationEffects( ek );
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| 76 | ek -= tkin;
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| 77 | currentParticle.SetKineticEnergy( ek );
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| 78 | et = ek + amas;
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| 79 | p = std::sqrt( std::abs((et-amas)*(et+amas)) );
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| 80 | pp = currentParticle.GetMomentum().mag();
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| 81 | if( pp > 0.0 ) {
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| 82 | G4ThreeVector momentum = currentParticle.GetMomentum();
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| 83 | currentParticle.SetMomentum( momentum * (p/pp) );
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| 84 | }
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| 85 |
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| 86 | G4ReactionProduct modifiedOriginal = currentParticle;
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| 87 |
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| 88 | currentParticle.SetSide( 1 ); // incident always goes in forward hemisphere
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| 89 | targetParticle.SetSide( -1 ); // target always goes in backward hemisphere
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| 90 | G4bool incidentHasChanged = false;
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| 91 | G4bool targetHasChanged = false;
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| 92 | G4bool quasiElastic = false;
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| 93 | G4FastVector<G4ReactionProduct,256> vec; // vec will contain the secondary particles
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| 94 | G4int vecLen = 0;
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| 95 | vec.Initialize( 0 );
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| 96 |
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| 97 | const G4double cutOff = 0.1;
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| 98 | if( currentParticle.GetKineticEnergy() > cutOff )
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| 99 | InitialCollision(vec, vecLen, currentParticle, targetParticle,
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| 100 | incidentHasChanged, targetHasChanged);
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| 101 |
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| 102 | CalculateMomenta(vec, vecLen,
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| 103 | originalIncident, originalTarget, modifiedOriginal,
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| 104 | targetNucleus, currentParticle, targetParticle,
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| 105 | incidentHasChanged, targetHasChanged, quasiElastic);
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| 106 |
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| 107 | SetUpChange(vec, vecLen,
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| 108 | currentParticle, targetParticle,
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| 109 | incidentHasChanged);
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| 110 |
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| 111 | delete originalTarget;
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| 112 | return &theParticleChange;
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| 113 | }
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| 114 |
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| 115 |
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| 116 | // Initial Collision
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| 117 | // selects the particle types arising from the initial collision of
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| 118 | // the projectile and target nucleon. Secondaries are assigned to
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| 119 | // forward and backward reaction hemispheres, but final state energies
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| 120 | // and momenta are not calculated here.
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| 121 |
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| 122 | void
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| 123 | G4RPGPiMinusInelastic::InitialCollision(G4FastVector<G4ReactionProduct,256>& vec,
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| 124 | G4int& vecLen,
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| 125 | G4ReactionProduct& currentParticle,
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| 126 | G4ReactionProduct& targetParticle,
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| 127 | G4bool& incidentHasChanged,
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| 128 | G4bool& targetHasChanged)
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| 129 | {
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| 130 | G4double KE = currentParticle.GetKineticEnergy()/GeV;
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| 131 |
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| 132 | G4int mult;
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| 133 | G4int partType;
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| 134 | std::vector<G4int> fsTypes;
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| 135 |
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| 136 | G4double testCharge;
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| 137 | G4double testBaryon;
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| 138 | G4double testStrange;
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| 139 |
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| 140 | // Get particle types according to incident and target types
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| 141 |
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| 142 | if (targetParticle.GetDefinition() == particleDef[pro]) {
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| 143 | mult = GetMultiplicityT12(KE);
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| 144 | fsTypes = GetFSPartTypesForPimP(mult, KE);
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| 145 | partType = fsTypes[0];
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| 146 | if (partType != pro) {
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| 147 | targetHasChanged = true;
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| 148 | targetParticle.SetDefinition(particleDef[partType]);
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| 149 | }
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| 150 |
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| 151 | testCharge = 0.0;
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| 152 | testBaryon = 1.0;
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| 153 | testStrange = 0.0;
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| 154 |
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| 155 | } else { // target was a neutron
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| 156 | mult = GetMultiplicityT32(KE);
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| 157 | fsTypes = GetFSPartTypesForPimN(mult, KE);
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| 158 | partType = fsTypes[0];
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| 159 | if (partType != neu) {
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| 160 | targetHasChanged = true;
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| 161 | targetParticle.SetDefinition(particleDef[partType]);
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| 162 | }
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| 163 |
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| 164 | testCharge = -1.0;
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| 165 | testBaryon = 1.0;
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| 166 | testStrange = 0.0;
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| 167 | }
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| 168 |
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| 169 | // Remove target particle from list
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| 170 |
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| 171 | fsTypes.erase(fsTypes.begin());
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| 172 |
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| 173 | // See if the incident particle changed type
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| 174 |
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| 175 | G4int choose = -1;
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| 176 | for(G4int i=0; i < mult-1; ++i ) {
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| 177 | partType = fsTypes[i];
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| 178 | if (partType == pim) {
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| 179 | choose = i;
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| 180 | break;
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| 181 | }
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| 182 | }
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| 183 | if (choose == -1) {
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| 184 | incidentHasChanged = true;
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| 185 | choose = G4int(G4UniformRand()*(mult-1) );
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| 186 | partType = fsTypes[choose];
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| 187 | currentParticle.SetDefinition(particleDef[partType]);
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| 188 | }
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| 189 |
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| 190 | fsTypes.erase(fsTypes.begin()+choose);
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| 191 |
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| 192 | // Remaining particles are secondaries. Put them into vec.
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| 193 |
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| 194 | G4ReactionProduct* rp(0);
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| 195 | for(G4int i=0; i < mult-2; ++i ) {
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| 196 | partType = fsTypes[i];
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| 197 | rp = new G4ReactionProduct();
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| 198 | rp->SetDefinition(particleDef[partType]);
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| 199 | (G4UniformRand() < 0.5) ? rp->SetSide(-1) : rp->SetSide(1);
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| 200 | if (partType > pim && partType < pro) rp->SetMayBeKilled(false); // kaons
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| 201 | vec.SetElement(vecLen++, rp);
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| 202 | }
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| 203 |
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| 204 | // if (mult == 2 && !incidentHasChanged && !targetHasChanged)
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| 205 | // quasiElastic = true;
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| 206 |
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| 207 | // Check conservation of charge, strangeness, baryon number
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| 208 |
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| 209 | CheckQnums(vec, vecLen, currentParticle, targetParticle,
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| 210 | testCharge, testBaryon, testStrange);
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| 211 |
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| 212 | return;
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| 213 | }
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