| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // $Id: G4Fragment.hh,v 1.16 2010/09/28 16:09:00 vnivanch Exp $
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| 27 | // GEANT4 tag $Name: geant4-09-03-ref-09 $
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| 28 | //
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| 29 | //---------------------------------------------------------------------
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| 30 | //
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| 31 | // Geant4 header G4Fragment
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| 32 | //
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| 33 | // by V. Lara (May 1998)
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| 34 | //
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| 35 | // Modifications:
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| 36 | // 03.05.2010 V.Ivanchenko General cleanup of inline functions: objects
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| 37 | // are accessed by reference; remove double return
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| 38 | // tolerance of excitation energy at modent it is computed;
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| 39 | // safe computation of excitation for exotic fragments
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| 40 | // 18.05.2010 V.Ivanchenko added member theGroundStateMass and inline
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| 41 | // method which allowing to compute this value once and use
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| 42 | // many times
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| 43 | // 26.09.2010 V.Ivanchenko added number of protons, neutrons, proton holes
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| 44 | // and neutron holes as members of the class and Get/Set methods;
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| 45 | // removed not needed 'const'; removed old debug staff and unused
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| 46 | // private methods; add comments and reorder methods for
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| 47 | // better reading
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| 48 |
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| 49 | #ifndef G4Fragment_h
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| 50 | #define G4Fragment_h 1
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| 51 |
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| 52 | #include <vector>
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| 53 |
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| 54 | #include "globals.hh"
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| 55 | #include "G4LorentzVector.hh"
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| 56 | #include "G4ThreeVector.hh"
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| 57 | #include "G4NucleiProperties.hh"
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| 58 | //#include "G4ParticleTable.hh"
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| 59 | //#include "G4IonTable.hh"
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| 60 | #include "Randomize.hh"
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| 61 | #include "G4Proton.hh"
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| 62 | #include "G4Neutron.hh"
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| 63 | #include "G4HadTmpUtil.hh"
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| 64 |
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| 65 | class G4ParticleDefinition;
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| 66 |
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| 67 | class G4Fragment;
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| 68 | typedef std::vector<G4Fragment*> G4FragmentVector;
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| 69 |
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| 70 | class G4Fragment
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| 71 | {
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| 72 | public:
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| 73 |
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| 74 | // ============= CONSTRUCTORS ==================
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| 75 |
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| 76 | // Default constructor - obsolete
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| 77 | G4Fragment();
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| 78 |
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| 79 | // Destructor
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| 80 | ~G4Fragment();
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| 81 |
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| 82 | // Copy constructor
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| 83 | G4Fragment(const G4Fragment &right);
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| 84 |
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| 85 | // A,Z and 4-momentum - main constructor for fragment
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| 86 | G4Fragment(G4int A, G4int Z, const G4LorentzVector& aMomentum);
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| 87 |
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| 88 | // 4-momentum and pointer to G4particleDefinition (for gammas, e-)
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| 89 | G4Fragment(const G4LorentzVector& aMomentum,
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| 90 | G4ParticleDefinition* aParticleDefinition);
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| 91 |
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| 92 | // ============= OPERATORS ==================
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| 93 |
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| 94 | const G4Fragment & operator=(const G4Fragment &right);
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| 95 | G4bool operator==(const G4Fragment &right) const;
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| 96 | G4bool operator!=(const G4Fragment &right) const;
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| 97 |
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| 98 | friend std::ostream& operator<<(std::ostream&, const G4Fragment*);
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| 99 | friend std::ostream& operator<<(std::ostream&, const G4Fragment&);
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| 100 |
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| 101 | // ============= GENERAL METHODS ==================
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| 102 |
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| 103 | inline G4int GetZ_asInt() const;
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| 104 | inline G4int GetA_asInt() const;
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| 105 | inline void SetZandA_asInt(G4int Znew, G4int Anew);
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| 106 |
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| 107 | inline G4double GetExcitationEnergy() const;
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| 108 |
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| 109 | inline G4double GetGroundStateMass() const;
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| 110 |
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| 111 | inline G4double GetBindingEnergy() const;
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| 112 |
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| 113 | inline const G4LorentzVector& GetMomentum() const;
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| 114 | inline void SetMomentum(const G4LorentzVector& value);
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| 115 |
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| 116 | inline const G4ThreeVector& GetAngularMomentum() const;
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| 117 | inline void SetAngularMomentum(const G4ThreeVector& value);
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| 118 |
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| 119 | // computation of mass for any Z and A
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| 120 | inline G4double ComputeGroundStateMass(G4int Z, G4int A) const;
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| 121 |
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| 122 | // obsolete methods
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| 123 | inline G4double GetZ() const;
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| 124 | inline G4double GetA() const;
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| 125 | inline void SetZ(G4double value);
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| 126 | inline void SetA(G4double value);
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| 127 |
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| 128 | // ============= METHODS FOR PRE-COMPOUND MODEL ===============
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| 129 |
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| 130 | inline G4int GetNumberOfExcitons() const;
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| 131 |
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| 132 | inline G4int GetNumberOfParticles() const;
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| 133 | inline G4int GetNumberOfCharged() const;
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| 134 | inline void SetNumberOfExcitedParticle(G4int valueTot, G4int valueP);
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| 135 |
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| 136 | inline G4int GetNumberOfHoles() const;
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| 137 | inline G4int GetNumberOfChargedHoles() const;
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| 138 | inline void SetNumberOfHoles(G4int valueTot, G4int valueP=0);
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| 139 |
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| 140 | // these methods will be removed in future
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| 141 | inline void SetNumberOfParticles(G4int value);
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| 142 | inline void SetNumberOfCharged(G4int value);
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| 143 |
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| 144 | // ============= METHODS FOR PHOTON EVAPORATION ===============
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| 145 |
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| 146 | inline G4int GetNumberOfElectrons() const;
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| 147 | inline void SetNumberOfElectrons(G4int value);
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| 148 |
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| 149 | inline G4ParticleDefinition * GetParticleDefinition() const;
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| 150 | inline void SetParticleDefinition(G4ParticleDefinition * p);
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| 151 |
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| 152 | inline G4double GetCreationTime() const;
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| 153 | inline void SetCreationTime(G4double time);
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| 154 |
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| 155 | // ============= PRIVATE METHODS ==============================
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| 156 |
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| 157 | private:
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| 158 |
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| 159 | void ExcitationEnergyWarning();
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| 160 |
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| 161 | void NumberOfExitationWarning(const G4String&);
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| 162 |
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| 163 | inline void CalculateExcitationEnergy();
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| 164 |
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| 165 | inline void CalculateGroundStateMass();
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| 166 |
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| 167 | // ============= DATA MEMBERS ==================
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| 168 |
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| 169 | static G4int errCount;
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| 170 |
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| 171 | G4int theA;
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| 172 |
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| 173 | G4int theZ;
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| 174 |
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| 175 | G4double theExcitationEnergy;
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| 176 |
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| 177 | G4double theGroundStateMass;
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| 178 |
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| 179 | G4LorentzVector theMomentum;
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| 180 |
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| 181 | G4ThreeVector theAngularMomentum;
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| 182 |
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| 183 | // Exciton model data members
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| 184 |
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| 185 | G4int numberOfParticles;
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| 186 |
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| 187 | G4int numberOfCharged;
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| 188 |
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| 189 | G4int numberOfHoles;
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| 190 |
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| 191 | G4int numberOfChargedHoles;
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| 192 |
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| 193 | // Gamma evaporation data members
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| 194 |
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| 195 | G4int numberOfShellElectrons;
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| 196 |
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| 197 | G4ParticleDefinition * theParticleDefinition;
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| 198 |
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| 199 | G4double theCreationTime;
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| 200 |
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| 201 | };
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| 202 |
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| 203 | // ============= INLINE METHOD IMPLEMENTATIONS ===================
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| 204 |
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| 205 | inline void G4Fragment::CalculateExcitationEnergy()
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| 206 | {
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| 207 | theExcitationEnergy = theMomentum.mag() - theGroundStateMass;
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| 208 | if(theExcitationEnergy < 0.0) { ExcitationEnergyWarning(); }
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| 209 | }
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| 210 |
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| 211 | inline void G4Fragment::CalculateGroundStateMass()
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| 212 | {
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| 213 | theGroundStateMass = G4NucleiProperties::GetNuclearMass(theA, theZ);
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| 214 | }
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| 215 |
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| 216 | inline G4int G4Fragment::GetA_asInt() const
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| 217 | {
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| 218 | return theA;
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| 219 | }
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| 220 |
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| 221 | inline G4int G4Fragment::GetZ_asInt() const
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| 222 | {
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| 223 | return theZ;
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| 224 | }
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| 225 |
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| 226 | inline void G4Fragment::SetZandA_asInt(G4int Znew, G4int Anew)
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| 227 | {
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| 228 | theZ = Znew;
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| 229 | theA = Anew;
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| 230 | CalculateGroundStateMass();
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| 231 | }
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| 232 |
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| 233 | inline G4double G4Fragment::GetExcitationEnergy() const
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| 234 | {
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| 235 | return theExcitationEnergy;
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| 236 | }
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| 237 |
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| 238 | inline G4double G4Fragment::GetGroundStateMass() const
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| 239 | {
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| 240 | return theGroundStateMass;
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| 241 | }
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| 242 |
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| 243 | inline G4double G4Fragment::GetBindingEnergy() const
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| 244 | {
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| 245 | return (theA-theZ)*CLHEP::neutron_mass_c2 + theZ*CLHEP::proton_mass_c2
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| 246 | - theGroundStateMass;
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| 247 | }
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| 248 |
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| 249 | inline const G4LorentzVector& G4Fragment::GetMomentum() const
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| 250 | {
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| 251 | return theMomentum;
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| 252 | }
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| 253 |
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| 254 | inline void G4Fragment::SetMomentum(const G4LorentzVector& value)
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| 255 | {
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| 256 | theMomentum = value;
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| 257 | CalculateExcitationEnergy();
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| 258 | }
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| 259 |
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| 260 | inline const G4ThreeVector& G4Fragment::GetAngularMomentum() const
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| 261 | {
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| 262 | return theAngularMomentum;
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| 263 | }
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| 264 |
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| 265 | inline void G4Fragment::SetAngularMomentum(const G4ThreeVector& value)
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| 266 | {
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| 267 | theAngularMomentum = value;
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| 268 | }
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| 269 |
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| 270 | inline G4double
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| 271 | G4Fragment::ComputeGroundStateMass(G4int Z, G4int A) const
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| 272 | {
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| 273 | return G4NucleiProperties::GetNuclearMass(A, Z);
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| 274 | }
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| 275 |
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| 276 | inline G4double G4Fragment::GetZ() const
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| 277 | {
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| 278 | return G4double(theZ);
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| 279 | }
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| 280 |
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| 281 | inline G4double G4Fragment::GetA() const
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| 282 | {
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| 283 | return G4double(theA);
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| 284 | }
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| 285 |
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| 286 | inline void G4Fragment::SetZ(const G4double value)
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| 287 | {
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| 288 | theZ = G4lrint(value);
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| 289 | CalculateGroundStateMass();
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| 290 | }
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| 291 |
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| 292 | inline void G4Fragment::SetA(const G4double value)
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| 293 | {
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| 294 | theA = G4lrint(value);
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| 295 | CalculateGroundStateMass();
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| 296 | }
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| 297 |
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| 298 | inline G4int G4Fragment::GetNumberOfExcitons() const
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| 299 | {
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| 300 | return numberOfParticles + numberOfHoles;
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| 301 | }
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| 302 |
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| 303 | inline G4int G4Fragment::GetNumberOfParticles() const
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| 304 | {
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| 305 | return numberOfParticles;
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| 306 | }
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| 307 |
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| 308 | inline G4int G4Fragment::GetNumberOfCharged() const
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| 309 | {
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| 310 | return numberOfCharged;
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| 311 | }
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| 312 |
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| 313 | inline
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| 314 | void G4Fragment::SetNumberOfExcitedParticle(G4int valueTot, G4int valueP)
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| 315 | {
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| 316 | numberOfParticles = valueTot;
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| 317 | numberOfCharged = valueP;
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| 318 | if(valueTot < valueP) {
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| 319 | NumberOfExitationWarning("SetNumberOfExcitedParticle");
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| 320 | }
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| 321 | }
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| 322 |
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| 323 | inline G4int G4Fragment::GetNumberOfHoles() const
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| 324 | {
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| 325 | return numberOfHoles;
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| 326 | }
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| 327 |
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| 328 | inline G4int G4Fragment::GetNumberOfChargedHoles() const
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| 329 | {
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| 330 | return numberOfChargedHoles;
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| 331 | }
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| 332 |
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| 333 | inline void G4Fragment::SetNumberOfHoles(G4int valueTot, G4int valueP)
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| 334 | {
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| 335 | numberOfHoles = valueTot;
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| 336 | numberOfChargedHoles = valueP;
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| 337 | if(valueTot < valueP) {
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| 338 | NumberOfExitationWarning("SetNumberOfHoles");
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| 339 | }
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| 340 | }
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| 341 |
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| 342 | inline void G4Fragment::SetNumberOfParticles(G4int value)
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| 343 | {
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| 344 | numberOfParticles = value;
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| 345 | }
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| 346 |
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| 347 | inline void G4Fragment::SetNumberOfCharged(G4int value)
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| 348 | {
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| 349 | numberOfCharged = value;
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| 350 | if(value > numberOfParticles) {
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| 351 | NumberOfExitationWarning("SetNumberOfCharged");
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| 352 | }
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| 353 | }
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| 354 |
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| 355 | inline G4int G4Fragment::GetNumberOfElectrons() const
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| 356 | {
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| 357 | return numberOfShellElectrons;
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| 358 | }
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| 359 |
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| 360 | inline void G4Fragment::SetNumberOfElectrons(G4int value)
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| 361 | {
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| 362 | numberOfShellElectrons = value;
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| 363 | }
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| 364 |
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| 365 | inline
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| 366 | G4ParticleDefinition * G4Fragment::GetParticleDefinition(void) const
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| 367 | {
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| 368 | return theParticleDefinition;
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| 369 | }
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| 370 |
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| 371 | inline void G4Fragment::SetParticleDefinition(G4ParticleDefinition * p)
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| 372 | {
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| 373 | theParticleDefinition = p;
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| 374 | }
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| 375 |
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| 376 | inline G4double G4Fragment::GetCreationTime() const
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| 377 | {
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| 378 | return theCreationTime;
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| 379 | }
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| 380 |
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| 381 | inline void G4Fragment::SetCreationTime(G4double time)
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| 382 | {
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| 383 | theCreationTime = time;
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| 384 | }
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| 385 |
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| 386 | #endif
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| 387 |
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| 388 |
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