[819] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // |
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| 28 | #ifndef G4Nucleon_h |
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| 29 | #define G4Nucleon_h 1 |
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| 30 | |
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| 31 | // ------------------------------------------------------------ |
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| 32 | // GEANT 4 class header file |
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| 33 | // |
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| 34 | // ---------------- G4Nucleon ---------------- |
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| 35 | // by Gunter Folger, May 1998. |
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| 36 | // class for a nucleon (inside a 3D Nucleus) |
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| 37 | // ------------------------------------------------------------ |
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| 38 | |
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| 39 | #include "G4ThreeVector.hh" |
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| 40 | #include "G4LorentzVector.hh" |
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| 41 | #include "globals.hh" |
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| 42 | #include "G4ParticleDefinition.hh" |
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| 43 | #include "G4Proton.hh" |
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| 44 | #include "G4Neutron.hh" |
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| 45 | #include "G4VKineticNucleon.hh" |
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| 46 | |
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| 47 | //#include "G4VSplitableHadron.hh" |
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| 48 | class G4VSplitableHadron; |
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| 49 | |
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| 50 | class G4Nucleon : public G4VKineticNucleon |
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| 51 | { |
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| 52 | |
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| 53 | public: |
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| 54 | G4Nucleon(); |
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| 55 | ~G4Nucleon(); |
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| 56 | |
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| 57 | inline int operator==(const G4Nucleon &right) const; |
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| 58 | inline int operator!=(const G4Nucleon &right) const; |
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| 59 | const G4Nucleon& operator=(const G4Nucleon& right); |
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| 60 | |
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| 61 | public: |
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| 62 | |
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| 63 | inline void SetPosition(G4ThreeVector & aPosition) {thePosition = aPosition;} |
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| 64 | virtual inline const G4ThreeVector & GetPosition() const {return thePosition;} |
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| 65 | |
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| 66 | inline void SetMomentum(G4LorentzVector & aMomentum) {theMomentum = aMomentum;} |
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| 67 | inline const G4LorentzVector& GetMomentum() const {return theMomentum;} |
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| 68 | virtual inline const G4LorentzVector & Get4Momentum() const {return theMomentum;} |
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| 69 | |
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| 70 | inline void SetBindingEnergy(G4double anEnergy) {theBindingE = anEnergy;} |
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| 71 | inline G4double GetBindingEnergy() const {return theBindingE;} |
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| 72 | |
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| 73 | inline void SetParticleType(G4Proton * aProton) {theParticleType = aProton;} |
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| 74 | inline void SetParticleType(G4Neutron *aNeutron){theParticleType = aNeutron;} |
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| 75 | |
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| 76 | inline G4ParticleDefinition * GetParticleType() const {return theParticleType;} |
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| 77 | virtual G4ParticleDefinition* GetDefinition() const {return theParticleType;} |
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| 78 | |
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| 79 | inline void Boost(const G4ThreeVector & beta){ theMomentum.boost(beta); } |
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| 80 | void Boost(const G4LorentzVector & aMomentum); |
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| 81 | |
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| 82 | inline void Hit(G4VSplitableHadron * aHit) { theSplitableHadron=aHit;} |
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| 83 | inline void Hit(G4int ) |
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| 84 | { |
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| 85 | theSplitableHadron=reinterpret_cast<G4VSplitableHadron *>(1111); |
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| 86 | // G4cout << "$%$#%@%$#@%@%%% "<<theSplitableHadron<<G4endl; |
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| 87 | } |
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| 88 | inline G4VSplitableHadron * GetSplitableHadron() const { return theSplitableHadron;} |
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| 89 | |
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| 90 | inline G4bool AreYouHit() const |
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| 91 | { |
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| 92 | G4bool result = true; |
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| 93 | if (theSplitableHadron==NULL) result = false; |
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| 94 | return result; |
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| 95 | } |
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| 96 | |
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| 97 | private: |
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| 98 | |
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| 99 | G4ThreeVector thePosition; |
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| 100 | G4LorentzVector theMomentum; |
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| 101 | G4double theBindingE; |
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| 102 | G4ParticleDefinition * theParticleType; |
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| 103 | G4VSplitableHadron * theSplitableHadron; |
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| 104 | |
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| 105 | |
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| 106 | }; |
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| 107 | |
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| 108 | std::ostream & operator << (std::ostream &, const G4Nucleon&); |
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| 109 | |
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| 110 | inline int G4Nucleon::operator==(const G4Nucleon &right) const |
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| 111 | { |
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| 112 | return this==&right; |
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| 113 | } |
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| 114 | inline int G4Nucleon::operator!=(const G4Nucleon &right) const |
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| 115 | { |
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| 116 | return this!=&right; |
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| 117 | } |
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| 118 | |
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| 119 | inline const G4Nucleon& G4Nucleon::operator=(const G4Nucleon& right) |
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| 120 | { |
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| 121 | thePosition=right.GetPosition(); |
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| 122 | theMomentum=right.Get4Momentum(); |
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| 123 | theBindingE=right.GetBindingEnergy(); |
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| 124 | theParticleType=right.GetDefinition(); |
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| 125 | theSplitableHadron=right.GetSplitableHadron(); |
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| 126 | |
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| 127 | return *this; |
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| 128 | } |
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| 129 | |
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| 130 | #endif |
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| 131 | |
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| 132 | |
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