source: trunk/source/processes/hadronic/models/util/include/G4Nucleon.hh@ 1196

Last change on this file since 1196 was 1196, checked in by garnier, 16 years ago

update CVS release candidate geant4.9.3.01

File size: 4.6 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27//
28#ifndef G4Nucleon_h
29#define G4Nucleon_h 1
30
31// ------------------------------------------------------------
32// GEANT 4 class header file
33//
34// ---------------- G4Nucleon ----------------
35// by Gunter Folger, May 1998.
36// class for a nucleon (inside a 3D Nucleus)
37// ------------------------------------------------------------
38
39#include "G4ThreeVector.hh"
40#include "G4LorentzVector.hh"
41#include "globals.hh"
42#include "G4ParticleDefinition.hh"
43#include "G4Proton.hh"
44#include "G4Neutron.hh"
45#include "G4VKineticNucleon.hh"
46
47//#include "G4VSplitableHadron.hh"
48class G4VSplitableHadron;
49
50class G4Nucleon : public G4VKineticNucleon
51{
52
53 public:
54 G4Nucleon();
55 ~G4Nucleon();
56
57 inline int operator==(const G4Nucleon &right) const;
58 inline int operator!=(const G4Nucleon &right) const;
59 const G4Nucleon& operator=(const G4Nucleon& right);
60
61 public:
62
63 inline void SetPosition(G4ThreeVector & aPosition) {thePosition = aPosition;}
64 virtual inline const G4ThreeVector & GetPosition() const {return thePosition;}
65
66 inline void SetMomentum(G4LorentzVector & aMomentum) {theMomentum = aMomentum;}
67 inline const G4LorentzVector& GetMomentum() const {return theMomentum;}
68 virtual inline const G4LorentzVector & Get4Momentum() const {return theMomentum;}
69
70 inline void SetBindingEnergy(G4double anEnergy) {theBindingE = anEnergy;}
71 inline G4double GetBindingEnergy() const {return theBindingE;}
72
73 inline void SetParticleType(G4Proton * aProton) {theParticleType = aProton;}
74 inline void SetParticleType(G4Neutron *aNeutron){theParticleType = aNeutron;}
75
76 inline G4ParticleDefinition * GetParticleType() const {return theParticleType;}
77 virtual G4ParticleDefinition* GetDefinition() const {return theParticleType;}
78
79 inline void Boost(const G4ThreeVector & beta){ theMomentum.boost(beta); }
80 void Boost(const G4LorentzVector & aMomentum);
81
82 inline void Hit(G4VSplitableHadron *aHit) { theSplitableHadron=aHit;}
83// inline void Hit(G4int ) { isHit=true;}
84 inline void Hit(G4int )
85 {
86 theSplitableHadron=reinterpret_cast<G4VSplitableHadron *>(1111);
87 }
88 inline G4VSplitableHadron * GetSplitableHadron() const { return theSplitableHadron;}
89 inline G4bool AreYouHit() const { return theSplitableHadron!=0;}
90
91 private:
92
93 G4ThreeVector thePosition;
94 G4LorentzVector theMomentum;
95 G4double theBindingE;
96 G4ParticleDefinition * theParticleType;
97 G4VSplitableHadron * theSplitableHadron;
98
99
100};
101
102std::ostream & operator << (std::ostream &, const G4Nucleon&);
103
104inline int G4Nucleon::operator==(const G4Nucleon &right) const
105{
106 return this==&right;
107}
108inline int G4Nucleon::operator!=(const G4Nucleon &right) const
109{
110 return this!=&right;
111}
112
113inline const G4Nucleon& G4Nucleon::operator=(const G4Nucleon& right)
114{
115 thePosition=right.GetPosition();
116 theMomentum=right.Get4Momentum();
117 theBindingE=right.GetBindingEnergy();
118 theParticleType=right.GetDefinition();
119 theSplitableHadron=right.GetSplitableHadron();
120
121 return *this;
122}
123
124#endif
125
126
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