source: trunk/source/processes/hadronic/models/util/src/G4ExcitedString.cc@ 880

Last change on this file since 880 was 819, checked in by garnier, 17 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27//
28
29// ------------------------------------------------------------
30// GEANT 4 class implementation file
31//
32// ---------------- G4ExcitedString ----------------
33// by Gunter Folger, June 1998.
34// class for an excited string used by Parton String Models
35// ------------------------------------------------------------
36
37
38// G4ExcitedString
39#include "G4ExcitedString.hh"
40#include <algorithm>
41
42//G4ExcitedString::G4ExcitedString(const G4ExcitedString &right)
43//{}
44
45G4ExcitedString::G4ExcitedString(G4Parton* Color, G4Parton* AntiColor, G4int Direction)
46 {
47 thePartons.push_back(Color);
48 thePartons.push_back(AntiColor);
49 thePosition = Color->GetPosition();
50 theDirection = Direction;
51 theTrack=0;
52 }
53
54G4ExcitedString::G4ExcitedString(G4Parton* Color, G4Parton* Gluon, G4Parton* AntiColor, G4int Direction)
55 {
56 thePartons.push_back(Color);
57 thePartons.push_back(Gluon);
58 thePartons.push_back(AntiColor);
59 thePosition = Color->GetPosition();
60 theDirection = Direction;
61 theTrack=0;
62 }
63
64G4ExcitedString::G4ExcitedString(G4KineticTrack * track)
65{
66 thePosition = track->GetPosition();
67 theTrack= track;
68 theDirection=0;
69}
70
71G4ExcitedString::~G4ExcitedString()
72{
73 std::for_each(thePartons.begin(), thePartons.end(), DeleteParton());
74}
75
76
77//const G4ExcitedString & G4ExcitedString::operator=(const G4ExcitedString &right)
78//{}
79
80
81//int G4ExcitedString::operator==(const G4ExcitedString &right) const
82//{}
83
84//int G4ExcitedString::operator!=(const G4ExcitedString &right) const
85//{}
86
87
88
89// Additional Declarations
90
91
92void G4ExcitedString::Boost(G4ThreeVector& Velocity)
93 {
94 for(unsigned int cParton = 0; cParton < thePartons.size() ; cParton++ )
95 {
96 G4LorentzVector Mom = thePartons[cParton]->Get4Momentum();
97 Mom.boost(Velocity);
98 thePartons[cParton]->Set4Momentum(Mom);
99 }
100 }
101
102//---------------------------------------------------------------------------------
103
104G4Parton* G4ExcitedString::GetColorParton(void) const
105 {
106 G4Parton * start = *(thePartons.begin());
107 G4Parton * end = *(thePartons.end()-1);
108 G4int Encoding = start->GetPDGcode();
109 if (Encoding < -1000 || ((Encoding < 1000) && (Encoding > 0)))
110 return start;
111 return end;
112 }
113
114//---------------------------------------------------------------------------------
115
116G4Parton* G4ExcitedString::GetGluon(void) const
117 {
118 return thePartons[1];
119 }
120
121//---------------------------------------------------------------------------------
122
123G4Parton* G4ExcitedString::GetGluon(G4int GluonPos) const
124 {
125 return thePartons[1 + GluonPos];
126 }
127
128//---------------------------------------------------------------------------------
129
130G4Parton* G4ExcitedString::GetAntiColorParton(void) const
131 {
132 G4Parton * start = *(thePartons.begin());
133 G4Parton * end = *(thePartons.end()-1);
134 G4int Encoding = start->GetPDGcode();
135 if (Encoding < -1000 || ((Encoding < 1000) && (Encoding > 0)))
136 return end;
137 return start;
138 }
139
140//---------------------------------------------------------------------------------
141
142G4bool G4ExcitedString::IsItKinkyString(void) const
143 {
144 return (thePartons.size() > 2);
145 }
146
147//---------------------------------------------------------------------------------
148
149G4int G4ExcitedString::GetDirection(void) const
150 {
151 return theDirection;
152 }
153
154//*********************************************************************************
155
156G4Parton* G4ExcitedString::GetLeftParton(void) const
157 {
158 return *thePartons.begin();
159 }
160
161//---------------------------------------------------------------------------------
162
163G4Parton* G4ExcitedString::GetRightParton(void) const
164 {
165 return *(thePartons.end()-1);
166 }
167
168//*********************************************************************************
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