// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // // ------------------------------------------------------------ // GEANT 4 class implementation file // // ---------------- G4ExcitedString ---------------- // by Gunter Folger, June 1998. // class for an excited string used by Parton String Models // ------------------------------------------------------------ // G4ExcitedString #include "G4ExcitedString.hh" #include //G4ExcitedString::G4ExcitedString(const G4ExcitedString &right) //{} G4ExcitedString::G4ExcitedString(G4Parton* Color, G4Parton* AntiColor, G4int Direction) { thePartons.push_back(Color); thePartons.push_back(AntiColor); theTimeOfCreation = 0.; // Uzhi 15.05.08 thePosition = Color->GetPosition(); theDirection = Direction; theTrack=0; } G4ExcitedString::G4ExcitedString(G4Parton* Color, G4Parton* Gluon, G4Parton* AntiColor, G4int Direction) { thePartons.push_back(Color); thePartons.push_back(Gluon); thePartons.push_back(AntiColor); theTimeOfCreation = 0.; // Uzhi 15.05.08 thePosition = Color->GetPosition(); theDirection = Direction; theTrack=0; } G4ExcitedString::G4ExcitedString(G4KineticTrack * track) { theTimeOfCreation = track->GetFormationTime(); // Uzhi 15.05.08 thePosition = track->GetPosition(); theTrack= track; theDirection=0; } G4ExcitedString::~G4ExcitedString() { std::for_each(thePartons.begin(), thePartons.end(), DeleteParton()); } //const G4ExcitedString & G4ExcitedString::operator=(const G4ExcitedString &right) //{} //int G4ExcitedString::operator==(const G4ExcitedString &right) const //{} //int G4ExcitedString::operator!=(const G4ExcitedString &right) const //{} // Additional Declarations void G4ExcitedString::Boost(G4ThreeVector& Velocity) { for(unsigned int cParton = 0; cParton < thePartons.size() ; cParton++ ) { G4LorentzVector Mom = thePartons[cParton]->Get4Momentum(); Mom.boost(Velocity); thePartons[cParton]->Set4Momentum(Mom); } } //--------------------------------------------------------------------------------- G4Parton* G4ExcitedString::GetColorParton(void) const { G4Parton * start = *(thePartons.begin()); G4Parton * end = *(thePartons.end()-1); G4int Encoding = start->GetPDGcode(); if (Encoding < -1000 || ((Encoding < 1000) && (Encoding > 0))) return start; return end; } //--------------------------------------------------------------------------------- G4Parton* G4ExcitedString::GetGluon(void) const { return thePartons[1]; } //--------------------------------------------------------------------------------- G4Parton* G4ExcitedString::GetGluon(G4int GluonPos) const { return thePartons[1 + GluonPos]; } //--------------------------------------------------------------------------------- G4Parton* G4ExcitedString::GetAntiColorParton(void) const { G4Parton * start = *(thePartons.begin()); G4Parton * end = *(thePartons.end()-1); G4int Encoding = start->GetPDGcode(); if (Encoding < -1000 || ((Encoding < 1000) && (Encoding > 0))) return end; return start; } //--------------------------------------------------------------------------------- G4bool G4ExcitedString::IsItKinkyString(void) const { return (thePartons.size() > 2); } //--------------------------------------------------------------------------------- G4int G4ExcitedString::GetDirection(void) const { return theDirection; } //********************************************************************************* G4Parton* G4ExcitedString::GetLeftParton(void) const { return *thePartons.begin(); } //--------------------------------------------------------------------------------- G4Parton* G4ExcitedString::GetRightParton(void) const { return *(thePartons.end()-1); } //*********************************************************************************