source: trunk/source/processes/hadronic/stopping/include/G4MuMinusCaptureCascade.hh@ 1201

Last change on this file since 1201 was 1196, checked in by garnier, 16 years ago

update CVS release candidate geant4.9.3.01

File size: 4.1 KB
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// $Id: G4MuMinusCaptureCascade.hh,v 1.10 2007/07/05 18:19:14 dennis Exp $
27// GEANT4 tag $Name: geant4-09-03-cand-01 $
28//
29// G4MuMinusCaptureCascade physics process --------
30// Vladimir Ivanchenko, April 2000
31//
32// Modified:
33// 14.11.06 Add inline functions (V.Ivanchenko)
34//
35//-----------------------------------------------------------------------------
36
37#ifndef G4MuMinusCaptureCascade_h
38#define G4MuMinusCaptureCascade_h 1
39
40#include "globals.hh"
41#include "Randomize.hh"
42#include "G4ParticleDefinition.hh"
43#include "G4ThreeVector.hh"
44
45class G4GHEKinematicsVector;
46
47class G4MuMinusCaptureCascade
48{
49public:
50
51 G4MuMinusCaptureCascade();
52
53 ~G4MuMinusCaptureCascade();
54
55 G4int DoCascade(const G4double Z, const G4double A,
56 G4GHEKinematicsVector* Cascade);
57
58 void DoBoundMuonMinusDecay(G4double Z,
59 G4int* nCascade, G4GHEKinematicsVector* Cascade);
60
61 G4double GetKShellEnergy(G4double Z);
62
63 G4ThreeVector& GetRandomVec();
64
65private:
66
67 G4double GetLinApprox(G4int N, const G4double* X, const G4double* Y,
68 G4double Xuser);
69
70 void AddNewParticle(G4ParticleDefinition* aParticle,
71 G4ThreeVector& Momentum,
72 G4double mass,
73 G4int* nParticle,
74 G4GHEKinematicsVector* Cascade);
75
76 // hide assignment operator as private
77 G4MuMinusCaptureCascade& operator=(const G4MuMinusCaptureCascade &right);
78 G4MuMinusCaptureCascade(const G4MuMinusCaptureCascade& );
79
80 G4double Emass, MuMass;
81 G4ParticleDefinition* theElectron;
82 G4ParticleDefinition* theGamma;
83 G4ThreeVector randomVect;
84};
85
86//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
87
88inline G4double G4MuMinusCaptureCascade::GetLinApprox(G4int N,
89 const G4double* X,
90 const G4double* Y,
91 G4double Xuser)
92{
93 G4double Yuser;
94 if(Xuser <= X[0]) Yuser = Y[0];
95 else if(Xuser >= X[N-1]) Yuser = Y[N-1];
96 else {
97 G4int i;
98 for (i=1; i<N; i++){
99 if(Xuser <= X[i]) break;
100 }
101
102 if(Xuser == X[i]) Yuser = Y[i];
103 else Yuser = Y[i-1] + (Y[i] - Y[i-1])*(Xuser - X[i-1])/(X[i] - X[i-1]);
104 }
105 return Yuser;
106}
107
108//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
109
110inline G4ThreeVector& G4MuMinusCaptureCascade::GetRandomVec()
111{
112 //
113 // generate uniform vector
114 //
115 G4double cost = 2.0 * G4UniformRand() - 1.0;
116 G4double sint = std::sqrt((1.0 - cost)*(1.0 + cost));
117 G4double Phi = twopi * G4UniformRand();
118 randomVect = G4ThreeVector(sint * std::cos(Phi), sint * std::sin(Phi), cost);
119 return randomVect;
120}
121
122#endif
123
124
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