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Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VContinuousDiscreteProcess.hh,v 1.9 2007/11/15 04:10:18 kurasige Exp $ // GEANT4 tag $Name: geant4-09-04-beta-01 $ // // // ------------------------------------------------------------ // GEANT 4 class header file // // Abstract class which defines the public behavior of // // Class Description // discrete physics interactions. // // ------------------------------------------------------------ // New Physics scheme 8 Mar. 1997 H.Kurahige // ------------------------------------------------------------ // fix bugs in GetGPILSelection() 24 Jan. 1998 H.Kurashige // modified for new ParticleChange 12 Mar. 1998 H.Kurashige // Fixed a bug in PostStepGetPhysicalInteractionLength // 15 Apr. 2002 H.Kurashige // #ifndef G4VContinuousDiscreteProcess_h #define G4VContinuousDiscreteProcess_h 1 #include "globals.hh" #include "G4ios.hh" #include "G4VProcess.hh" class G4VContinuousDiscreteProcess : public G4VProcess { // Abstract class which defines the public behavior of // discrete physics interactions. public: G4VContinuousDiscreteProcess(const G4String& , G4ProcessType aType = fNotDefined ); G4VContinuousDiscreteProcess(G4VContinuousDiscreteProcess &); virtual ~G4VContinuousDiscreteProcess(); public :// with description virtual G4double PostStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition ); virtual G4VParticleChange* PostStepDoIt( const G4Track& , const G4Step& ); virtual G4double AlongStepGetPhysicalInteractionLength( const G4Track&, G4double previousStepSize, G4double currentMinimumStep, G4double& currentSafety, G4GPILSelection* selection ); virtual G4VParticleChange* AlongStepDoIt( const G4Track& , const G4Step& ); // no operation in AtRestDoIt virtual G4double AtRestGetPhysicalInteractionLength( const G4Track& , G4ForceCondition* ) { return -1.0; }; // no operation in AtRestDoIt virtual G4VParticleChange* AtRestDoIt( const G4Track& , const G4Step& ) {return 0;}; protected:// with description virtual G4double GetMeanFreePath(const G4Track& aTrack, G4double previousStepSize, G4ForceCondition* condition )=0; // Calculates from the macroscopic cross section a mean // free path, the value is returned in units of distance. protected:// with description virtual G4double GetContinuousStepLimit(const G4Track& aTrack, G4double previousStepSize, G4double currentMinimumStep, G4double& currentSafety )=0; private: // this is the returnd value of G4GPILSelection in // the arguments of AlongStepGPIL() G4GPILSelection valueGPILSelection; protected:// with description // these two methods are set/get methods for valueGPILSelection void SetGPILSelection(G4GPILSelection selection) { valueGPILSelection = selection;}; G4GPILSelection GetGPILSelection() const{return valueGPILSelection;}; private: // hide default constructor and assignment operator as private G4VContinuousDiscreteProcess(); G4VContinuousDiscreteProcess & operator=(const G4VContinuousDiscreteProcess &right); }; // ----------------------------------------- // inlined function members implementation // ----------------------------------------- #include "G4Step.hh" #include "G4Track.hh" #include "G4MaterialTable.hh" #include "G4VParticleChange.hh" inline G4double G4VContinuousDiscreteProcess::PostStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition ) { if ( (previousStepSize <=0.0) || (theNumberOfInteractionLengthLeft<=0.0)) { // beggining of tracking (or just after DoIt of this process) ResetNumberOfInteractionLengthLeft(); } else if ( previousStepSize > 0.0) { // subtract NumberOfInteractionLengthLeft SubtractNumberOfInteractionLengthLeft(previousStepSize); } else { // zero step // DO NOTHING } // condition is set to "Not Forced" *condition = NotForced; // get mean free path currentInteractionLength = GetMeanFreePath(track, previousStepSize, condition); G4double value; if (currentInteractionLength 1){ G4cout << "G4VContinuousDiscreteProcess::PostStepGetPhysicalInteractionLength "; G4cout << "[ " << GetProcessName() << "]" <DumpInfo(); G4cout << " in Material " << track.GetMaterial()->GetName() <1){ G4cout << "G4VContinuousDiscreteProcess::AlongStepGetPhysicalInteractionLength "; G4cout << "[ " << GetProcessName() << "]" <DumpInfo(); G4cout << " in Material " << track.GetMaterial()->GetName() <