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Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VProcess.hh,v 1.25 2007/11/15 04:09:58 kurasige Exp $ // GEANT4 tag $Name: geant4-09-04-beta-01 $ // // // ------------------------------------------------------------ // GEANT 4 class header file // // History: first implementation, based on object model of // 2nd December 1995, G.Cosmo // // Class Description // This class is the virtual class for physics process objects. // It defines public methods which describe the behavior of // a physics process. // // ------------------------------------------------------------ // New Physics scheme 18 Dec. 1996 H.Kurahige // ------------------------------------------------------------ // change DoIt/GetPIL arguments type 20 Mar. 1997 H.Kurashige // modified AlongStepGPIL 17 Dec. 1997 H.Kurashige // modified for new ParticleChange 12 Mar. 1998 H.Kurashige // Add process trype 27 Mar. 1998 H.Kurashige // Remove thePhysicsTable 2 Aug. 1998 H.Kurashige // Add PILfactor and GPIL 3 Nov. 2000 H.Kurashige // Add Store/RetrievePhysicsTable 8 Nov. 2000 H.Kurashige // Modify Store/RetrievePhysicsTable methods 9 Mar. 2001 H.Kurashige // Added PreparePhysicsTable 20 Aug. 2004 H.Kurashige // Added isXXXXDoItIsEnabled 2 Oct. 2007 H.Kurashige // Added ProcessSubType 15 Nov. 2007 H.Kurashige #ifndef G4VProcess_h #define G4VProcess_h 1 #include "globals.hh" #include #include "G4ios.hh" class G4ParticleDefinition; class G4DynamicParticle; class G4Track; class G4Step; #include "G4PhysicsTable.hh" #include "G4VParticleChange.hh" #include "G4ForceCondition.hh" #include "G4GPILSelection.hh" #include "G4ParticleChange.hh" #include "G4ProcessType.hh" class G4VProcess { // A virtual class for physics process objects. It defines // public methods which describe the behavior of a // physics process. private: // hide default constructor and assignment operator as private // do not hide default constructor for alpha version // G4VProcess G4VProcess(); G4VProcess & operator=(const G4VProcess &right); public: // with description // constructor requires the process name and type G4VProcess(const G4String& aName = "NoName", G4ProcessType aType = fNotDefined ); // copy constructor copys the name but does not copy the // physics table (0 pointer is assigned) G4VProcess(const G4VProcess &right); public: // destructor virtual ~G4VProcess(); // equal opperators G4int operator==(const G4VProcess &right) const; G4int operator!=(const G4VProcess &right) const; public: // with description //////////////////////////// // DoIt ///////////////// /////////////////////////// virtual G4VParticleChange* PostStepDoIt( const G4Track& track, const G4Step& stepData ) = 0; virtual G4VParticleChange* AlongStepDoIt( const G4Track& track, const G4Step& stepData ) = 0; virtual G4VParticleChange* AtRestDoIt( const G4Track& track, const G4Step& stepData ) = 0; // A virtual base class function that has to be overridden // by any subclass. The DoIt method actually performs the // physics process and determines either momentum change // of the production of secondaries etc. // arguments // const G4Track& track: // reference to the current G4Track information // const G4Step& stepData: // reference to the current G4Step information ////////////////////////// // GPIL ////////////// ///////////////////////// virtual G4double AlongStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4double currentMinimumStep, G4double& proposedSafety, G4GPILSelection* selection) = 0; virtual G4double AtRestGetPhysicalInteractionLength( const G4Track& track, G4ForceCondition* condition ) = 0; virtual G4double PostStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition ) = 0; // Returns the Step-size (actual length) which is allowed // by "this" process. (for AtRestGetPhysicalInteractionLength, // return value is Step-time) The NumberOfInteractionLengthLeft is // recalculated by using previousStepSize and the Step-size is // calucalted accoding to the resultant NumberOfInteractionLengthLeft. // using NumberOfInteractionLengthLeft, which is recalculated at // arguments // const G4Track& track: // reference to the current G4Track information // G4double* previousStepSize: // the Step-size (actual length) of the previous Step // of this track. Negative calue indicates that // NumberOfInteractionLengthLeft must be reset. // the current physical interaction legth of this process // G4ForceCondition* condition: // the flag indicates DoIt of this process is forced // to be called // Forced: Corresponding DoIt is forced // NotForced: Corresponding DoIt is called // if the Step size of this Step is determined // by this process // !! AlongStepDoIt is always called !! // G4double& currentMinimumStep: // this value is used for transformation of // true path length to geometrical path length G4double GetCurrentInteractionLength() const; // Returns currentInteractionLength ////////// PIL factor //////// void SetPILfactor(G4double value); G4double GetPILfactor() const; // Set/Get factor for PhysicsInteractionLength // which is passed to G4SteppingManager for both AtRest and PostStep // These three GPIL methods are used by Stepping Manager. // They invoke virtual GPIL methods listed above. // As for AtRest and PostStep the returned value is multipled by thePILfactor // G4double AlongStepGPIL( const G4Track& track, G4double previousStepSize, G4double currentMinimumStep, G4double& proposedSafety, G4GPILSelection* selection ); G4double AtRestGPIL( const G4Track& track, G4ForceCondition* condition ); G4double PostStepGPIL( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition ); ////////////////////// virtual G4bool IsApplicable(const G4ParticleDefinition&){return true;}; // Returns true if this process object is applicable to // the particle type // Process will not be registered to a particle if IsApplicable is false virtual void BuildPhysicsTable(const G4ParticleDefinition&){}; // Messaged by the Particle definition (via the Process manager) // whenever cross section tables have to be rebuilt (i.e. if new // materials have been defined). // It is overloaded by individual processes when they need physics // tables. virtual void PreparePhysicsTable(const G4ParticleDefinition&){}; // Messaged by the Particle definition (via the Process manager) // whenever cross section tables have to be prepare for rebuilt // (i.e. if new materials have been defined). // It is overloaded by individual processes when they need physics // tables. // Processes which Build physics tables independent of cuts // (for example in their constructors) // should preferably use private // void BuildThePhysicsTable() and void PreparePhysicsTable(). // Not another BuildPhysicsTable, please. virtual G4bool StorePhysicsTable(const G4ParticleDefinition* , const G4String&, G4bool ascii = false) {ascii=false; return true;} // Store PhysicsTable in a file. // (return false in case of failure at I/O ) virtual G4bool RetrievePhysicsTable( const G4ParticleDefinition* , const G4String&, G4bool ascii = false) {ascii=false; return false;} // Retrieve Physics from a file. // (return true if the Physics Table can be build by using file) // (return false if the process has no functionality or in case of failure) // File name should be defined by each process // and the file should be placed under the directory specifed by the argument. const G4String& GetPhysicsTableFileName(const G4ParticleDefinition* , const G4String& directory, const G4String& tableName, G4bool ascii =false); // this method is utility for Store/RetreivePhysicsTable //////////////////////////// const G4String& GetProcessName() const; // Returns the name of the process. G4ProcessType GetProcessType() const; // Returns the process type. void SetProcessType(G4ProcessType ); // Set the process type. G4int GetProcessSubType() const; // Returns the process sub type. void SetProcessSubType(G4int ); // Set the process sub type. static const G4String& GetProcessTypeName(G4ProcessType ); // Returns the process type name virtual void StartTracking(G4Track*); virtual void EndTracking(); // inform Start/End of tracking for each track to the physics process public: virtual void SetProcessManager(const G4ProcessManager*); // A process manager set its own pointer when the process is registered // the process Manager virtual const G4ProcessManager* GetProcessManager(); // Get the process manager which the process belongs to protected: const G4ProcessManager* aProcessManager; protected: G4VParticleChange* pParticleChange; // The pointer to G4VParticleChange object // which is modified and returned by address by the DoIt() method. // This pointer should be set in each physics process // after construction of derived class object. G4ParticleChange aParticleChange; // This object is kept for compatibility with old scheme // This will be removed in future G4double theNumberOfInteractionLengthLeft; // The flight length left for the current tracking particle // in unit of "Interaction length". G4double currentInteractionLength; // The InteractionLength in the current material public: // with description virtual void ResetNumberOfInteractionLengthLeft(); // reset (determine the value of)NumberOfInteractionLengthLeft protected: // with description virtual void SubtractNumberOfInteractionLengthLeft( G4double previousStepSize ); // subtract NumberOfInteractionLengthLeft by the value corresponding to // previousStepSize virtual void ClearNumberOfInteractionLengthLeft(); // clear NumberOfInteractionLengthLeft // !!! This method should be at the end of PostStepDoIt() // !!! and AtRestDoIt public: // with description // These methods indicate which DoIt is enabled // These methods are used by G4ProcessManager to check // that ordering parameters are set properly G4bool isAtRestDoItIsEnabled() const; G4bool isAlongStepDoItIsEnabled() const; G4bool isPostStepDoItIsEnabled() const; protected: G4String theProcessName; // The name of the process G4String thePhysicsTableFileName; G4ProcessType theProcessType; // The type of the process G4int theProcessSubType; // The sub type of the process G4double thePILfactor; // factor for PhysicsInteractionLength // which is passed to G4SteppingManager G4bool enableAtRestDoIt; G4bool enableAlongStepDoIt; G4bool enablePostStepDoIt; public: // with description virtual void DumpInfo() const; // dump out process information public: // with description void SetVerboseLevel(G4int value); G4int GetVerboseLevel() const; // set/get controle flag for output message // 0: Silent // 1: Warning message // 2: More protected: G4int verboseLevel; // controle flag for output message }; // ----------------------------------------- // inlined function members implementation // ----------------------------------------- #include "Randomize.hh" inline const G4String& G4VProcess::GetProcessName() const { return theProcessName; } inline G4ProcessType G4VProcess::GetProcessType() const { return theProcessType; } inline void G4VProcess::SetProcessType(G4ProcessType aType) { theProcessType = aType; } inline G4int G4VProcess::GetProcessSubType() const { return theProcessSubType; } inline void G4VProcess::SetProcessSubType(G4int value) { theProcessSubType = value; } inline void G4VProcess::SetVerboseLevel(G4int value) { verboseLevel = value; } inline G4int G4VProcess::GetVerboseLevel() const { return verboseLevel; } inline void G4VProcess::ResetNumberOfInteractionLengthLeft() { theNumberOfInteractionLengthLeft = -std::log( G4UniformRand() ); } inline void G4VProcess::ClearNumberOfInteractionLengthLeft() { theNumberOfInteractionLengthLeft = -1.0; } inline G4double G4VProcess::GetCurrentInteractionLength() const { return currentInteractionLength; } inline void G4VProcess::SetPILfactor(G4double value) { if (value>0.) { thePILfactor = value; } } inline G4double G4VProcess::GetPILfactor() const { return thePILfactor; } inline G4double G4VProcess::AlongStepGPIL( const G4Track& track, G4double previousStepSize, G4double currentMinimumStep, G4double& proposedSafety, G4GPILSelection* selection ) { G4double value =AlongStepGetPhysicalInteractionLength(track, previousStepSize, currentMinimumStep, proposedSafety, selection); return value; } inline G4double G4VProcess::AtRestGPIL( const G4Track& track, G4ForceCondition* condition ) { G4double value =AtRestGetPhysicalInteractionLength(track, condition); return thePILfactor*value; } inline G4double G4VProcess::PostStepGPIL( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition ) { G4double value =PostStepGetPhysicalInteractionLength(track, previousStepSize, condition); return thePILfactor*value; } inline void G4VProcess::SetProcessManager(const G4ProcessManager* procMan) { aProcessManager = procMan; } inline const G4ProcessManager* G4VProcess::GetProcessManager() { return aProcessManager; } inline G4bool G4VProcess::isAtRestDoItIsEnabled() const { return enableAtRestDoIt; } inline G4bool G4VProcess::isAlongStepDoItIsEnabled() const { return enableAlongStepDoIt; } inline G4bool G4VProcess::isPostStepDoItIsEnabled() const { return enablePostStepDoIt; } #endif