[819] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // $Id: G4FastSimulationManager.hh,v 1.13 2007/05/11 13:50:20 mverderi Exp $ |
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| 28 | // GEANT4 tag $Name: $ |
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| 29 | // |
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| 30 | // |
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| 31 | //--------------------------------------------------------------- |
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| 32 | // |
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| 33 | // G4FastSimulationManager.hh |
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| 34 | // |
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| 35 | // Description: |
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| 36 | // Manages the Fast Simulation models attached to a envelope. |
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| 37 | // |
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| 38 | // History: |
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| 39 | // Oct 97: Verderi && MoraDeFreitas - First Implementation. |
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| 40 | // |
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| 41 | //--------------------------------------------------------------- |
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| 42 | |
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| 43 | |
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| 44 | #ifndef G4FastSimulationManager_h |
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| 45 | #define G4FastSimulationManager_h 1 |
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| 46 | |
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| 47 | #include "globals.hh" |
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| 48 | |
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| 49 | #include "G4LogicalVolume.hh" |
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| 50 | #include "G4Region.hh" |
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| 51 | #include "G4VPhysicalVolume.hh" |
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| 52 | #include "G4ParticleTable.hh" |
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| 53 | #include "G4ParticleDefinition.hh" |
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| 54 | #include "G4VParticleChange.hh" |
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| 55 | #include "G4FastTrack.hh" |
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| 56 | #include "G4FastStep.hh" |
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| 57 | #include "G4VFastSimulationModel.hh" |
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| 58 | #include "G4RotationMatrix.hh" |
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| 59 | #include "G4ThreeVector.hh" |
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| 60 | #include "G4Transform3D.hh" |
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| 61 | #include "G4FastSimulationVector.hh" |
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| 62 | |
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| 63 | #include "G4ios.hh" |
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| 64 | |
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| 65 | //--------------------------- |
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| 66 | // For possible future needs: |
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| 67 | //--------------------------- |
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| 68 | typedef G4Region G4Envelope; |
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| 69 | |
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| 70 | //------------------------------------------- |
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| 71 | // |
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| 72 | // G4FastSimulationManager class |
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| 73 | // |
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| 74 | //------------------------------------------- |
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| 75 | |
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| 76 | // Class Description: |
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| 77 | // The G4VFastSimulationModel objects are attached to the envelope |
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| 78 | // through a G4FastSimulationManager. |
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| 79 | // This object will manage the list of models and will message them |
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| 80 | // at tracking time. |
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| 81 | // |
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| 82 | |
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| 83 | |
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| 84 | class G4FastSimulationManager |
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| 85 | { |
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| 86 | public: // with description |
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| 87 | //------------------------ |
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| 88 | // Constructor/Destructor |
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| 89 | //------------------------ |
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| 90 | // Only one Constructor. By default the envelope can |
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| 91 | // be placed n-Times. |
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| 92 | // If the user is sure that it is placed just one time, |
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| 93 | // the IsUnique flag should be set TRUE to avoid the |
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| 94 | // G4AffineTransform re-calculations each time we reach |
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| 95 | // the envelope. |
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| 96 | |
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| 97 | G4FastSimulationManager(G4Envelope *anEnvelope, |
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| 98 | G4bool IsUnique = FALSE); |
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| 99 | // This is the only constructor. In this constructor you specify |
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| 100 | // the envelope by giving the G4Region (typedef-ed as G4Envelope) |
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| 101 | // pointer. The G4FastSimulationManager object will bind itself to |
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| 102 | // this envelope and will notify this G4Region to become an envelope. |
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| 103 | // If you know that this region is used for only one logical volume, |
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| 104 | // you can turn the IsUnique boolean to "true" to allow some optimization. |
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| 105 | // |
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| 106 | // Note that if you choose to use the G4VFastSimulationModel(const G4String&, |
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| 107 | // G4Region*, G4bool) constructor for you model, the G4FastSimulationManager |
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| 108 | // will be constructed using the given G4Region* and G4bool values of the |
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| 109 | // model constructor. |
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| 110 | // |
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| 111 | |
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| 112 | public: // without description |
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| 113 | ~G4FastSimulationManager(); |
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| 114 | |
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| 115 | |
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| 116 | public: // with description |
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| 117 | // Methods to add/remove models to/from the Model |
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| 118 | // List. |
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| 119 | // |
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| 120 | void AddFastSimulationModel(G4VFastSimulationModel*); |
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| 121 | // Add a model to the Model List. |
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| 122 | |
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| 123 | void RemoveFastSimulationModel(G4VFastSimulationModel*); |
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| 124 | // Remove a model from the Model List. |
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| 125 | |
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| 126 | // Methods to activate/inactivate models from the Model |
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| 127 | // List. |
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| 128 | |
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| 129 | G4bool ActivateFastSimulationModel(const G4String&); |
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| 130 | // Activate a model in the Model List. |
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| 131 | |
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| 132 | G4bool InActivateFastSimulationModel(const G4String&); |
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| 133 | // Inactivate a model in the Model List. |
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| 134 | |
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| 135 | public: // without description |
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| 136 | // Methods for print/control commands |
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| 137 | void ListTitle() const; |
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| 138 | void ListModels() const; |
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| 139 | void ListModels(const G4ParticleDefinition*) const; |
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| 140 | void ListModels(const G4String& aName) const; |
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| 141 | const G4Envelope* GetEnvelope() const; |
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| 142 | |
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| 143 | G4VFastSimulationModel* GetFastSimulationModel(const G4String& modelName, |
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| 144 | const G4VFastSimulationModel* previousFound, |
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| 145 | bool &foundPrevious) const; |
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| 146 | |
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| 147 | const std::vector<G4VFastSimulationModel*>& GetFastSimulationModelList() const |
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| 148 | {return ModelList;} |
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| 149 | |
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| 150 | |
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| 151 | //---------------------------------------------- |
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| 152 | // Interface methods for the |
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| 153 | // G4FastSimulationManagerProcess process. |
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| 154 | //---------------------------------------------- |
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| 155 | // Trigger |
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| 156 | G4bool PostStepGetFastSimulationManagerTrigger(const G4Track &, |
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| 157 | const G4Navigator* a = 0); |
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| 158 | // DoIt |
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| 159 | G4VParticleChange* InvokePostStepDoIt(); |
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| 160 | |
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| 161 | // AtRest methods: |
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| 162 | G4bool AtRestGetFastSimulationManagerTrigger(const G4Track &, |
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| 163 | const G4Navigator* a = 0); |
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| 164 | G4VParticleChange* InvokeAtRestDoIt(); |
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| 165 | |
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| 166 | // For management |
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| 167 | G4bool operator == ( const G4FastSimulationManager&) const; |
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| 168 | |
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| 169 | private: |
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| 170 | // Private members : |
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| 171 | G4FastTrack fFastTrack; |
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| 172 | G4FastStep fFastStep; |
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| 173 | G4VFastSimulationModel* fTriggedFastSimulationModel; |
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| 174 | G4FastSimulationVector <G4VFastSimulationModel> ModelList; |
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| 175 | G4FastSimulationVector <G4VFastSimulationModel> fInactivatedModels; |
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| 176 | |
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| 177 | G4ParticleDefinition* fLastCrossedParticle; |
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| 178 | G4FastSimulationVector <G4VFastSimulationModel> fApplicableModelList; |
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| 179 | |
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| 180 | // -- *** depracating, to be dropped @ next major release: |
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| 181 | G4FastSimulationVector <G4Transform3D> GhostPlacements; |
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| 182 | }; |
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| 183 | |
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| 184 | inline void |
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| 185 | G4FastSimulationManager::AddFastSimulationModel(G4VFastSimulationModel* fsm) |
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| 186 | { |
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| 187 | ModelList.push_back(fsm); |
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| 188 | // forces the fApplicableModelList to be rebuild |
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| 189 | fLastCrossedParticle = 0; |
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| 190 | } |
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| 191 | |
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| 192 | inline void |
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| 193 | G4FastSimulationManager::RemoveFastSimulationModel(G4VFastSimulationModel* fsm) |
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| 194 | { |
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| 195 | if(!ModelList.remove(fsm)) fInactivatedModels.remove(fsm); |
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| 196 | // forces the fApplicableModelList to be rebuild |
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| 197 | fLastCrossedParticle = 0; |
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| 198 | } |
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| 199 | |
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| 200 | inline G4bool |
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| 201 | G4FastSimulationManager::operator == (const G4FastSimulationManager& fsm) const |
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| 202 | { |
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| 203 | return (this==&fsm) ? true : false; |
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| 204 | } |
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| 205 | |
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| 206 | inline const G4Envelope* |
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| 207 | G4FastSimulationManager::GetEnvelope() const |
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| 208 | { |
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| 209 | return fFastTrack.GetEnvelope(); |
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| 210 | } |
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| 211 | |
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| 212 | #endif |
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