| [819] | 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4GlobalFastSimulationManager.hh,v 1.13 2007/05/11 13:50:20 mverderi Exp $
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| [1337] | 28 | // GEANT4 tag $Name: geant4-09-04-beta-01 $
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| [819] | 29 | //
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| 30 | //
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| 31 | //---------------------------------------------------------------
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| 32 | //
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| 33 | // G4GlobalFastSimulationManager.hh
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| 34 | //
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| 35 | // Description:
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| 36 | // A singleton class which manages the Fast Simulation managers
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| 37 | // attached to envelopes.
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| 38 | //
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| 39 | // History:
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| 40 | // June 98: Verderi && MoraDeFreitas - "G4ParallelWorld" becomes
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| 41 | // "G4FlavoredParallelWorld"; some method name changes;
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| 42 | // GetFlavoredWorldForThis now returns a
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| 43 | // G4FlavoredParallelWorld pointer.
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| 44 | // Feb 98: Verderi && MoraDeFreitas - First Implementation.
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| 45 | //
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| 46 | //---------------------------------------------------------------
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| 47 |
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| 48 | #ifndef G4GlobalFastSimulationManager_hh
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| 49 | #define G4GlobalFastSimulationManager_hh
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| 50 |
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| 51 | #include "globals.hh"
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| 52 | #include "G4FastSimulationVector.hh"
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| 53 |
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| 54 | #include "G4VGlobalFastSimulationManager.hh"
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| 55 | #include "G4FastSimulationManager.hh"
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| 56 | #include "G4FastSimulationManagerProcess.hh"
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| 57 |
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| 58 |
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| 59 | class G4FastSimulationMessenger;
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| 60 |
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| 61 | enum listType {
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| 62 | NAMES_ONLY,
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| 63 | MODELS,
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| 64 | ISAPPLICABLE
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| 65 | };
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| 66 |
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| 67 |
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| 68 | // Class Description:
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| 69 | // This a singleton class which provides the management of the G4FastSimulationManager
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| 70 | // objects and some ghost facilities.
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| 71 | //
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| 72 | // You can get access to it by:
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| 73 | //
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| 74 | // #include "G4GlobalFastSimulationManager.hh"
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| 75 | // ...
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| 76 | // ...
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| 77 | // G4GlobalFastSimulationManager* globalFSM;
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| 78 | // globalFSM = G4GlobalFastSimulationManager::getGlobalFastSimulationManager();
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| 79 | // ...
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| 80 | // ...
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| 81 | //
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| 82 | // Presently, you will mainly need to use the GlobalFastSimulationManager if you use ghost
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| 83 | // geometries.
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| 84 | //
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| 85 |
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| 86 | class G4GlobalFastSimulationManager
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| 87 | {
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| 88 |
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| 89 | public: // With description
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| 90 |
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| 91 | static G4GlobalFastSimulationManager* GetGlobalFastSimulationManager();
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| 92 | // Provides a global access to the GlobalFastSimulationManager
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| 93 | static G4GlobalFastSimulationManager* GetInstance();
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| 94 | // Same as GetGlobalFastSimulationManager()
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| 95 |
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| 96 | G4VFastSimulationModel* GetFastSimulationModel(const G4String& modelName,
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| 97 | const G4VFastSimulationModel* previousFound = 0) const;
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| 98 | // Iterative fetch of G4VFastSimulationModel objects by name:
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| 99 | // o returns the G4VFastSimulationModel* of model with name modelName;
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| 100 | // o returns 0 if no model found;
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| 101 | // o usage:
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| 102 | // myModel = gblManager->GetFastSimulationModel("MyModel");
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| 103 | // o note for the case of several models having the same name:
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| 104 | // - to get the first "MyModel" model:
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| 105 | // myModel1 = gblManager->GetFastSimulationModel("MyModel", 0);
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| 106 | // - to get the next one:
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| 107 | // myModel2 = gblManager->GetFastSimulationModel("MyModel", myModel1);
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| 108 | // - and so on.
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| 109 | // - When gblManager->GetFastSimulationModel("MyModel", myModel_n)
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| 110 | // returns a null pointer, no extra model with name "MyModel" exist.
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| 111 |
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| 112 |
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| 113 | public: // Without description
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| 114 |
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| 115 | // Destructor
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| 116 | ~G4GlobalFastSimulationManager();
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| 117 |
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| 118 | //
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| 119 | // G4FastSimulationManager(Process)'s management, no intended for general use.
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| 120 | //
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| 121 | // Methods for a G4FastSimulationManager to register itself
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| 122 | //
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| 123 | void AddFastSimulationManager(G4FastSimulationManager*);
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| 124 | void RemoveFastSimulationManager(G4FastSimulationManager*);
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| 125 | //
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| 126 | // G4FastSimulationManagerProcess bookeeping:
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| 127 | //
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| 128 | void AddFSMP(G4FastSimulationManagerProcess*);
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| 129 | void RemoveFSMP(G4FastSimulationManagerProcess*);
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| 130 |
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| 131 |
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| 132 | // Flag that the Parameterisation must be closed.
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| 133 | void FastSimulationNeedsToBeClosed();
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| 134 |
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| 135 |
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| 136 | public: // With description
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| 137 | void ShowSetup();
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| 138 | // Show the fast simulation setup : world(s), region(s), model(s) and links between them.
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| 139 | // Requires the geometry to be closed.
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| 140 |
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| 141 |
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| 142 | public: // Without description
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| 143 |
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| 144 | void ListEnvelopes(const G4String& aName = "all",
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| 145 | listType aListType = NAMES_ONLY);
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| 146 | void ListEnvelopes(const G4ParticleDefinition* );
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| 147 |
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| 148 | void ActivateFastSimulationModel(const G4String&);
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| 149 | void InActivateFastSimulationModel(const G4String&);
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| 150 |
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| 151 |
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| 152 |
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| 153 | private:
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| 154 | // Private construtor insures singleton class
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| 155 | G4GlobalFastSimulationManager();
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| 156 |
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| 157 | // recursive display of regions, models, etc...
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| 158 | void DisplayRegion(G4Region* motherRegion, G4int depth, std::vector<G4ParticleDefinition*>& particles) const;
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| 159 |
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| 160 | // The single instance.
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| 161 | static G4GlobalFastSimulationManager* fGlobalFastSimulationManager;
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| 162 | G4FastSimulationMessenger* fTheFastSimulationMessenger;
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| 163 | G4FastSimulationVector <G4FastSimulationManager> ManagedManagers;
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| 164 | G4FastSimulationVector <G4FastSimulationManagerProcess> fFSMPVector;
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| 165 | };
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| 166 |
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| 167 | #endif
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| 168 | // end of #ifndef G4GlobalFastSimulationManager_hh
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